Bioshock 2 On PCs: Japanese Manual, All English Text

By Ishaan . January 17, 2010 . 1:39pm


The Bioshock franchise has been shopped around in Japan, and not very smartly at that. The PS3 and 360 versions of the first game were published by Spike, the console versions of Bioshock 2 will be handled by D3 Publisher when it is released on March 4 this year, and the PC version is being left in the charge of Cyberfront.


The console versions of Bioshock 2 have English voices and Japanese subtitles. Meanwhile, the PC release will be the English version of the game with a Japanese manual included, for 7,140 yen ($78), Amazon already lists it at a lower price though. It will be rated CERO-Z making Bioshock 2 an adults only game.


With no disrespect to any party, none of these publishers have the kind of marketing force one would require to push the game to a broader audience the way Square Enix did with Call of Duty: Modern Warfare 2. The in-game text for the PC version is in English, which severely limits the game’s appeal. It’s like releasing Final Fantasy here in Japanese with an English manual. Unfortunate because Bioshock is a game that more people should be able to appreciate for its narrative than Modern Warfare 2.


To their credit, however, Cyberfront are trying. In addition to the regular edition, a limited edition with a soundtrack CD, art book and vintage-style posters will be released at a different price point.

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  • Aoshi00

    Don’t know about the PC ver, the console ver w/ Jpn subtitles is not that bad. W/ its art deco setting, it’s not a game suitable for Jpn audio anyway, but the first game was dubbed entirely in Jpn (but no original Eng. audio). You’d think they’d consistent for a series, like Gears of War, Ratchet, and Uncharted, all released in dual tracks in Jpn. Maybe Bioshock just isn’t that popular in Jpn.

    • endaround

      Or maybe like everyone else the publishers are just no quite sure why a Bioshock 2 even exists.

      • Aoshi00

        The first one was real good but I haven’t finished it yet.. I hope they would have a strong story for the sequel other than the multiplayer mode. It’s like Left 4 Dead 2, strike while the iron is hot.

        • daizyujin

          Well it would seem that way but with all the delays, two so far that I recall, it isn’t following on the original as fast as Left 4 Dead 2 did.

      • Hraesvelgr

        Because BioShock is a cool game (and it sold well). I’ll admit that it didn’t really need a sequel, though.

        • daizyujin

          Yeah, it did end in a way that seemed very final, kinda like Terminator 2. Still at least it is being done as a prequel, I can’t honestly think of any way they could have made an actual “sequel” that would feel like it had a reason to exsist other than to of course fill 2K’s coffers.

  • daizyujin

    This truly is sad, the story and ambiance are two of the best parts of Bioshock. Not that the game is bad, but it is eclipsed by the presentation.

    By the way, did the PC version of the first game even get a release in Japan? It seems kinda odd to release this in Japan on PC if there is going to be no changes to game given that;

    1. PC Games are region free.
    2. It could just be imported from anywhere else with 2K supplying a Japanese manual on their website.

    • Aside from the US import, I see a listing for “Japanese version of Bioshock” for the PC on, published by E Frontier, who seem to be a publisher of graphic design suites and entertainment media in general. There’s no CERO rating or anything on the box, however, so I don’t know just how legit this is.

      Here’s the link:

  • Well, there is a main difference between releasenf a jap game here with english manual, and the english game there with jap manual, most people here cant read kanas, but people in japan can read the romajis (these letters of us).
    Still, is pretty pointless at the end…

  • thaKingRocka

    i don’t think this is the first time cyberfront has done this. it certainly seems an odd choice when the work has already been done, though.

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