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	<title>Comments on: Mana Khemia: Alchemists of Al-Revis, a refreshing RPG concoction</title>
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	<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: vysethebold</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350564</link>
		<dc:creator>vysethebold</dc:creator>
		<pubDate>Wed, 13 Feb 2008 03:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350564</guid>
		<description>@Anon: It&#039;s funny how things work.  I actually own the first two Atelier Iris games and plan on picking up the third.  However, I&#039;ve never tried any of the games until this assignment.  This weekend I&#039;ll show you guys a peek at my personal collection so you can see why I haven&#039;t even tried some of the games I own yet.  Just too many games!</description>
		<content:encoded><![CDATA[<p>@Anon: It&#8217;s funny how things work.  I actually own the first two Atelier Iris games and plan on picking up the third.  However, I&#8217;ve never tried any of the games until this assignment.  This weekend I&#8217;ll show you guys a peek at my personal collection so you can see why I haven&#8217;t even tried some of the games I own yet.  Just too many games!</p>
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		<title>By: LuminousAtelier</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350419</link>
		<dc:creator>LuminousAtelier</dc:creator>
		<pubDate>Tue, 12 Feb 2008 23:50:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350419</guid>
		<description>Hahaha yeah I agree with Anon.Thanks for the preview now I&#039;m very much looking forward to playing this.-^__^-</description>
		<content:encoded><![CDATA[<p>Hahaha yeah I agree with Anon.Thanks for the preview now I&#8217;m very much looking forward to playing this.-^__^-</p>
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		<title>By: EvilAkito</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350413</link>
		<dc:creator>EvilAkito</dc:creator>
		<pubDate>Tue, 12 Feb 2008 23:36:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350413</guid>
		<description>I tried out the first two Atelier Iris games, but I never really could get into them. Ar Tonelico, on the other hand, was quite a bit of fun. Unfortunately, it feels like I&#039;m being crushed under an avalanche of new video games, with a pile of video games from previous years still piled on me, so I think I&#039;ll pass on Mana Khemia. I just don&#039;t have time for everything.</description>
		<content:encoded><![CDATA[<p>I tried out the first two Atelier Iris games, but I never really could get into them. Ar Tonelico, on the other hand, was quite a bit of fun. Unfortunately, it feels like I&#8217;m being crushed under an avalanche of new video games, with a pile of video games from previous years still piled on me, so I think I&#8217;ll pass on Mana Khemia. I just don&#8217;t have time for everything.</p>
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		<title>By: Anon</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350328</link>
		<dc:creator>Anon</dc:creator>
		<pubDate>Tue, 12 Feb 2008 22:24:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350328</guid>
		<description>vyse, you really should give Ar tonelico and the Atelier Iris games a try if you like Mana Khemia. They have a lot of similar elements.</description>
		<content:encoded><![CDATA[<p>vyse, you really should give Ar tonelico and the Atelier Iris games a try if you like Mana Khemia. They have a lot of similar elements.</p>
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		<title>By: vysethebold</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350230</link>
		<dc:creator>vysethebold</dc:creator>
		<pubDate>Tue, 12 Feb 2008 20:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350230</guid>
		<description>@jeffx:  I understand you argument but what I meant to SteveJ in my explanation is that by &quot;traditional&quot; I simply meant turn based, a menu where you can select actions (attack, skills, defend and run), and two separate sides of characters consisting of enemies and the heroes.  To me, that&#039;s what traditional means.  That is not to say that the battle system doesn&#039;t have factors that are different from the rest of the RPG&#039;s out there and I think I touched on the big differences that make this battle system unique.  However, I need a way of explaining to him how it&#039;s different than the Mario RPG games (i.e. timing based gameplay) and I think Mana Khemia&#039;s battle systme identifies much more with the traditional RPG archetype than the Mario RPG games.  That&#039;s my opinion but it&#039;s the easiest way I can think to describe the system to people unfamiliar with it.</description>
