OneShot takes place in a decaying world, one where Niko, a young creature with a glowing bulb, must be guided through environments, puzzles, and its meetings with the world’s other bizarre characters.
Part of that guidance will involve leaving the game, as puzzle solutions will start to appear elsewhere on the player’s computer. By hiding text files, changing the desktop background, and doing other sneaky things, OneShot will try to blur the line between player and game by involving the player in the real world. The game does warn that “The 4th wall is your enemy sometimes.”
As players get further into the game’s world and experience more of the strange changes OneShot can make to their computer, the developer hopes the player will learn something about their relationship to the games they play and their connection to the fictional worlds they visit.