This Week In Sales: Namco Retell The Tales of the Abyss

By Ishaan . July 6, 2011 . 2:31pm

Period: The week of Jun 27th – Jul 3rd (2011)

Top-seller: Tales of the Abyss – 74,173

Nintendo 3DS sales: 30,233 | Total sales: 1,188,335

 

Tales of the Abyss saw its release in Japan last week. The Nintendo 3DS port of Namco’s PlayStation 2 RPG sold 74,173 units in its first week on shelves, giving 3DS system sales another slight boost. Producer Makoto Yoshizumi has stated that Namco Bandai expect to sell 250,000 copies of Abyss in Japan.

 

Following behind it was Super Street Fighter IV Arcade Edition on the PlayStation 3, at nearly 55,000 units. For reference, Super Street Fighter IV 3D Edition debuted at 44,649 units on the Nintendo 3DS earlier this year. For more on Street Fighter IV sales comparisons, take a look at this post.

 

Finally, Eurocom and Activision’s GoldenEye 007 made its debut in Japan, published by Nintendo, and came in at over 36,000 units. The top-20 list for the week can be perused below:

 

Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. Tales of the Abyss 74,173 New 3DS Namco Bandai
New 02. Super Street Fighter IV Arcade Edition 54,924 New PS3 Capcom
New 03. To Heart 2: Dungeon Travelers 37,396 New PSP Aquaplus
New 04. GoldenEye 007 36,174 New Wii Nintendo
04. 05. The Little Battlers 24,471 228,983 PSP Level 5
05. 06. The Legend of Zelda: Ocarina of Time 3D 24,190 225,753 3DS Nintendo
01. 07. Atelier Meruru 23,756 106,341 PS3 Gust
02. 08. Steins;Gate 21,830 85,388 PSP 5pb
New 09. Mashiro Iro Symphony: *mutsu-no-hana 17,897 New PSP Comfort
New 10. Test Drive Unlimited 2 15,254 New PS3 Cyberfront
03. 11. Gundam Memories: Memories of Battle 13,701 65,768 PSP Namco Bandai
New 12. Super Street Fighter IV Arcade Edition 12,326 New 360 Capcom
09. 13. Wii Sports Resort 12,241 375,197 Wii Nintendo
07. 14. Yakuza: Of the End 11,867 388,605 PS3 Sega
08. 15. Bleach: Soul Resurrección
9,050 32,566 PS3 Sony
New 16. Beast Master and Prince Portable
8,910 New PSP Idea Factory
New 17. Ghost Story Resturant Zoku: New Menu With 100 Choices
8,209 New DS Namco Bandai
New 18. Virtua Tennis 4 7,999 New PS3 Sega
New 19. Test Drive Unlimited 2 7,764 New 360 Cyberfront
11. 20. Pokémon Black/White 7,623 5,219,065 DS Nintendo

 

Sales data acquired from 4Gamer, Media-Create and Geimin.net.



  • mikanko

    Wonder if the number for SSF4 AE would be lower if people could’ve purchased the 15$ patch before today.

  • Dimentionalist

    Asch is going to be furious if the REPLICAAAAAA outsells the original.

  • fisico

     The 250k are only for Japan, that’s what the question was about (how many did you expect to sell in Japan).
    As always they’re expecting way too much, if it reached the 200k mark that would already be awesome.

    • http://www.siliconera.com/ Ishaan

      Looking over that quote again, you’re right. I’ve edited the post to reflect that. Thanks for the heads up. :)

      • malek86

        They really want to sell 250k copies of Abyss in Japan alone? That sounds like a lot for a relatively un-enhanced port on a new platform. Even on the PSP it would be difficult. I guess they are banking on the lack of competition right now, but it still sounds too high.

        • http://www.siliconera.com/ Ishaan

          I agree, it does seem high for an unimpressive port. It might get there eventually in lifetime sales, but not without a few deep price cuts to push it along.

