<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Mana Khemia: Alchemists of Al-Revis, a refreshing RPG concoction</title> <atom:link href="http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: vysethebold</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350564</link> <dc:creator>vysethebold</dc:creator> <pubDate>Wed, 13 Feb 2008 03:58:04 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350564</guid> <description>@Anon: It&#039;s funny how things work.  I actually own the first two Atelier Iris games and plan on picking up the third.  However, I&#039;ve never tried any of the games until this assignment.  This weekend I&#039;ll show you guys a peek at my personal collection so you can see why I haven&#039;t even tried some of the games I own yet.  Just too many games!</description> <content:encoded><![CDATA[<p>@Anon: It&#8217;s funny how things work.  I actually own the first two Atelier Iris games and plan on picking up the third.  However, I&#8217;ve never tried any of the games until this assignment.  This weekend I&#8217;ll show you guys a peek at my personal collection so you can see why I haven&#8217;t even tried some of the games I own yet.  Just too many games!</p> ]]></content:encoded> </item> <item><title>By: vysethebold</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-684926</link> <dc:creator>vysethebold</dc:creator> <pubDate>Wed, 13 Feb 2008 03:58:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-684926</guid> <description>@Anon: It&#039;s funny how things work.  I actually own the first two Atelier Iris games and plan on picking up the third.  However, I&#039;ve never tried any of the games until this assignment.  This weekend I&#039;ll show you guys a peek at my personal collection so you can see why I haven&#039;t even tried some of the games I own yet.  Just too many games!</description> <content:encoded><![CDATA[<p>@Anon: It&#8217;s funny how things work.  I actually own the first two Atelier Iris games and plan on picking up the third.  However, I&#8217;ve never tried any of the games until this assignment.  This weekend I&#8217;ll show you guys a peek at my personal collection so you can see why I haven&#8217;t even tried some of the games I own yet.  Just too many games!</p> ]]></content:encoded> </item> <item><title>By: LuminousAtelier</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350419</link> <dc:creator>LuminousAtelier</dc:creator> <pubDate>Tue, 12 Feb 2008 23:50:09 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350419</guid> <description>Hahaha yeah I agree with Anon.Thanks for the preview now I&#039;m very much looking forward to playing this.-^__^-</description> <content:encoded><![CDATA[<p>Hahaha yeah I agree with Anon.Thanks for the preview now I&#8217;m very much looking forward to playing this.-^__^-</p> ]]></content:encoded> </item> <item><title>By: LuminousAtelier</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-684921</link> <dc:creator>LuminousAtelier</dc:creator> <pubDate>Tue, 12 Feb 2008 23:50:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-684921</guid> <description>Hahaha yeah I agree with Anon.Thanks for the preview now I&#039;m very much looking forward to playing this.-^__^-</description> <content:encoded><![CDATA[<p>Hahaha yeah I agree with Anon.Thanks for the preview now I&#8217;m very much looking forward to playing this.-^__^-</p> ]]></content:encoded> </item> <item><title>By: EvilAkito</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350413</link> <dc:creator>EvilAkito</dc:creator> <pubDate>Tue, 12 Feb 2008 23:36:39 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350413</guid> <description>I tried out the first two Atelier Iris games, but I never really could get into them. Ar Tonelico, on the other hand, was quite a bit of fun. Unfortunately, it feels like I&#039;m being crushed under an avalanche of new video games, with a pile of video games from previous years still piled on me, so I think I&#039;ll pass on Mana Khemia. I just don&#039;t have time for everything.</description> <content:encoded><![CDATA[<p>I tried out the first two Atelier Iris games, but I never really could get into them. Ar Tonelico, on the other hand, was quite a bit of fun. Unfortunately, it feels like I&#8217;m being crushed under an avalanche of new video games, with a pile of video games from previous years still piled on me, so I think I&#8217;ll pass on Mana Khemia. I just don&#8217;t have time for everything.</p> ]]></content:encoded> </item> <item><title>By: EvilAkito</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-684913</link> <dc:creator>EvilAkito</dc:creator> <pubDate>Tue, 12 Feb 2008 23:36:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-684913</guid> <description>I tried out the first two Atelier Iris games, but I never really could get into them. Ar Tonelico, on the other hand, was quite a bit of fun. Unfortunately, it feels like I&#039;m being crushed under an avalanche of new video games, with a pile of video games from previous years still piled on me, so I think I&#039;ll pass on Mana Khemia. I just don&#039;t have time for everything.