Siliconera got a chance to try out Tales of Zestiria’s battle system in Tokyo Game Show last week, and Bandai Namco’s latest trailer for the game gives one an idea of what it looks like.
The trailer starts out with Sorey saying, “I’ll also believe in it—my answer… my friends. Let’s go!” This is followed by a look at him running across some of the fields in Tales of Zestiria. The 0:45 mark of the video shows various field actions as well.
Next, we get into combat, demonstrating the Fusionic Chain-LMBS (Linear Motion Battle System,) with features like the Spirits Chain, Around Step, and Blast Gauge. You can read more details about that in our earlier report.
Starting at the 1:22 mark, the trailer shows the main characters and their individual battle actions. Afterwards, they show the Armaization feature, where Sorey can fuse with a Seraph.
The first bit shows Sorey and his fusion with Mikleo, who provides water element long-ranged bow attacks. Armatization with Lailah gives fire element attacks to go with a long sword. Dezel’s wind power looks like they add speed and mobility.
Finally, the fusion with Edna looks like a powerful one, with Sorey pounding enemies with two giant stone fists. As mentioned earlier, exploiting elemental weakness is more important in Tales of Zestiria than ever, so knowing how to use these will be key to success.
You can read more details on the game’s battle action in our hands-on report.
Tales of Zestiria will release in Japan on January 22, 2014 for PlayStation 3.