          • fisico

            Since the first shipment was already too high the game already had a price cut (3900¥ iirc) in some stores.
            As for the sales LTD it should be the same that Eternia’s i guess (Eternia had a first week of 75k and finished around 200k LTD)

          • http://www.siliconera.com/ Ishaan

            Yea, it’s entirely possible Abyss will keep selling a little bit every week and eventually reach its goal. 

    • Ladius

      As I said in another post, they are probably looking at ToE PSP’s sales. It took some time, but it managed to reach 250k in Japan with its regular and budget releases. So far TotA 3DS’ numbers are in line with ToE PSP’s, we will see if they are able to grow accordingly.

  • Exkaiser

    Danball Senki’s still up there, I see.

  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    250K is a guarantee for worldwide at least, I dont think its just for one region as I doubt JPN alone would do that…

    Bleach is still hanging on!

  • Shinji Kazuya

    I can’t wait to get Tales of the Abyss for 3DS!
    November 10 still seems so far away. :<
    I needz me a Tales game fast to feed this hunger!!!

  • Kuro666

    Oh, so To Heart 2 DT sells pretty well, and Meruru no Atelier too! Glad I bought the second mentioned, it’s good.
    To hell with Tales of the Abyss, even though I especially bought a japanese 3DS, but I did so only for “New Love Plus”, and not ToA remake.

  • kupomogli

    Like I said.  Setting themselves up for failure :(.  Tales.  After Abyss 3D and Grace F, I’m going to miss you, because we probably won’t see another of you for atleast half a decade.

    • http://twitter.com/FaithlessMr Bruno Silva

      Allow me to disagree. If you take in consideration that the 3DS did not sell all that greatly in Japan ever since it’s launch, for a remake of a ps2 game to 3DS game to sell that much domestically, kinda seems like a nice achievement. Sure, 250k domestically may seem like a tad unrealistic figure, but Zelda was off to a somewhat similar start and it’s almost near the 230k figure now, so….just give it some time.

  • HarryHodd

    I’m pretty sure Abyss would have sold better on the PSP at this point. Tales games sell pretty well on there. It’s just a port though so i never thought it would do that good, especially since the oroginal sold pretty well in japan. Strikes me funny that Namco expected 250k out of this, while only 400k for Xillia.

    • http://www.siliconera.com/ Ishaan

      I think the point was to establish themselves on a new platform or they probably would have released it on PSP instead. Then again, given that neither Ridge Racer 3D nor Tales look particularly good and they’re on a system that’s being marketed on the basis of a great visual experience, I’m not sure Namco are doing themselves any favours or winning people’s confidence.

      • HarryHodd

        Well at least it has a chance of selling reasonably well in the west on 3DS. I’m just curious as to where they are going with the Tales series. Seems to me this gen and last gen the Tales series sells best on playstation with regards to Japan.

        • malek86

          In Japan, maybe. But if they want to try and expand the series in the west (well, again) they can’t put it on PSP. That would be an immediate death sentence for any possible localization. And people would complain for yet another Tales that Namco didn’t localize.

          I think we’re getting a better deal this way.

      • http://www.facebook.com/jstack Jon Stachewicz

        Admittedly they could have done better with Abyss’ visual fidelity, whether it be smoothing out jagged edges, upping the resolution, or better lighting effects or whatever.  As long as battles are still 60FPS with the 3D off though I could care less

        I’m not saying I approve of Namco’s admittedly lazy history of handheld ports of the Tales series, but after the PSP versions of Eternia, Rebirth, Destiny 2, (to a lesser extent) Phantasia FVE, and soon Abyss, I’ve resigned myself to the fact that I am a sucker for these games and will buy their handheld versions without fail, regardless of how half baked I feel they may be. As long as they don’t compromise the integrity of what Tales is all about (read: the battles), then I’ll bite.

        If anything I’m glad that Abyss isn’t coming to PSP. Radiant Mythology is a clumsy parody of the 3D Tales battle system, and if that’s any indication of how a PSP version of Abyss would have ran, then I can’t see myself wanting to have played it.

