Siliconera attended a Zero Time Dilemma presentation, where director Kotaro Uchikoshi shared a bit on an interesting way the game tells its story. Publisher Aksys Games shared a look at its latest screenshots.
The below is a look at the character profiles, including some details from our earlier report:
A proper idealized Japanese woman… or at least that’s the facade she puts on, as she’s actually a shrewd woman. She’s an organizer of a secret society, and works together for a peaceful future.
Hot-blooded and a strong sense of justice, Carlos is the protagonist of the game. He’s saved plenty of lives up until now, and has continued to care for his sister with an intractable disease.
A calm and cheerful nurse. She’s a pacifist and hates fighting, and you can always catch her with a smile on her face. She participates in the experiment after being recommended by her boss.
Works at an ice cream shop. He has a cheerful personality, but tends to blow his lid whenever he’s in a dangerous situation. He’s in a relationship with Mira.
Akane’s childhood friend. After an incident that took place a year ago, Junpei has been working as a detective in the underside of society. Since then, he’s been a man of melancholic manner.
A woman with a mysterious charm. She doesn’t show off her emotions that much, with her reason being that she’s “just insensitive.”
She speaks in an abrupt manner, but Phi is cool and intelligent. Together with Akane and Sigma, Phi decided to participate in Dcom’s experiment in order to save the world.
A young boy with no memories. He doesn’t know what he is, and wears a strange round helmet for some reason. He’s simple and kind.
His body is that of a 22-year-old’s, but since he’s been living a complicated and mysterious live, his mind is that of a stubborn 67-year-old man. Phi sometimes teases him and calls him an “old fart.”
The Decision Game mastermind, Zero. What is he hoping to achieve from the Decision game?
About the game:
Zero Time Dilemma is an escape adventure game that revolves around people trapped in a facility by the mysterious “Zero.” The game is set in an underground bomb shelter and its three divisions, along with a central elevator hall, and its nine trapped people.
In order to make it back above land, you’ll need to pass through the central elevator hall, but it’s locked by a door [X Door] that requires six passwords to unlock, and in order to obtain a password, one must die. The player will face the decision of whether they should go along with the game or find another way to escape…
The “Cinema Part” scenes won’t have text windows, but will feature voiced conversations. The characters and their fully-voiced scenes are expected to bring out a sense of reality you’d get from watching a live action TV show or movie.
Zero Time Dilemma will release in North America and Europe in summer 2016 for PlayStation Vita and Nintendo 3DS.