This Week In Sales: Fatal Frame Poses For The Camera, .hack Gets Infected

By Ishaan . July 4, 2012 . 3:00pm

Period: The week of June 25th – July 1st (2012)

Top-seller: Pokémon Black/White 2 – 420,780

Nintendo 3DS sales: 66,391 | Total sales: 6,418,988

PlayStation Vita sales: 25,636 | Total sales: 804,739


This week, Japanese sales are serving up a doze of surprises, some pleasant and some…not so pleasant. Let’s take these in order, one by one:


Culdcept for Nintendo 3DS sold 55,469 copies in its first week. That’s great for such a niche game, and for comparison, Culdcept on the DS in 2008 debuted at 50,374 copies sold.


Robotics;Notes opened at 54,753. The game looks like its riding off of Steins;Gate’s reputation, as they’re both by the same developer. For perspective, 5pb’s president said that retailers ordered 100,000 copies of Robotics;Notes.


Metal Gear Solid HD Collection on the Vita sold about half of Metal Gear Solid: Snake Eater 3D on the 3DS. Of course, HD Collectionwas already released on the PlayStation 3 prior to this, so that would explain the low Vita version sales.


Project Zero 2: Wii Edition (25,280) outsold the .hack Hybrid Pack (17,446). At this point, I believe the only way to make .hackrelevant again is to release a high-quality RPG on the PlayStation 3, which is where Namco’s anime audience is. Whether or not Namco Bandai will think it’s worth the risk remains to be seen.


Unsurprisingly, Project Zero 2: Wii Edition (a remake of Fatal Frame 2) didn’t manage to outsell 2008’s Fatal Frame 4 (also on the Wii), which sold 33,456 copies in its first week.


Tokyo Jungle could eventually reach close to 200,000 sold. That’s pretty great for a quirky game where you play as a bunch of animals in a post-apocalyptic world.


In other news, Sony released the Crystal White PlayStation Vita model last week, which accounts for the increase in Vita sales. Next week, we should see its numbers go back to normal. Next week’s sales chart will also tell us how Anarchy ReignsEtrian Odyssey IV, and The Little Battlers: Explosive Boost sold.


The top-20 software sales chart for the week is as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
01. 01. Pokémon Black/White 2 420,780 1,982,518 DS Pokémon Co.
New 02. Atelier Ayesha 60,548 New PS3 Gust
New 03. Culdcept 55,469 New 3DS Nintendo
New 04. Robotics;Notes 54,753 New PS3 5pb
04. 05. Dragon Quest Monsters: Terry’s Wonderland 3D 45,207 766,381 3DS Square Enix
New 06. Resident Evil: Chronicles HD Collection 33,393 New PS3 Capcom
New 07. Project Zero 2: Wii Edition 25,280 New Wii Nintendo
New 08. Metal Gear Solid HD Collection 20,139 New PSV Konami
New 09. .hack Hybrid Pack 17,446 New PS3 Namco Bandai
New 10. The [email protected]: Anime & G4U! vol. 9 16,139 New PS3 Namco Bandai
10. 11. Persona 4: Golden 15,497 181,866 PSV Atlus
New 12. Robotics;Notes 14,908 New 360 5pb
07. 13. Mario Party 9 14,049 461,175 Wii Nintendo
05. 14. Tokyo Jungle 12,391 177,404 PS3 Sony
08. 15. Mario Tennis Open 11,500 209,548 3DS Nintendo
04. 16. Kenka Bancho Bros. 11,298 33,095 PSP Spike Chunsoft
New 17. Jake Hunter: Rondo of Revenge 6,834 New 3DS Arc System Works
New 18. Strike Witches: Wings of Silver 6,698 New PSP Kadokawa Games
11. 19. Super Mario 3D Land 6,423 1,637,781 3DS Nintendo
New 20. Dies irae ~Amantes amentes~ 5,669 New PSP Fuse


<< Last week’s software sales chart

Sales data acquired from 4Gamer, Media Create and

  • riceisnice

    Culdcept for the PSV?

    • Yeah, Nintendo decided to publish Vita games.

      (Doh, fixed.)

      • Mrgrgr and Unacceptable World

        I never knew that mario tennis open is new releases there.^^

        • Fixed, thanks!

          • Mrgrgr and Unacceptable World


  • XYZ_JolteonZ980

    With multiple color units as well as more games, what are these normal PS Vita levels that we are expecting?

    Did the hybrid pack really do THAT bad? How much did the movie alone sell? OR THE WORLD set, that actually looked good.

    • I think 8-9k again on average. There are still no long-term system-sellers on it, so I don’t expect there to be a difference to average weekly sales once the hardcore fans have bought stuff like Persona 4.

