Vanquish, the third person shooter from Shinji Mikami and Platinum Games, has sci-fi super suits and a space station that feels like a metropolis. While Mikami feels Vanquish has Western style, he was originally inspired by Casshern.
“I do think the visuals lean more towards a Western style, but the original inspiration was from Casshern, a Japanese animated show, and a lot of the game’s taste comes from that,” Mikami said to Gamasutra in an interview. I see some similarities between the main character design, but I’d say Vanquish looks more like the 2004 live action movie.
The Gamasutra interview delves into other neat details including why Mikami chose a third person perspective and cut quick time events.