Siliconera’s PC Game of the Year 2020

PC Game of the Year 2020

Our PC Game of the Year 2020 picks really show the breadth of what PC gaming can mean. Is it a cross-platform, console-and-mobile hit made better with pure PC power and versatility? A long-developed, deep experience made possible through Early Access? Or hey: what about an MMO? The PC has it all, often literally. All three of these games are deserving of praise.

These awards represent the consensus of the Siliconera staff. For more of the year’s award selections, check out our Game of the Year 2020 archive.

Genshin Impact Game of the Year 2020

Winner: Genshin Impact

What makes Genshin Impact so special? Is it the huge character variety? Is it the constantly-updating assortment of quests and fights? It’s hard to say, but it certainly doesn’t hurt that it feels so good to move around the world and pull off elemental combos. Whether or not you engage with the game’s real-world economy, you’ll find a lot to play and enjoy in Genshin Impact. With so many more regions and characters to come, we haven’t seen the last of this one.

Hades Game of the Year 2020


The love for Hades wouldn’t be there without its solid underlying gameplay, but what really sets it apart is its storytelling. Sure, you’ll go on a lot of varied interesting runs with new Boons and weapons, but it keeps you coming back with its well-written characters and top-flight voice acting. It holds your attention. It doesn’t let go.

PSO2 Game of the Year 2020

Phantasy Star Online 2

For many fans of Phantasy Star Online 2, they’re relieved that it’s a game of a year. After years of waiting and rumors, the game finally saw its Western release this year, and it brought with it a huge backlog of content to explore. It may be showing its age a bit, but for a lot of players, it’s better late than never.

What are your favorite games of 2020? Share your thoughts (and check out recommendations from our staff and community) on our forums.

Graham Russell
Graham Russell has been writing about games for various sites and publications since 2007. He’s a fan of streamlined strategy games, local multiplayer and upbeat aesthetics. He joined Siliconera in February 2020, and served as its Managing Editor until July 2022. When he’s not writing about games, he’s a graphic designer, web developer, card/board game designer and editor.