Splatoon Producer Reflects On Pre-Launch Concerns, Hints At Sequel

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European gaming magazine GamesMaster recently had the chance to speak with Splatoon producer Hisashi Nogami in their latest issue. In the interview, Nogami commented about the concerns amongst the development team preceding the game’s launch, saying that they were worried about how the multiplayer-centric game would be received by players. [Thanks, Nintendo Everything.]


Here are Nogami’s full comments from the magazine:


“We’ve dealt with online multiplayer in a number of titles up until now, but this was the first time we’d taken up the challenge of releasing a package game where multiplayer was the main mode. We were not 100 percent sure about how a few sections would be received, and so we’re really happy to see them being well received not only by experienced online gamers, but by a really broad range of players including children and female players too; it’s a real confidence boost. If we have the chance in the future, I’d like to build on online gameplay even more.”


Additionally, when asked by the magazine about the possibility of a Splatoon sequel, Nogami had the following to say:


“We want to raise this new IP with care, so maybe we’ll get a chance to make it happen if players support us.”


Splatoon is available for the Wii U.

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Former Siliconera staff writer and fan of JRPGs.