Before PixelJunk Monsters went online Q Games developed a series of tech demos for the PSP and tinkered with 3D ducks for the PlayStation 3 visual showcase. The Kyoto based studio is comfortable toying with new technology. PixelJunk Eden continues the trend. Q Games is equipping the game with rumble, remote play, YouTube video sharing, and for the first time ever mysterious “trophies”. Q Games is also experimenting with Baiyon (?), a Japanese multimedia artist, for the soundtrack, but that's for another article.
Currently, few PlayStation 3 games are take advantage of things like Remote Play. Only a single first party game released in Japan implemented YouTube sharing. Looking into the future, it’s going to be interesting to see if third parties embrace these unique features after pioneers like Q Games try them. While getting exclusive games may be difficult, consumers may choose to purchase a PlayStation 3 version if it includes a way to record replays and upload them to YouTube.
What do you think? Is sharing a power play worth more than adding points to your Gamerscore?
Images courtesy of Sony Computer Entertainment.