</description> <content:encoded><![CDATA[<p>I tried out the first two Atelier Iris games, but I never really could get into them. Ar Tonelico, on the other hand, was quite a bit of fun. Unfortunately, it feels like I&#8217;m being crushed under an avalanche of new video games, with a pile of video games from previous years still piled on me, so I think I&#8217;ll pass on Mana Khemia. I just don&#8217;t have time for everything.</p> ]]></content:encoded> </item> <item><title>By: Anon</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350328</link> <dc:creator>Anon</dc:creator> <pubDate>Tue, 12 Feb 2008 22:24:19 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350328</guid> <description>vyse, you really should give Ar tonelico and the Atelier Iris games a try if you like Mana Khemia. They have a lot of similar elements.</description> <content:encoded><![CDATA[<p>vyse, you really should give Ar tonelico and the Atelier Iris games a try if you like Mana Khemia. They have a lot of similar elements.</p> ]]></content:encoded> </item> <item><title>By: Anon</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-684917</link> <dc:creator>Anon</dc:creator> <pubDate>Tue, 12 Feb 2008 22:24:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-684917</guid> <description>vyse, you really should give Ar tonelico and the Atelier Iris games a try if you like Mana Khemia. They have a lot of similar elements.</description> <content:encoded><![CDATA[<p>vyse, you really should give Ar tonelico and the Atelier Iris games a try if you like Mana Khemia. They have a lot of similar elements.</p> ]]></content:encoded> </item> <item><title>By: vysethebold</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350230</link> <dc:creator>vysethebold</dc:creator> <pubDate>Tue, 12 Feb 2008 20:08:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350230</guid> <description>@jeffx:  I understand you argument but what I meant to SteveJ in my explanation is that by &quot;traditional&quot; I simply meant turn based, a menu where you can select actions (attack, skills, defend and run), and two separate sides of characters consisting of enemies and the heroes.  To me, that&#039;s what traditional means.  That is not to say that the battle system doesn&#039;t have factors that are different from the rest of the RPG&#039;s out there and I think I touched on the big differences that make this battle system unique.  However, I need a way of explaining to him how it&#039;s different than the Mario RPG games (i.e. timing based gameplay) and I think Mana Khemia&#039;s battle systme identifies much more with the traditional RPG archetype than the Mario RPG games.  That&#039;s my opinion but it&#039;s the easiest way I can think to describe the system to people unfamiliar with it.</description> <content:encoded><![CDATA[<p>@jeffx:  I understand you argument but what I meant to SteveJ in my explanation is that by &#8220;traditional&#8221; I simply meant turn based, a menu where you can select actions (attack, skills, defend and run), and two separate sides of characters consisting of enemies and the heroes.  To me, that&#8217;s what traditional means.  That is not to say that the battle system doesn&#8217;t have factors that are different from the rest of the RPG&#8217;s out there and I think I touched on the big differences that make this battle system unique.  However, I need a way of explaining to him how it&#8217;s different than the Mario RPG games (i.e. timing based gameplay) and I think Mana Khemia&#8217;s battle systme identifies much more with the traditional RPG archetype than the Mario RPG games.  That&#8217;s my opinion but it&#8217;s the easiest way I can think to describe the system to people unfamiliar with it.</p> ]]></content:encoded> </item> <item><title>By: vysethebold</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-684922</link> <dc:creator>vysethebold</dc:creator> <pubDate>Tue, 12 Feb 2008 20:08:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-684922</guid> <description>@jeffx:  I understand you argument but what I meant to SteveJ in my explanation is that by &quot;traditional&quot; I simply meant turn based, a menu where you can select actions (attack, skills, defend and run), and two separate sides of characters consisting of enemies and the heroes.  To me, that&#039;s what traditional means.  That is not to say that the battle system doesn&#039;t have factors that are different from the rest of the RPG&#039;s out there and I think I touched on the big differences that make this battle system unique.  However, I need a way of explaining to him how it&#039;s different than the Mario RPG games (i.e. timing based gameplay) and I think Mana Khemia&#039;s battle systme identifies much more with the traditional RPG archetype than the Mario RPG games.  That&#039;s my opinion but it&#039;s the easiest way I can think to describe the system to people unfamiliar with it.