The Witch and the Hundred Knight came out on July 25 and over the past few months Nippon Ichi polished the game post release with patches. A new update adds a sort function in the store which should make it easier to buy and sell stuff.
Another useful change shows pillars on the mini-map and other icons have been added as well. The Witch and the Hundred Knight has a Bayonetta-like dodge system where you slow time if you evade an attack right before being hit. The patch fine tunes the Mystical Dodge and adjusts the invincibility time after you land an attack. Also, when an NPC is in despair status you can get 1.5x the amount of experience points.
And when you beat The Witch and the Hundred Knight the game keeps your Stock Stomach configuration instead of resetting it. Players use the Stock Stomach to develop the Hundred Knight’s stats and abilities.
These changes should be in the Western version of The Witch and the Hundred Knight which comes over here in March 2014.