Batman: Arkham City To Swoop Down For Release In October

By Ishaan . March 11, 2011 . 4:28pm

Batman: Arkham City takes place in a sealed-off section of Gotham City that the inmates of Arkham Asylum are allowed to call home, the catch being that they aren’t allowed to leave its premises. Unfortunately, having a whole bunch of Batman’s criminal gallery all locked in the same cage doesn’t bode well for any of them, so Batman has to step in to intervene.


Arkham City (the locale) is around five times the size of Arkham Asylum from Batman: Arkham Asylum, according to developer, Rocksteady Studios, who say that the game is somewhere in between linear and a “sandbox.” While you’ll play through Arkham City’s story and missions in a specific order, going off-track will allow you to discover character-driven sidequests, such as answering a phone call from Zsasz or coming across an informant who has more information to reveal.


“If you’re just flying around the streets looking for a fight, you’ll pick up bits of information that have been designed to be communicated in an ambient fashion at that particular stage in the game,” says Dax Ginn, marketing game manager at Rocksteady. “There is a vast amount of conversational dialogue that has been a serious job to write and record, but we finally finished it last Wednesday.”


Rocksteady have also added the ability to spend more time in the air, rather than on the ground, in Batman: Arkham City. Like in Arkham Asylum, you’ll be able to use Batman’s cape to glide across distances, but this time, you can also use his grapple in mid-air to latch on to buildings or passing helicopters to give yourself another lift.


Batman: Arkham City also finally has a release date, and yes, it’s still coming this fall. Warner Bros. are releasing the game on October 18th in the U.S., October 21st in Europe, and October 19th in Australia on the PC, Xbox 360 and PlayStation 3.


Leading up to the game’s release, DC and Warner Bros. are releasing a six-issue miniseries comic that cover the events between Arkham Asylum and Arkham City. You can find out more in this post.

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  • [The Hunter] Doomrider

    Warner must be really confident about this, to publish it in October. Well, I am too. It looks amazing. I can’t wait to see footage so I can check for myself the graphical improvements everyone’s talking about… My most expected game this year, by far.

    Also, Mr. Ginn had this to say about replayability: “In terms of replayability or filling out a single-player story with additional features, there are more announcements that we’re going to make, which I think will solve that problem”. I wonder if Rocksteady will do something like Sucker Punch did with Infamous 2 (user-created content). Probably not, but I can’t wait to know what it is about.

  • Testsubject909

    Goodbyyyeee money.

    So many games, so much torture to my wallet.

    It’s for the greater good though… the greater good… (of my entertainment)

  • It seems that Squeenix is liking their “Same month release date” strategy, that they had Eidos do it too! That is to say (pardon my ignorance) is this game still part of Eidos too?

    • [The Hunter] Doomrider

      Nope, Warner bought Rocksteady a year ago or something. Or at the least, the majority of it. So, no more Eidos or Square.

      • Thanks for clearing that up for me!

  • Soma

    I’m not sure if I’m more excited for Arkham City or the six issue mini-series that will bridge the gap between the first two games. <3
    I do wish that had returned to Harley Quinn's jester outfit, instead of the bustier and skirt outfit from Arkham Asylum.

    And speaking of Batman, just picked up the latest issue of Batman Incorporated today, as well as Batman Conspiracy and Time & The Batman. =D

    • Batman Inc. is so interesting, hahaha. I found it at a random bookstore the other day and picked it up. It’s such a crazy direction to go off in, but somehow, I really like it. :p

  • Chow

    How is that “in between linear and a ‘sandbox’ “? That’s exactly the formula most sandbox games follow.

    Still getting this day one, though. :)

  • Loved the first one. Hope the second is as good or better.

    On a slightly off-topic note, would it be possible for there to be an article on how the various companies in Japan are doing in the aftermath of the earthquake? I mean, it’s pretty much the elephant in the living room and I know most of us are probably concerned. As it is, I’m constantly reading my Facebook to see updates from my friend who was visiting her nephew in Tokyo. It’s pretty tragic what’s happening over there and I think it might be nice to have an article about something that I can’t imagine would do anything but unite us.

    • Ishaan’s been getting information on Twitter about how some of the various companies are doing. So far things seem to be okay for them.

      Edit:… At least the ones that responded to him…

    • We thought of doing that, but honestly, it isn’t easy getting in touch with every single developer in and around Tokyo, especially at this point in time. We didn’t want to play favourites either, which is why you haven’t seen us do any sort of “official” post on the well-being of a lot of the developers we admire.

      Like Tommy said, you can check out my Twitter (and friends @MangaGamer and @endlesshistory depending on if you want to know about the state of eroge companies and Falcom) to get an idea of who’s reported in saying they’re safe. :)

    • Soma

      Tokyo wasn’t hit as hard by the earthquake or tsunami.
      Most major companies are based in Tokyo, so I imagine most are doing alright. I have friends in Japan right now, and thankfully, everyone is okay.

  • ToSeektheChosen

    Another game added to the lest! :) batman’s preparing for his FALCON PAWNCH!!!

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