The Good Days is an adventure game with Metroidvania elements about a group of kids desperate to raise a massive amount of cash in a single day by any means possible, only with combat optional. There are also multiple ways to reach that goal and endings as a result. Sound unusual? That’s because Ryoh Tazaki’s Yokogo Systems is behind it. Tazaki also works for Onion Games as a developer on titles like Black Bird, Dandy Dungeon, and Million Onion Hotel. The result is a title that’s unusual, unorthodox, and maybe a little clumsy, but charming nonetheless.
When I mentioned The Good Old Days channeling The Goonies, I wasn’t kidding, as the setup for the game is incredibly similar. In the small town of Arostia, a group of kids known as Sean, Bruce, Doc, and Foodie band together as The Noogies and search for treasure. While they get the chance to find it, it’s unfortunately under dire circumstances. Sean’s father disappeared and left a $30,000 debt behind. Bruce, Doc, and Foodie got captured and thrown into underground cells. The loan shark shows up at 10am and wants money by the time night falls. Rather than go to the police, Sean heads into the depths below the city to search for his missing friends and money by any means possible. However, Biff, Chuck, Frank, and their mother heard about Sean’s family’s troubles and hidden inheritance, and they’ll cause trouble for the crew.
The Good Old Days is a timed adventure. You need to get through the day, finding money by exploring. Maybe you find a lottery ticket? Perhaps you beat foes? There are minigames! You could find the legendary hidden treasure Sean’s family buried down below! This could happen with none or all your friends. You have a lot of options. But it’s also quite deadly, as the underground is filled with bats, rats, ghosts, villainous humans, and environmental hazards. While the bulk of your time will be spent platforming and wandering underground, there will also be points of interest above to visit as you search for cash.
Part of the Metroidvania part of The Good Old Days is tied to each of the Noogies’ special abilities, much like how each member of The Goonies had unique traits. Sean is given bombs by the loan shark at the outset of the adventure, which can be used to progress past certain areas, and he’s also fairly average when it comes to moving and jumping. Foodie is slow, but he can headbutt foes and move boxes. Bruce is incredibly fast and has the furthest jump. He can perform an attack that hits above and below him at the same time too, though I didn’t find it as useful as Foodie’s. Meanwhile, Doc has a pretty good vertical leap and can use a radar that shows anything immediately around him.



There are other items that help along runs. Sean being able to blow up stronger doors is his “thing,” but that can be upgraded. You can get equipment that mitigates some hazards too, like diving gear that removes the threat water poses. These power-ups are maintained through playthroughs when you go with a new game+ run. Given the relatively short length and wealth of endings, it definitely feels like a game to run through at least twice.
However, I did notice two downsides. One is that the platforming can feel a little clunky. Nailing some of the jumps is really trying and troublesome, especially before Bruce is rescued. It is absolutely possible to beat a run without Bruce, mind you, but some of the layouts in the underground are frustrating. The other issue is I felt like there could have been more to Doc as a character. All the kids are charming when it comes to the story, and the narrative as a whole is interesting! (Especially since we learn more after each ending.) But since Doc essentially acts as a radar for unseen secrets and is the last character we unlock, I felt like he wasn’t as essential to the adventure. Is he a time-saver? Sure. But since bombs are unlimited and we’re exploring every nook and cranny anyway, I felt like there could have been more to him.



The Good Old Days captures the same sort of spirit as The Goonies, while also feeling like a unique Metroidvania. There are many ways to approach it and solve Sean’s money problems. All of them can be interesting. Can it get a little clunky? Yes. However, the nature of it and way it encourages replays does mean subsequent runs feel a little more manageable.
The Good Old Days is available on the Switch and PC.
The Good Old Days
The Good Old Days captures the same sort of spirit as The Goonies, while also feeling like a unique Metroidvania.