According to director Tetsuya Takahashi, Xenoblade Chronicles: Definitive Edition‘s Future Connected is about 10 to 12 hours long. He shared more details on the upcoming remaster in this week’s issue of Famitsu magazine. [Thanks, Ryokutya2089.]
Here are the highlights from the interview with Monolith Soft president Tetsuya Takahashi:
- The first production studio was split into three parts. One worked on Xenoblade Chronicles: Definitive Edition, another worked on a new title, and the third group worked on both.
- Tetsuya Takahashi felt bad about the character graphics, so they’ve been improved for Xenoblade Chronicles: Definitive Edition.
- Since the game is a remaster, they didn’t get to re-record the music with an orchestra. However, they’ve instead rearranged and improved on music quality.
- The data compression is mitigated better compared to Xenoblade Chronicles 2. Sound quality has also improved.
- You can play the Future Connected scenario from the very start of Xenoblade Chronicles: Definitive Edition.
- When Tetsuya Takahashi played it, Xenoblade Chronicles: Definitive Edition‘s Future Connected felt around 10 to 12 hours. He also added that it might be somewhere around 20 hours if you do all the side quests and such.
- The director mentioned that they could have probably added more volume had it been a paid DLC, however, using up too many resources would also affect the new title.