Star Ocean: The Divine Force Patch Improves DUMA Scanning, Equipping Items

Star Ocean: The Divine Force Patch Improves DUMA Scanning, Equipping Items

There are new quality of life adjustments detailed in the patch notes for Star Ocean: The Divine Force update 1.03. Namely, they address two issues. One involves less time spent equipping accessories from people when the party splits up. The other improves how DUMA scanning works in Star Ocean: The Divine Force.

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The equipment issue comes up during story segments that cause Raymond and Laeticia’s group to split. When this would happen before the patch, all of the Es’owa piece accessories equipped would be removed. This would mean you’d need to hunt through the ones you own to equip characters again when they return. After the update, they keep those items. However, you can still use those pieces if you play Es’owa while they are gone.

As for DUMA scanning, before someone had to be standing still in Star Ocean: The Divine Force to perform it. After downloading the patch, you can do so while moving. There are some limitations, however. For example, if you use DUMA to glide through the air, you can’t also scan at the same time.

Here are the full patch notes for Star Ocean: The Divine Force update 1.03.

The updates implemented in version 1.03 are outlined below.

■Retention of equipment and accessories equipped by characters who leave the party
・It has been changed so that accessories which characters currently have equipped are not removed when they leave the party during story progression.
*Es’owa decks can still be changed while accessories are equipped.

■Ability to carry out DUMA scanning while moving (walking or dashing) *Excludes VA and gliding
・It is now possible to use the DUMA action “Scan” while moving.

■Adjustments to the frequency that allied characters use healing actions during battle
・The chances of Nina’s AI using a heal action has been greatly increased.

■Adjustments to specific battles
・The trigger conditions for factors such as “XX+YY% while waiting” have been tweaked to include “shift movement”*
(*Shifting refers to the slow walking movement while maintaining distance from a target unique to AI characters)
・The weaknesses of several enemies such as Sampati, the Holy Bird have been adjusted.
・Changes have been made so that the Vatting gauge starts from the 90% mark at the beginning of the battle where Vatting is learned.
・The target lock display has been altered to make it easier to follow.

■Changes to UI and controls
・The following lists have been amended so that pages can be cycled using the left and right directions on the D pad.
Party screen: Used item list for when setting link combos, battle and active skills list, equipped weapons armor and accessories list.
Item screen: Items list
Item creation screen: Items list
Collection screen: Main story, side stories, enemies, dictionary, spaceships
Shop screen: Inventory list, Items to sell list
・Region names have been enlarged when the map is expanded on the map screen.
・The time that notices (e.g. messages about items obtained or consumed etc.) are displayed on the left-hand side of the screen has been extended
・Loop processing for selecting item quantities

■Bug fixes
・Partial fixes to the bugs currently occurring.
・Amendments to mouse sensitivity on the STEAM edition.

■Optimization
・Optimization of game behavior on the various platforms.

Star Ocean: The Divine Force is available for the PS4, PS5, Xbox One, Xbox Series X, and PC.

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Author
Jenni Lada
Jenni is Editor-in-Chief at Siliconera and has been playing games since getting access to her parents' Intellivision as a toddler. She continues to play on every possible platform and loves all of the systems she owns. (These include a PS4, Switch, Xbox One, WonderSwan Color and even a Vectrex!) You may have also seen her work at GamerTell, Cheat Code Central, Michibiku and PlayStation LifeStyle.