ayaThe 3rd Birthday much like Final Fantasy Type-0 was first announced for mobile phones. Development switched to PSP and director Hajime Tabata told us he was focused on making the graphics on par with a console game.

 

But, what if Tabata and his team had more development time? "If we had been given more time on this project from the beginning, we would have switched platforms from the PSP to a home console," Tabata said in a Siliconera interview.

 

"I would have then liked to have created a shooting-based survival RPG game, where the player is placed in an even more desperate situation, facing insurmountable odds and having to continually fight to survive."

 

Check back later this week for the full interview where Tabata discusses how he designed a third person shooting system.

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