Nintendo Switch

Switch’s Stardew Valley Bed Bug Squashed

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2017102600045600-C2B49A475DF5A340494292A1BD398579

 

Good news for Nintendo Switch owners of Stardew Valley. A substantial 1.2.36 patch has been released that fixes multiple issues folks have been having with the game. Most notable is a remedy for a bug discovered in October 2017 that would cause a Groundhog Day sort of scenario where your game would crash after going to bed and attempting to save. In addition, audio crackling and other music issues have been remedied.

 

Here is the full list of patch notes for Stardew Valley on the Nintendo Switch.

 

    • Players should see a significant improvement on save times! Also, the saving screen is now animated.
    • The new video recording feature is now supported!
    • When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
    • The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
    • Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
    • Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
    • Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
    • Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
    • Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
    • Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
    • Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
    • Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
    • Morning music is no longer looped endlessly, and now fades out during the day as it should.
    • Fixed a crash that occurred when opening the journal with no quests.
    • Fixed occasional inability to select certain items in the crafting menu.
    • Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
    • Fixed button controls for the Prairie King minigame shooting in the wrong direction.
    • Fixed occasional left channel audio crackling
    • Fixed lack of vibration in handheld mode

 

The animated save screen with shorter save times may also be one of the biggest improvements. Originally, the game’s save screen would portray a static notification warning people not to leave the game or do anything that would interrupt the saving process.

 

Stardew Valley is available for the Nintendo Switch, PlayStation 4, Xbox One, and PC.

Jenni Lada
Jenni is Editor-in-Chief at Siliconera and has been playing games since getting access to her parents' Intellivision as a toddler. She continues to play on every possible platform and loves all of the systems she owns. (These include a PS4, Switch, Xbox One, WonderSwan Color and even a Vectrex!) You may have also seen her work at GamerTell, Cheat Code Central, Michibiku and PlayStation LifeStyle.