      • malek86

        Ridge Racer 3D at 30fps makes me cry, especially after trying the PSP demo at 60fps. Yeah, the graphics on the 3DS are better, but in a racing game I’ll take higher framerate any day of the week.

    • Ladius

      It seems funny at a first glance, but look at Tales of Eternia PSP: it came out some months after PSP’s release, had a first week that mirrors TotA 3DS’, sold 200k with its first edition and then 50k with the budget release. It may take a long time, but it’s not impossible at this rate, not to mention that TotA is far more popular than ToE in the Tales fanbase.

  • http://twitter.com/Linka13 Linka

    I can’t wait to get Abyss when it comes out here. I just hope that Bamco won’t get discouraged now… 74,000+ and number 1 in sales is still pretty good.

  • http://twitter.com/sakurairomemori Alphabet Soup

    Still routing for TotA 3DS to do well, even though I agree completely that it’s a lazy port.  If it succeeds, then Namdai can release that Rappig Racing game I totally know they’ve had in development for years. ;)  

    In all seriousness, do we have a date for the US?  The closest thing I found was Wal-Mart.com had a November date, but it may just be a placeholder date.

    • http://twitter.com/NeverUnplaying Sonny Oliveira

      It’s a lazy port, but it’s launching at a good time (in the US) versus the PS2 version. Launching on the first holiday with no true RPG competition gives it a better light. I remember the PS2 launched at a horrible time, being compared to the last Tales game, Legendia (that’s why I didn’t get it at first), at the same time as Persona 3 and Final Fantasy XII, and in the midst of the launch of the Wii and PS3 and after the 360′s.

  • http://thrust-the-sky.deviantart.com/ WildArms

    They would had sold more if they didnt made the exact ps2 game, should have added some new stuff.

    Anyway i like how charts ended up this week :D, i hope tales of the abyss is out when i get my 3DS

    • https://twitter.com/#!/SplashdownTiger STiger

      They did add new stuff, for the Japanese audience.

      • http://thrust-the-sky.deviantart.com/ WildArms

        what? Where did you saw this?

        • Ladius

          He is talking about the little additions that Namco made for TotA’s American PS2 edition, now included in the 3DS porting. Since they weren’t in the Japanese PS2 release they are indeed “new stuff” for that market.

          Still, I agree with you that having something new created solely for the 3DS port would have been nice, even if sales so fare are in line with the best seller handeld Tales port, Eternia PSP.

  • blah blah

    I wish Level-5 would get an NA branch soon.
    Me wants Ni No Kuni.

  • darkfox1

    Gonna buy ToA 3DS when It comes out in the US whenever that is. Also cant wait to buy Graces next year. :D

  • XypherCode

    good going! can’t wait to play it again…in 3D!! :D

  • http://twitter.com/aoiamiti Naoto

    As much as I am excited to purchase and play Tales of the Abyss 3DS, I don’t think it’s going to do well in the US. Japan in a sense got new content and they have (ALREADY HAD) a complete voiced game. 

    The US however HAS no new content (because they were in the PS2 game) and Namco isn’t putting any freaking EFFORT to even dub the skits. Couldn’t get the original voice actors for the Abyss anime? Boo hoo. If you can’t get the original voice cast, at least TRY. Look what happened with Symphonia’s cast for Dawn of the New World. They had to get a whole new cast save for Colette. What I’m saying is, that at least Namco could have tried. So OUR (as in the USA) Tales of the Abyss 3DS, is in a sense, will be incomplete just like the PS2 one.

    It’s 2011 and we’re going to have really silly looking unvoiced skits (even though Vesperia AND Dawn of the New World had voiced skits) because Namco failed to make the game complete as it could have been.

    So that 250,000 they’re hoping for? I doubt it’s going to happen. I really wish it would do well, but if Namco isn’t even trying, then no one is going to want to buy a old re-port that has nothing new to offer on a system that’s really expensive.

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