I’m not at all familiar with the Soul Eater series, but I’m curious to see which direction Square Enix is going to go with Wiimote controls. Are they going to have motion controlled swinging or a button layout with a dash of waggle?
Since the official Soul Eater: Monotone Princess site is live we have a pretty good idea, it’s the former. Players get to shake the remote from side to side to produce slashes and thrust it forward for a different attack. Right now the combat sounds simplistic, it might be basic, but to be fair Square Enix is just beginning to release details on how Soul Eater plays.
Few action RPGs on the Wii are using immersion style sword swinging. I guess Square Enix has nothing to lose then. Even if Soul Eater: Monotone Princess has basic controls it will still standout from the other games on the market.
Images courtesy of Square Enix.