<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Satoru Iwata On The Importance Of Creating Social Phenomena</title> <atom:link href="http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Joanna</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-611698</link> <dc:creator>Joanna</dc:creator> <pubDate>Fri, 12 Feb 2010 01:16:15 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-611698</guid> <description>well compared to the Japanese cover. I just personally do not like the art style or the colors of the US box.</description> <content:encoded><![CDATA[<p>well compared to the Japanese cover. I just personally do not like the art style or the colors of the US box.</p> ]]></content:encoded> </item> <item><title>By: Joanna_T</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596883</link> <dc:creator>Joanna_T</dc:creator> <pubDate>Thu, 11 Feb 2010 17:16:15 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596883</guid> <description>well compared to the Japanese cover. I just personally do not like the art style or the colors of the US box.</description> <content:encoded><![CDATA[<p>well compared to the Japanese cover. I just personally do not like the art style or the colors of the US box.</p> ]]></content:encoded> </item> <item><title>By: Chris Taran</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596570</link> <dc:creator>Chris Taran</dc:creator> <pubDate>Tue, 09 Feb 2010 11:36:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596570</guid> <description>Ugly, really? I think both the Japanese and American covers look very appealing.  The European one however looks like some cheap bargain bin game.</description> <content:encoded><![CDATA[<p>Ugly, really? I think both the Japanese and American covers look very appealing.  The European one however looks like some cheap bargain bin game.</p> ]]></content:encoded> </item> <item><title>By: Somato</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596408</link> <dc:creator>Somato</dc:creator> <pubDate>Mon, 08 Feb 2010 01:17:26 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596408</guid> <description>I think that Malek hit the nail on the head when he says that Brain Age/Brain Training appeals to everyone. Games like Style Savvy and Professor Layton will probably appeal more to the younger generation.&lt;br&gt;Brain Age appeals to everyone. For example: my former boss, who is technologically impaired, got a DS Lite and Brain Age just because of the appeal. She didn&#039;t get any other games or really have any other interest in the DS.</description> <content:encoded><![CDATA[<p>I think that Malek hit the nail on the head when he says that Brain Age/Brain Training appeals to everyone. Games like Style Savvy and Professor Layton will probably appeal more to the younger generation.<br />Brain Age appeals to everyone. For example: my former boss, who is technologically impaired, got a DS Lite and Brain Age just because of the appeal. She didn&#39;t get any other games or really have any other interest in the DS.</p> ]]></content:encoded> </item> <item><title>By: Joanna_T</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596384</link> <dc:creator>Joanna_T</dc:creator> <pubDate>Sun, 07 Feb 2010 22:14:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596384</guid> <description>And I thought the US box art for Girls Mode was ugly. :/&lt;br&gt;No matter what Iwata says, I don&#039;t want that ugly European cover of Professor Layton. If you must, please make the original reversible, PLEASE!</description> <content:encoded><![CDATA[<p>And I thought the US box art for Girls Mode was ugly. :/<br />No matter what Iwata says, I don&#39;t want that ugly European cover of Professor Layton. If you must, please make the original reversible, PLEASE!</p> ]]></content:encoded> </item> <item><title>By: endaround</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596368</link> <dc:creator>endaround</dc:creator> <pubDate>Sun, 07 Feb 2010 18:37:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596368</guid> <description>Now I got a picture of Bayonetta schilling for Style Boutique in my head...</description> <content:encoded><![CDATA[<p>Now I got a picture of Bayonetta schilling for Style Boutique in my head&#8230;</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596366</link> <dc:creator>malek86</dc:creator> <pubDate>Sun, 07 Feb 2010 18:21:32 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596366</guid> <description>Brain Training.