      As for the .hack movie, I believe the Hybrid Pack is the first time it’s being released on home video at all. Those sales figures above include that collector’s edition, too. I’m not sure why it didn’t sell well. Spencer and I were both expecting much higher numbers for it. 

      Perhaps it’s that people don’t want a .hack fighter. Or perhaps it’s that they felt there wasn’t enough content in the game. I’m really not sure.

      • malek86

        I think you were expecting too much. The fighting game looked very scarce on content, and both the movie and game had a weird style about it. Maybe people prefer Hack to be somewhat anime-styled.

  • “In other news, Sony released the Crystal White PlayStation Vita model last week, which accounts for the increase in Vita sales. Next week, we should see its numbers go back to normal.”

    That has to be saddest bit of news I’ve heard this week. 

    Pokémon almost at the 2 mil mark. Ayesha doing very well, should make 100k mark by next or the week after. Glad to see Culdcept doing well and have to agree with Ishaan’s opinion on why Robotics;Note’s did well, though I think it looks to be an interesting game in its own right. At first, I thought the new .hack game was going to be a RPG, but we all know that’s what we really wanted but the fighting game doesn’t look that bad.

    Etrian Odyssey IV and Anarchy Reigns sales next week. Can’t wait!

  • malek86

    Robotic Notes actually sold 70k if you add the 360 version too, so I guess that’s not bad.

    My first week prediction for PZ2 came true! However, it probably won’t have nearly the same legs as PZ4, which eventually went on to sell 78k.

    • Setsuryuu

      It’s not bad then? The Robotics;Notes. I’m not too sure of how are the standards to visual novels. I wonder how much Steins;Gate and Chaos;Head sold at first week…

      • kroufonz

         70k is already very good first week sales for vn standard,

      • I don’t remember the exact numbers for S;G and C;H, but they were less than 20k first week. Robotics;Notes is way ahead of anything 5pb have put out on consoles before.

        • malek86

          The PSP port of S;G sold around 89k units though, but that wasn’t exactly a console.

          For the consoles, the S;G dating sim sequel for 360 sold 40k units first week. Not as high as R;N but still pretty good (weirdly enough, the PSP port only sold 25k, so I guess something must have gone wrong).

          I guess it helped that this game was multiplatform from the start. If only more companies did so.

  • Vampiric

    shame about .hack

  • Go Pokemon, Atelier Ayesha, Robotics;Notes, and .Hack =)

  • Visa Vang

    Fatal Frame 4 out sold Fatal Frame 2 because of imports. It wasn’t much but yeah, because of imports and it’s been years since Fatal Frame 3 (Fatal Frame 1, 2, and 3 were released just 1 year apart) was released. That was the perfect time to get hungry fans another ghost tail after 3 years.

    • Import sales aren’t counted by Media Create. In fact, they don’t even count Amazon sales, so there’s absolutely no way that import sales are what made the difference. I’d simply chalk it up to 4 being an actual new game and the Wii software market being slightly better then than it is now.

      • malek86

        Nobody would use Amazon JP for importing anyway. Their international shipping rates are terrifying.

        • They don’t ship games internationally either. But I meant more along the lines of things like Play-Asia, which is what I assume a large percentage of importers would use. 

  • Freud_Hater

    I’m just glad .hack//Versus shows up in the top 10 at all. The series is somewhat dead-ish, so it’s great to at least still see some hope.

  • Very true
    We want .hack console RPG in English

  • brian

    Does anyone else notice that PSP interest appears to be going down?
    Looks like Time Travelers and Li’l Battlers are the only games that can really keep it afloat.
    I hope Japan will stop making PSP games that we may have a chance of getting and move on soon. ;-;

    • God Eater 2 is still for the PSP as far as we know, so that should reignite some PSP software sales, along with The Little Battlers W. 

      • Solomon_Kano

        Level-5’s Gundam Age is on the way too (comes out in August). I dunno how well the anime’s been received but, between it being Gundam and being from Level-5, it should do pretty well.

        • Oh yeah. I keep forgetting about Gundam Age. Ah, and we’re also forgetting Digimon World this month. 

          • Solomon_Kano

            Ah! I’ve seen so much of that Digimon game and I keep completely forgetting it’s out there. Yea, the PSP should be good.

          • Yeah, I think there’s enough to last PSP until the end of the year. But by 2013, I think we’ll see most publishers having moved away.

          • Solomon_Kano

            Yea, looking at the PSP now, most of its premier franchises have moved on completely or at least sowed the seeds on another platform. I think next year will be when we see the PSP hit that PS2 transition where it stops getting big titles from the major publishers with some smaller names sticking around.

