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Sword Art Online: Hollow Realization Adds Argo, Dating Screenshots, New Emotion System



Bandai Namco shared the latest on Sword Art Online: Hollow Realization with a look at Argo, a new “Emotion Void” system that makes character emotions more crucial than ever, and dating screenshots.


Argo (CV: Shiori Izawa)


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Arco made herself a name in Sword Art Online as an information broker. She participates in the beta testing of Sword Art: Origin, and will also be around to help out Kirito and friends as well in the upcoming adventure.


Emotion Void


In Sword Art Online: Hollow Realization, there’s a new system called the “Emotion Void, which is a way of communicating with other characters by getting to check up on their emotions. Depending on how things go through conversations or battle, each character will have their own emotion statuses as displayed in the above image. These emotions affect the character’s abilities.




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The more you increase the emotions of a character, the more their stats increase as well. However, keep in mind that the emotions can’t grow further than the blue circles that are their limits, so once you hit the limit you won’t be able to increase that particular emotion any further.


Below is a look at some more images showing off dating scenes and Emotion Void screens for some of the characters:


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Each character has their own set of emotions that reflect on their personalities. For example, Lisbeth has emotions such as “tsundere.”


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Silica has more emotions along the lines of kind, energetic, and shy.


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Leafa is kind, thoughtful of her friends, passionate, but also a bit of a crybaby stat.


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Sinon is all about smarts and cool factor.


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Premiere starts out with no emotions, but after further interacting and taking her out to battle, some emotions begin to surface.


Here are more screenshots from a boss monster and its fight:


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And finally, here are some animation screens:







Sword Art Online: Hollow Realization releases in Japan on October 27, 2016 for PlayStation 4 and PlayStation Vita. The game launches in North America and Europe in Fall 2016.

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