</description> <content:encoded><![CDATA[<p>@jeffx:  I understand you argument but what I meant to SteveJ in my explanation is that by &#8220;traditional&#8221; I simply meant turn based, a menu where you can select actions (attack, skills, defend and run), and two separate sides of characters consisting of enemies and the heroes.  To me, that&#8217;s what traditional means.  That is not to say that the battle system doesn&#8217;t have factors that are different from the rest of the RPG&#8217;s out there and I think I touched on the big differences that make this battle system unique.  However, I need a way of explaining to him how it&#8217;s different than the Mario RPG games (i.e. timing based gameplay) and I think Mana Khemia&#8217;s battle systme identifies much more with the traditional RPG archetype than the Mario RPG games.  That&#8217;s my opinion but it&#8217;s the easiest way I can think to describe the system to people unfamiliar with it.</p> ]]></content:encoded> </item> <item><title>By: Boycott Gamestop</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350063</link> <dc:creator>Boycott Gamestop</dc:creator> <pubDate>Tue, 12 Feb 2008 17:37:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350063</guid> <description>All I know is some baddie is about to get annihilated by that gigantic drill.</description> <content:encoded><![CDATA[<p>All I know is some baddie is about to get annihilated by that gigantic drill.</p> ]]></content:encoded> </item> <item><title>By: Boycott Gamestop</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-684918</link> <dc:creator>Boycott Gamestop</dc:creator> <pubDate>Tue, 12 Feb 2008 17:37:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-684918</guid> <description>All I know is some baddie is about to get annihilated by that gigantic drill.</description> <content:encoded><![CDATA[<p>All I know is some baddie is about to get annihilated by that gigantic drill.</p> ]]></content:encoded> </item> <item><title>By: jeffx</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350049</link> <dc:creator>jeffx</dc:creator> <pubDate>Tue, 12 Feb 2008 17:09:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350049</guid> <description>@SteveJ: It&#039;s obvious you haven&#039;t tried Ar Tonelico or any of the Atelier Iris games. The battle system is what makes Gust generate sequel after sequel. It is anything _but_ traditional. It&#039;s turnbased, sure, but much like Grandia&#039;s, the system is lightning fast, deeply involves the player and contains extreme animated sequences (2THEMAXXX)</description> <content:encoded><![CDATA[<p>@SteveJ: It&#8217;s obvious you haven&#8217;t tried Ar Tonelico or any of the Atelier Iris games. The battle system is what makes Gust generate sequel after sequel. It is anything _but_ traditional. It&#8217;s turnbased, sure, but much like Grandia&#8217;s, the system is lightning fast, deeply involves the player and contains extreme animated sequences (2THEMAXXX)</p> ]]></content:encoded> </item> <item><title>By: jeffx</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-684920</link> <dc:creator>jeffx</dc:creator> <pubDate>Tue, 12 Feb 2008 17:09:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-684920</guid> <description>@SteveJ: It&#039;s obvious you haven&#039;t tried Ar Tonelico or any of the Atelier Iris games. The battle system is what makes Gust generate sequel after sequel. It is anything _but_ traditional. It&#039;s turnbased, sure, but much like Grandia&#039;s, the system is lightning fast, deeply involves the player and contains extreme animated sequences (2THEMAXXX)</description> <content:encoded><![CDATA[<p>@SteveJ: It&#8217;s obvious you haven&#8217;t tried Ar Tonelico or any of the Atelier Iris games. The battle system is what makes Gust generate sequel after sequel. It is anything _but_ traditional. It&#8217;s turnbased, sure, but much like Grandia&#8217;s, the system is lightning fast, deeply involves the player and contains extreme animated sequences (2THEMAXXX)</p> ]]></content:encoded> </item> <item><title>By: SteveJ</title><link>http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/comment-page-1/#comment-350035</link> <dc:creator>SteveJ</dc:creator> <pubDate>Tue, 12 Feb 2008 16:34:02 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/02/12/mana-khemia-alchemists-of-al-revis-a-refreshing-rpg-concoction/#comment-350035</guid> <description>Thanks for the clarification. I&#039;m a tad disappointed that the battles are traditional RPG style, but I&#039;ll probably give this one a try anyway as it still sounds pretty cool. Thanks for the review!</description> <content:encoded><![CDATA[<p>Thanks for the clarification. I&#8217;m a tad disappointed that the battles are traditional RPG style, but I&#8217;ll probably give this one a try anyway as it still sounds pretty cool. Thanks for the review!</p> ]]></content:encoded> </item> </channel> </rss>
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