		<content:encoded><![CDATA[<p>@jeffx:  I understand you argument but what I meant to SteveJ in my explanation is that by &#8220;traditional&#8221; I simply meant turn based, a menu where you can select actions (attack, skills, defend and run), and two separate sides of characters consisting of enemies and the heroes.  To me, that&#8217;s what traditional means.  That is not to say that the battle system doesn&#8217;t have factors that are different from the rest of the RPG&#8217;s out there and I think I touched on the big differences that make this battle system unique.  However, I need a way of explaining to him how it&#8217;s different than the Mario RPG games (i.e. timing based gameplay) and I think Mana Khemia&#8217;s battle systme identifies much more with the traditional RPG archetype than the Mario RPG games.  That&#8217;s my opinion but it&#8217;s the easiest way I can think to describe the system to people unfamiliar with it.</p>
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		<title>By: Boycott Gamestop</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350063</link>
		<dc:creator>Boycott Gamestop</dc:creator>
		<pubDate>Tue, 12 Feb 2008 17:37:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350063</guid>
		<description>All I know is some baddie is about to get annihilated by that gigantic drill.</description>
		<content:encoded><![CDATA[<p>All I know is some baddie is about to get annihilated by that gigantic drill.</p>
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		<title>By: jeffx</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350049</link>
		<dc:creator>jeffx</dc:creator>
		<pubDate>Tue, 12 Feb 2008 17:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350049</guid>
		<description>@SteveJ: It&#039;s obvious you haven&#039;t tried Ar Tonelico or any of the Atelier Iris games. The battle system is what makes Gust generate sequel after sequel. It is anything _but_ traditional. It&#039;s turnbased, sure, but much like Grandia&#039;s, the system is lightning fast, deeply involves the player and contains extreme animated sequences (2THEMAXXX)</description>
		<content:encoded><![CDATA[<p>@SteveJ: It&#8217;s obvious you haven&#8217;t tried Ar Tonelico or any of the Atelier Iris games. The battle system is what makes Gust generate sequel after sequel. It is anything _but_ traditional. It&#8217;s turnbased, sure, but much like Grandia&#8217;s, the system is lightning fast, deeply involves the player and contains extreme animated sequences (2THEMAXXX)</p>
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		<title>By: SteveJ</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350035</link>
		<dc:creator>SteveJ</dc:creator>
		<pubDate>Tue, 12 Feb 2008 16:34:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350035</guid>
		<description>Thanks for the clarification. I&#039;m a tad disappointed that the battles are traditional RPG style, but I&#039;ll probably give this one a try anyway as it still sounds pretty cool. Thanks for the review!</description>
		<content:encoded><![CDATA[<p>Thanks for the clarification. I&#8217;m a tad disappointed that the battles are traditional RPG style, but I&#8217;ll probably give this one a try anyway as it still sounds pretty cool. Thanks for the review!</p>
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		<title>By: vysethebold</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-349932</link>
		<dc:creator>vysethebold</dc:creator>
		<pubDate>Tue, 12 Feb 2008 14:37:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-349932</guid>
		<description>@philemon: I actually have never played any of the Atelier Iris games so i couldn&#039;t tell you how they compare.  However, I really enjoyed this game on its own.

@SteveJ: The only way that this game is similar to Paper Mario is how the game is outside of the battle screens.  You can jump and slash enemies for a preemptive strike.  However, when you actually go into battle, it&#039;s more like a traditional RPG.</description>
		<content:encoded><![CDATA[<p>@philemon: I actually have never played any of the Atelier Iris games so i couldn&#8217;t tell you how they compare.  However, I really enjoyed this game on its own.</p>
<p>@SteveJ: The only way that this game is similar to Paper Mario is how the game is outside of the battle screens.  You can jump and slash enemies for a preemptive strike.  However, when you actually go into battle, it&#8217;s more like a traditional RPG.</p>
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		<title>By: finn mckenty</title>
		<link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-349928</link>
		<dc:creator>finn mckenty</dc:creator>
		<pubDate>Tue, 12 Feb 2008 14:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-349928</guid>
		<description>great review- thanks! i also love bright, light-hearted, fun RPGs, so this is good to know. i wasn&#039;t a huge fan of the Atelier Iris games, but i&#039;m definitely going to give this a chance after this review.</description>
		<content:encoded><![CDATA[<p>great review- thanks! i also love bright, light-hearted, fun RPGs, so this is good to know. i wasn&#8217;t a huge fan of the Atelier Iris games, but i&#8217;m definitely going to give this a chance after this review.</p>
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