Slain! And Its Gory Swordplay Pushed Back Until January 2016

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Back in October, it was said that gory hack-‘n’-slasher Slain! would be out for PC on December 9th. Now we’re told it has been delayed until January 27th 2016.

 

Nick Alfieri of Digerati Distribution was able to tell Siliconera why the delay is necessary:

 

“The scope of Slain! has grown enormously since Andrew started working on it, alone, more than 2 and a half years ago. This extra month will give the Wolf Brew Games team time to spend polishing Slain! and making the boss fights as challenging and entertaining they deserve to be. There will be at very least seven main boss fights, with a number mini-bosses to defeat in order to progress through to each of the ‘Tower’ sections of the levels.  A ‘good’ player should be looking at a play through time of around 15 hours!”

 

Alfieri also says that the PlayStation versions of the game should be coming around in April still. Slain! will also be coming to Xbox One and Wii U.


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Image of Chris Priestman
Chris Priestman
Former Siliconera staff writer and fan of both games made in Japan and indie games.