    • Solomon_Kano

      It’s not quite dead yet. A number of PSP devs haven’t moved onto 3DS yet and the Vita’s not in any position to encourage their move in that direction. There are still some significant series on PSP, so it can probably squeeze out another year or two.

  • Solomon_Kano

    Good to see .hack up there. I really didn’t expect that.

    As for the Vita, I’m surprised that MGS HD sold as much as it did. I expected less. It’s also nice to see that the Vita got the expected boost from its Crystal White model. Buuuuuut now it’s back to sub-20k levels until Miku hits in August. Unless there’s another relevant release that I’m forgetting.

    Btw what’s up with Culdcept? It’s new and sold 55,469 this week… but its total sales are 166,369? What?

    • Whoops, fixed. I copy/paste my table format every week, so I must’ve forgotten to delete last week’s LTD number in that column. Thanks!

    • Seeing .hack here is nothing special compared to all the other new games with below average sales. It should be lucky that it’s on the list to begin with just because of .hack//Versus, which I know is a bizarre purchase for both the viewing and the gaming crowd.

      • Solomon_Kano

        “It should be lucky that it’s on the list to begin with just because of .hack//Versus, which I know is a bizarre purchase for both the viewing and the gaming crowd.”

        That’s why I’m surprised it’s up there. I didn’t expect it to draw enough people to make it into the top 10. Link did about 60k in its opening on PSP, I didn’t think a hybrid disc on PS3 would do well enough to make it up here. Especially not at only 17k.

        •  Well, I don’t think most people consider the .hack//Sekai no mukou ni pack as a game, more like a movie + omake. However, several big stores, such as Yodobashi Camera and are selling the pack as a game, and so it ends up on the games chart instead of the movie chart.

          @Ishaan:disqus Namco Bandai is releasing a new PS3 .hack game. Why else whould they have this ( posted for the past year?

          • Oh? I wasn’t aware of that. I thought that Versus was the .hack project. That’s interesting. But well, it remains to be seen just what kind of game the other .hack project is, and if it’s for PS3 at all. Logic dictates it would be, but we’ll have to see. If it isn’t the right kind of game for the right audience, it won’t help. I feel like a full reboot would be the solution here.

          • Solomon_Kano

            @Ishaan:disqus Considering the nature of .hack, I don’t think a reboot would be of much benefit. It would be like rebooting Final Fantasy, in the sense that it would be difficult to tell a reboot apart from a new entry with each .hack project not having much in common with the last beyond some broad story elements or particular character designs (like FF’s crystals and monsters respectively). I doubt it would be easy to convey a reboot to a series of .hack’s kind unless they were to start throwing out core parts of the series.

            I think it’s just that, at present, .hack is lacking direction. Project .hack had a central story that spawned manga, two anime series, some OVAs, and games. The merchandising was successful and the series benefited from its presence in multiple forms of media. The same was true of Conglomerate. Now it’s unclear where .hack is going. Its last full game was Link which, while part of Conglomerate, wasn’t really a direct continuation of Conglomerate’s plot. It was more like a side-story involving its characters. That was followed by an OVA and movie that I think are still supposed to be part of Conglomerate, but have nothing to do with it. The series had a clear direction in several media forms that worked to its advantage before, but that’s not the case now.

            That said, I’m under the impression that the solution would be a new .hack project where it’s clear what’s connected to what and what all it entails. Recent .hack releases have been rather disjointed and, perhaps it’s just coincidental, but these recent releases have seen less attention as well. I think CC2 just needs to return the series to its formerly cohesive setup. A new console game/series (or one for 3DS) with anime and manga that tie into it, as opposed to the currently unclear path it’s on now. Unless that drop in popularity and loss of cohesion are simply coincidental, there’s a correlation between the two that I think should be noted.

          • Solomon_Kano

            Ah, that’s a good point. It’s not actually marketed in the manner that a new game would be but, rather, like the movie that it is just with a bonus.

            Also: might be me, but the link to CC2’s .hack project page died between the time you posted it and now. I’m getting a 404 on it. I wonder if that means they took the page down or if that link just doesn’t lead to it anymore? If the former, I guess the hybrid pack really was the project. Let’s hope not though.

          •  Hmm, I can still access the link just fine. I think you might want to remove the parentheses from the end of the link (that should fix your 404 problem). Other than that this website did appear a month before the movie was announced, but since the movie got a different homepage I hardly think it was for it. Let’s hope for a big announcement in the near future ;)

          • Solomon_Kano

            Ah. Disqus was displaying the link with the parentheses at the end when I clicked it.

