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Siliconera’s PC Game of the Year 2025

siliconera pc game of the year 2025

The PC has been a welcoming home in recent years to the best indie releases, letting them catch on and work out bugs before heading to other platforms. Siliconera’s PC Game of the Year selections carry on this spirit, with games that did make it to other systems but were made possible through the PC ecosystem.

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These awards represent the consensus of the Siliconera staff. Multiplatform games are considered on the platform for which they received the most staff support. For more of the year’s award selections, check out our Game of the Year 2025 archive.

Hades II

Building on the ideas of the first game (and developer Supergiant’s long line of work building indie darlings), Hades II is a game in which it’s hard to find fault. The team’s hard work to polish and iterate in Early Access shows through, and the resulting lack of friction makes it a joy to go through its gameplay loop over and over again.

Monster Train 2

Following up on the excellent first Monster Train, this sequel pulls a Gold & Silver and effectively doubles the possibilities for strategy. Or maybe more than that? Since it relies on a mash-up approach, doubling the factions means an exponential increase in the number of combinations. And each pair has its own strategies! Its effective daily challenges make it a handy companion for the long term, so we’ll be playing it for quite a while to come.

blue prince game of the year

Winner: Blue Prince

Exploration puzzle games like Myst certainly have their fans, but others bounce off the genre because the solutions seem a bit obtuse. Blue Prince grounds its delightful puzzles in established systems with clues and clear throughlines, making for a solve that feels thoroughly rewarding but never overly frustrating. Add to that the wit and commitment to aesthetic and you have a game that shouldn’t be missed. (Just bring along a journal for notes!)

Graham Russell
About The Author
Graham Russell, editor-at-large, has been writing about games for various sites and publications since 2007. He’s a fan of streamlined strategy games, local multiplayer and upbeat aesthetics. He joined Siliconera in February 2020, and served as its Managing Editor until July 2022. When he’s not writing about games, he’s a graphic designer, web developer, card/board game designer and editor.