Back in 2006 and after completing Total Overdose for Eidos Interactive, Deadline Games started working on ideas for a PlayStation 3 / Xbox 360 project. One concept that took shape was a video game based on Bonnie & Clyde.
Set in midwest America during the depression, players controlled the couple as they were on the run from the law. The theme of the game was love and the art director wanted Bonnie & Clyde to have a romantic look. He took inspiration from Edward Hopper’s work who painted the iconic late night diner scene.
A demo for Bonnie & Clyde was made, but the project was not continued. The engine and style later became the base for Faith and a .45.