This Week In Sales: Imageepoch Tell The Tale of the Last Promise

By Ishaan . May 5, 2011 . 4:31pm

Period: The week of April 25th – May 1st (2011)

Top-seller: Dragon Quest Monsters: Joker 2 Professional – 73,729 | Total sales: 410,895

Nintendo 3DS sales: 28,413 | Total sales: 948,546

 

Golden Week ended today in Japan. Since Golden Week kicks off on April 29th every year, this week’s sales chart for the week of April 25th – May 1st included three of the seven days days of the Japanese holiday.

 

To kick things off, Dragon Quest Monsters: Joker 2 saw a rather significant boost in sales from last week, jumping back to the top of the sales chart.

 

At the #2 position was Tale of the Last Promise, Imageepoch’s dungeon crawler RPG, and also their very first self-published game. Imageepoch president, Ryoei Mikage, hopes to ultimately sell 150,000 copies of the game. Following very closely behind it was El Shaddai: Ascension of the Metatron on PlayStation 3. Not far behind El Shaddai was Patapon 3 for the PSP.

 

The complete top-20 chart for the week is as follows:

 

Lw Tw Title Weekly Sales Total Sales Sys. Publisher
02. 01. Dragon Quest Monsters: Joker 2 Professional 73,729 410,895 DS Square Enix
New 02. Tale of the Last Promise 60,435 New PSP Imageepoch
New 03. El Shaddai: Ascension of the Metatron 58,105 New PS3 Ignition
New 04. Patapon 3 49,378 New PSP Sony
01. 05. Battle & Get! Pokémon Typing DS 32,623 91,986 DS The Pokémon Co.
03. 06. The 2nd Super Robot Taisen Z 27,012 379,004 PSP Namco Bandai
04. 07. Professional Baseball Spirits 2011 22,584 121,778 PSP Konami
05. 08. Professional Baseball Spirits 2011 16,873 127,724 PS3 Konami
New 09. Starry☆ Sky: In Winter Portable 15,389 New PSP Asgard
13. 10. Monster Hunter Portable 3rd 10,721 4,457,226 PSP Capcom
19. 11. Wii Party 9,033 1,869,166 Wii Nintendo
20. 12. Nintendogs + cats 8,953 205,195 3DS Nintendo
09. 13. Pilotwings Resort 8,919 46,147 3DS Nintendo
New 14. El Shaddai: Ascension of the Metatron 8,823 New 360 Ignition
06. 15. Detective Conan: Rondo of the Blue Jewel
8,709 28,496 DS Namco Bandai
17. 16. Final Fantasy IV: Complete Collection 8,141 179,451 PSP Square Enix
New 17. Otome wa Oanesama ni Koi Shiteru Portable: 2-Jin no Elder 7,848 New PSP Alchemist
07. 18. Gachitora: The Roughneck Teacher in High School 7,801 21,361 PSP Spike
New 19. Hakuouki: Yuugi Roku DS 7,507 New DS Idea Factory
23. 20. Pokémon: Black/White 7,469 5,162,962 DS Nintendo

 

Sales data acquired from 4Gamer and Media-Create.



  • [The Hunter] Doomrider

    Nice! Monogatari is off to a pretty good start, even outselling El Shaddai! I hope Mikage manages to attain his objective, with this one and BRS. After that comes the 300000 goal.

    I’ve read a couple of reviews on Amazon, and even though there are some relevant cons (not being able to skip cutscenes, little character exposition except for the two main characters, it doesn’t sound like the story is anything special), I think it will be an enjoyable game. I’ve also read about an intriguing feature: controlling enemies. Was that covered before? I don’t remember reading about it.

    • imaguni

      Is this what you meant about controlling enemies or is there more? It does sound intriguing indeed.

      • [The Hunter] Doomrider

        Yeah, that must be it! Thanks for the link, I missed that article. That should make battles interesting, considering the game has permadeath and all. One of the cons I’ve read about is that normal mode is on the hard side… I don’t want to lose my precious characters!

        • Apollonis

          Whether that counts as a “con” is relative :P

          You’ll just have to punish yourself even more and restart when anyone goes down.

          • [The Hunter] Doomrider

            Indeed it is! I don’t think I’ve ever played a game that had permadeath as a feature, so this should be interesting.

            Now that you put it that way, no way I would restart the game xD I’d rather grind, and I hate grinding… But we’ll see how hard it really is!

  • Apollonis

    Aww yeahhh, I’m glad they’re having success while letting their JRPG flag fly, they seem to have a nice mix of tradition and creativity now… ignoring all the haters :D

  • Aoshi00

    Can’t wait till I get my copy of Tale of the Last Promise.. the first person monster screenshot really reminds me of Archaic Sealed Heat (almost looks prerendered).. but that game you also see your party on the bottom screen… Hope El Shaddai would be released in the US soon, very artistic..

  • imaguni

    I hope Tale of The Last Promise keeps it up! And I’m still in my post-El Shaddai demo excitement high so I’m looking forward to being able to play it.

  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Didnt PSP sell over 75K units? Anyway, surprised 3DS increased 8K but is lacking games in the top 10 and such. Monster Hunter is still chugging along, wonder how it will do on next gen platforms. Cant wait.

