That’s the title of the post where the game’s unnamed producer says, “players are surrounded by conversation from comrades.” Characters talk while moving and during battle. “Often, conversations on the move are trivial. Drama exists in the middle of battle,” the director writes. In battles, allies talk at set intervals and during techniques.
While players may ignore these conversations at first, these are designed to flesh out each character’s personality and their relationships with each other.
Even when playing alone, the producer wants you to feel the “warmth of beings surrounded by companions”.