Why Didn’t Capcom Rebalance Street Fighter III: 3rd Strike Online Edition?

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Street Fighter III: 3rd Strike has graphic filters, single player challenges, and new music. What it won’t have is rebalanced characters. Capcom tweaked Super Street Fighter II HD Remix and even added new moves like a fake hadouken for Ryu, so I was curious why they didn’t rebalance Street Fighter III: 3rd Strike Online Edition.


"We had discussed it, actually, somewhat extensively," Seth Killian, Strategic Marketing Director of Online & Community, answered. "The first time I wrote this document for this game was probably, maybe, two and half years ago. When we put together the basic pitch, we did have as part of the potential budget a rebalance. In order to achieve some of the other things I felt were absolutely necessary for the game to be released – budget was going to be an issue, playtesting in terms of time, and balancing was going to be an issue"


"Third Strike had over ten years of a competitive history," Killian added. "For anyone who wants to say the game is ridiculous in terms of balance or anything like that – there are very few games that have that kind of history that are actually as bad as they say they are. But, we do understand where they are coming from and it is something we considered."


Street Fighter III: 3rd Strike Online Edition will have a training mode to teach players how to parry. And for the pros you can upload replays directly on to YouTube. Street Fighter III: 3rd Strike Online Edition will also have downloadable content, but Capcom has not revealed what kind of content at this time.

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