Post 92631

High Impact Games’ Next Frontier Is Developing For Wii

By Spencer . October 12, 2010 . 1:37am

The studio that created Ratchet & Clank: Size Matters and more recently Jak and Daxter: The Lost Frontier is moving away from Sony’s first party heroes.

Post 30340

Secret Agent Clank Next On Sony’s PSP To PS2 Port List

By Spencer . March 11, 2009 . 11:57am

Last year Sony released Secret Agent Clank on the PSP. Chances are it’s coming to the PlayStation 2 later this year. Gamefly has the game a PS2 version of Secret Agent Clank in their database and they are usually reliable when it comes to leaks. It’s not hard to believe either considering High Impact Games, […]

Post 14119

Secret Agent Clank: clunky camera, charming company

By Louise . June 27, 2008 . 4:52pm

Secret Agent Clank sounds like a good idea: take the mechanical sidekick from a popular action/platformer/3rd person shooter and put him in his own game focusing in stealth.  Unfortunately, its execution makes it frustrating to play the actual stealth parts.   The main thing that scares me away from third person games is the camera.  […]

Post 12622

Find Secret Agent Clank in June

By Spencer . May 5, 2008 . 9:13pm

High Impact Games must be finishing up their work with Secret Agent Clank since the Ratchet and Clank spin off will come out on June 12. Secret Agent Clank gives players an opportunity to play as Clank dressed in a tux, Ratchet who is caught in prison and Captain Quark as he bluffs about how […]

Post 10622

High Impact chat, uncovering Secret Agent Clank

By Spencer . March 3, 2008 . 4:38pm

The first part of my chat with Lesley Mathieson from High Impact Games was focused on reader questions regarding the PlayStation 2 version of Ratchet & Clank: Size Matters. After we took care of those we switched gears to Secret Agent Clank, High Impact Games’ second PSP title and a branch off the Ratchet family […]

Post 10426

Silently treading through a museum in Secret Agent Clank

By Spencer . February 26, 2008 . 9:16pm

Dressed in a James Bond style tuxedo, Clank lands on a museum world. Where’s Ratchet? Clank has to save him from being accused of stealing the Eye of Infinity. Rushing into combat armed with a giant gun isn’t his style. Clank needs to use stealth because he has a limited supply of ranged weapons. His […]

Post 10218

Ratchet & Clank: Size Matters port controls like PS2 Ratchet

By Spencer . February 20, 2008 . 5:26pm

Since Kai and Angelous asked in comments, I brought an inquiry about the control scheme for the PS2 version of Ratchet & Clank: Size Matters to my meeting with High Impact Games.   Lesley Mathieson, the lead designer of the PSP version, responded to my question with, “Yes, we went ahead and remapped all of […]

Post 10197

Secret Agent Clank sneaks into Sony’s summer release schedule

By Spencer . February 20, 2008 . 8:30am

Before High Impact Games talks about the title later today I was able to speak to catch a PR representative from Sony Computer Entertainment America who informed me Secret Agent Clank will arrive in North America this summer. While the title stars Ratchet’s metallic sidekick, Captain Quark will be playable in Secret Agent Clank too […]

Post 10180

Changes in the PS2 version of Ratchet & Clank: Size Matters

By Spencer . February 20, 2008 . 12:07am

OK, we all know a port of Ratchet & Clank: Size Matters is due out in a couple of weeks. However, Sony hasn’t mentioned much about the PlayStation 2 version other than it exists. Earlier today, I spoke with a representative from Sony Computer Entertainment America who explained that Ratchet & Clank: Size Matters has […]

Post 2428

Ratchet and Clank go back to their roots on the PSP

By Spencer . December 6, 2006 . 6:35am

The PSP needs as many games as it can get and quality franchises like Ratchet and Clank should benefit the system. In Ratchet and Clank: Size Matters we’re back to the basics of the Ratchet franchise, meaning no more battling arenas like Deadlocked. Clank returns as a playable character and there is a new armor […]