&lt;br&gt;&lt;br&gt;Oh yeah. I forgot, it&#039;s called Brain Age in the USA.</description> <content:encoded><![CDATA[<p>Brain Training.</p><p>Oh yeah. I forgot, it&#39;s called Brain Age in the USA.</p> ]]></content:encoded> </item> <item><title>By: Badr Alomair</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596365</link> <dc:creator>Badr Alomair</dc:creator> <pubDate>Sun, 07 Feb 2010 18:18:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596365</guid> <description>I&#039;m sorry but what do you mean when you sau &quot;BT&quot;? thanks in advance.</description> <content:encoded><![CDATA[<p>I&#39;m sorry but what do you mean when you sau &#8220;BT&#8221;? thanks in advance.</p> ]]></content:encoded> </item> <item><title>By: MelodyKitn</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596363</link> <dc:creator>MelodyKitn</dc:creator> <pubDate>Sun, 07 Feb 2010 17:55:19 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596363</guid> <description>Yeah, strolling through the local GAME stores here in the UK, I can see why it&#039;d be hard to separate Style Boutique from the rest of the Bratz and Imagine games that plague a good chunk of the DS aisles here, had they gone the super girly pink case route, and not the more sophisticated looking cover they did go with.  Unfortunately, that sophisticated cover did little to entice actual girls, young or not.&lt;br&gt;&lt;br&gt;They could&#039;ve really used better commercials too.  The whole schtick on using celebrities here is all right, but it always seems to focus more on the fact the celebrity is in the commercial than the game they&#039;re actually playing.&lt;br&gt;&lt;br&gt;The Bayonetta commercial was the only one that really stuck out to me here.  Gameplay footage and popular music (In For The Kill by La Roux) definitely made an impression more than Ant and Dec playing random DS games.</description> <content:encoded><![CDATA[<p>Yeah, strolling through the local GAME stores here in the UK, I can see why it&#39;d be hard to separate Style Boutique from the rest of the Bratz and Imagine games that plague a good chunk of the DS aisles here, had they gone the super girly pink case route, and not the more sophisticated looking cover they did go with.  Unfortunately, that sophisticated cover did little to entice actual girls, young or not.</p><p>They could&#39;ve really used better commercials too.  The whole schtick on using celebrities here is all right, but it always seems to focus more on the fact the celebrity is in the commercial than the game they&#39;re actually playing.</p><p>The Bayonetta commercial was the only one that really stuck out to me here.  Gameplay footage and popular music (In For The Kill by La Roux) definitely made an impression more than Ant and Dec playing random DS games.</p> ]]></content:encoded> </item> <item><title>By: kylehyde</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596357</link> <dc:creator>kylehyde</dc:creator> <pubDate>Sun, 07 Feb 2010 17:01:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596357</guid> <description>Well we have to wait if Beyonce helps to increase the sales.</description> <content:encoded><![CDATA[<p>Well we have to wait if Beyonce helps to increase the sales.</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2010/02/07/satoru-iwata-on-the-importance-of-creating-social-phenomena/comment-page-1/#comment-596350</link> <dc:creator>malek86</dc:creator> <pubDate>Sun, 07 Feb 2010 16:06:42 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=60320#comment-596350</guid> <description>You know, Iwata, not all games can be as successful as BT and Nintendogs...&lt;br&gt;&lt;br&gt;And besides, Style Savvy can really only appeal to girls. So it&#039;s obviously going to sell less than a game like BT, which can appeal to both girls and boys, and even adult/old men and women. Also, I&#039;m pretty sure Style Savvy didn&#039;t receive nearly the same amount of advertising...</description> <content:encoded><![CDATA[<p>You know, Iwata, not all games can be as successful as BT and Nintendogs&#8230;</p><p>And besides, Style Savvy can really only appeal to girls. So it&#39;s obviously going to sell less than a game like BT, which can appeal to both girls and boys, and even adult/old men and women. Also, I&#39;m pretty sure Style Savvy didn&#39;t receive nearly the same amount of advertising&#8230;</p> ]]></content:encoded> </item> </channel> </rss>
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