  • PrinceHeir

    awesome Imagepooch :)

  • HarryHodd

    Why not show all hardware numbers? What PSP sold is the most impressive thing about this weeks sales.

    Anyway go Image Epoch!

    • http://www.siliconera.com/ Ishaan

      Clutters things up too much to include all hardware numbers. We’re going to keep track of 3DS and NGP, since both those are a “fresh” start. If people are super-interested in knowing the other figures, they can always click over to the source to read them. :)

  • Zero_Destiny

    Dragon Quest Monsters Joker 2 Pro, Tales of the Last Promise, El Shaddai. My top 3 is Japan’s Top 3 this week. That is so awesome. Go games go. Sell as many as you can. :D Can’t wait to see these games in English when/if they arrive. XD

  • Kibbitz

    3.5 hour impressions: Promise has yet to look promising. No real complaints about it, but no interest in playing more. Might just be personal mood clouding things.

    Promise plays like Etrian Odyssey packaged in Fate/Extra’s engine and interface. You cannot create characters but you can consider each character to be of a totally different EO class, with skill trees and skill unlock prerequisites. Gear also needs to be unlocked by selling monster drops to one of the NPCs. Game also has a random encounter meter that fills as you move around unsafe areas and once the meter is filled, it’ll flash shortly before you begin an encounter.

    Promise is also somewhat railroady so far. Currently, dungeon exploration requires that you take up a quest from your “operator” (Risette?) to even head in. The areas have opened up a bit more, but in much earlier game, I couldn’t even fully explore the first (out of three areas available to me) because your operator will protest if you try to move away from the mission target area and thus block you from heading elsewhere. Also, since we’re comparing to Etrian Odyssey, the maps are fully detailed without you having to explore to get the full map displayed. It does make sense though, so no complaints here.

    The aggro mechanic so far is more annoying rather than interesting. As much as I enjoy the “operator’s” voice, having her say “The enemy’s target has changed.” over and over again for each time you land a blow on an enemy and change its targeted character has gotten old pretty quickly. Please note that I am playing on Easy and this is still early game, so it might feel more interesting if I was playing on Normal and fighting more dangerous enemies.

    Not notably versed in Japanese, so some of the story escaped me. I’m bad at remembering story/plot though, so I actually couldn’t tell you much even if you didn’t mind being spoiled. I did like the voiceacting and I am pretty sure I have no dislike for any of the characters yet though.

    Can’t think of anything else right now, so that’s about it. Will try to muster up the interest to play more and see if this improves.

    • https://twitter.com/RaiohV ShinkaRaioh

      Exactly the same impressions I have off the game. I’m something like 3 hours in myself and while it’s surely not a bad game it’s nothing spectacular either.

      The interface is nice and easy to understand though so no complains there, and the characters are really interesting(surprisingly the MC, Wolf, is by far the most useless character I have though except for his high HP..) and the voice acting is great, just sadly not only in events and the generic screams while fighting.

      The first missions were something like tutorials though so that was probably the case why you couldn’t move forward, after that you can take quests, though I do not understand what quest I should take except for the rank and time it has. You have to rescue people in those dungeons, I cannot say what that’s good for at the moment but whatever, and after every quest the time changes(probably big meaning towards the end for the endings.).

      That was actually the first thing which really annoyed me, the battle could be so much faster if she wouldn’t explain every movement over and over again(similar to Persona 3). So far the use of skills is not worth either(playing on easy myself) and I don’t really understand as some skills cost something like 100 CP, and the only time I get one point is by leveling up..

      So far, there weren’t much choices whatsoever so it is pretty linear(though what’s going on I can’t surely tell), also I heard each ending takes something like 4-8 hours~

      The games not bad, I like it, the characters and the art are fantastic(the 3D models not so much, don’t look very anime-ish to me~), though the with the first impression, all I can say is the world is not really big, the quests are very short(which is a good thing for me), the characters are great, the story is interesting(though I’m not experienced enough to understand everything), the soundtrack is nice, but repetetive so far and some of the game mechanics still have no use for me even though they are available.

      • Kibbitz

        Oh, *@&^#@*&^*$&^&*(() Wolf. Totally meh so far and somehow he has the privilege of being top MISSer in the party, which adds further to the desire to smack him.

        [Begin Edit]
        To be fair, based on what I can understand, Wolf is supposed to be the tank, which means you will see more use out of him on harder difficulties as you use his aggro pulling and defense up skills. Doesn’t change my desire to boot his head for having an incomparable MISS record though.
        [End Edit]

        As for quests, don’t think it matters which you should take, though I
        haven’t checked to see whether it’s really a “pick 2 out of 3 quests and
        then story proceeds” or if I did get to finish all 3 quests.

        Glad to see you’re liking it. It’d certainly be a bummer to shell out and be
        =| like I am feeling now.

  • http://thrust-the-sky.deviantart.com/ WildArms

    Woah!! Second place!, beated patapon 3!

  • http://twitter.com/Linka13 Linka

    Thumbs up to Tale of the Last Promise. It’s cool to see it being in second place on the list.

  • http://twitter.com/ShinZeta2 Antonio Garcia

    For my. The Only thing of this game sucks is the gameplay…

    • malek86

      Well… you say it like it’s nothing.

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