            The fact that it’s a separate page from the movie is reassuring but, at the same time, I went back to the main site and couldn’t find any mention of that page. Hopefully it really is it’s own thing because, if not, that’s a pretty poor screw-up.

            Fingers crossed that we hear something at TGS, though I expect we’ll only hear about Naruto and JoJo’s Bizarre Adventure.

  • Mrgrgr and Unacceptable World

    Hmmm… I am not quite agree about culdcept sell amount being good there considering the game get mention on nintendo direct to promote the game and not to mention, the game also had some ads in japan.

    And seeing jake hunter so low is making me sad.T_T I can only hope that jake hunter series will be able to keep continuing as I am big sucker for detective vn here.^^

    The only thing I see here causing many new games to sell lesser is because of pokemon lol. As atelier ayesha and robotics notes that should more here also get influenced.

    • Culdcept’s always been a really hardcore niche game! This one actually has the best opening sales in the series, looking back at the previous games.

      • Mrgrgr and Unacceptable World

        Well i think that don’t we need to also add the consideration that this one also had more advertisement rather than the previous one?

        As even though it is a hardcore niche game, i would thought after Iwata mentioning the game on Nintendo Direct, at least they should have more than 5k growth here?

        • It’s hard to say, I guess. By the time the Culdcept DS came out, the DS was already well on its way to becoming one of the biggest successes in videogame history. In fact, I don’t think any dedicated games platform will ever reach the DS’ level of success ever again.

          So, given that Culdcept for 3DS is coming out this early on and that the 3DS market isn’t as large as the DS market was, I think it’s doing OK! I think what’s happening here is that there’s a very limited market for a game like Culdcept anyway, so even a little bit of growth is good, because most people just don’t care for a game like this.

          • Mrgrgr and Unacceptable World

            Hmm maybe here but the truth is here Culdcept is indeed a very fun game here and it should had more love here.^^

  • One of the things I like about Siliconera is how Ishaan breaks down the sales numbers and makes sense of them. I never had interest in sales numbers before, but now that they make more sense to me I look forward to seeing how games perform on the charts.

    • Thanks so much for this. I appreciate it very much; you have no idea. :)

      On that note, this is actually a good time to ask–is there anything you (or anyone else here) thinks we could to better with the sales posts? I understand that a lot of the things we talk about might be difficult for the average reader to understand, since they haven’t been following these columns. 

      So, if you guys feel that there are things that we can do to make the data more relatable, more easily understood, put it more in perspective (etc.), please let me know! That’s why we do these in the first place–to give our readers some understanding of the business/market side as well. 

      • Solomon_Kano

        At this point, with you giving prior sales history on titles in a series when the latest entry comes out, I really don’t know that you could distill this data any better. You also usually comment on sales trends, so that’s good too for people who are unfamiliar with them. So, basically… I can’t really think of any suggestions to make this better.

        Putting last week’s 3DS/Vita sales in a format similar to how you do for the games would be good though.

        • Last week’s 3DS/Vita hardware sales, you mean? So we can see how numbers increased/decreased from the last week to the current one?

          • Solomon_Kano

            @Ishaan:disqus Yea. I didn’t notice for a while that you had linked to last week’s article at the bottom, so I’d imagine that some people who don’t normally read these articles wouldn’t either. It would make comparing the console sales more convenient for that lot.

          • Hmm. Maybe I can include that link at the top then, instead. I’ll see if I can try to fit last week numbers in, too, without making things look cluttered. That might be harder though.

          • Solomon_Kano

            @Ishaan:disqus If adding the numbers would make it more cluttered, then the link being up top should definitely be good enough.

  • Curan_Altea

    .hack// sales are disappointing. Chances of new .hack//content dwindling…. I’m glad I imported. The movie was good, and I’m loving the game. Sure I would’ve liked more content, but it has enough. I enjoy playing as all 8 characters, and I much prefer 8 characters I like to a game with 18 where I like 3 (gameplay wise)….. Guess I’ll keep ranting about .hack//. I disliked the style at first, but it grew on me. A new .hack//rpg with those graphics would be awesome.

  • malek86

    I didn’t notice before, but those Atelier Ayesha numbers are a bit disappointing, compared to Meruru before it. Do you think people had grown too attached to the Arland characters, or was it the Mel Kishida effect?

    • Mrgrgr and Unacceptable World

      I think……. it is surely Pokemon effect here.^^

    • I think Gust decided to cut down on the moe and the otaku decided to cut down on the Gust. Wait until it returns in full force for the next game, haha.

  • Domii

    Whoa whoa…P4 The Golden dropped pretty fast imo.

    • Solomon_Kano

      Was that really unexpected though? The Vita simply doesn’t have the userbase to sustain sales like that.

  • Göran Isacson

    Nothing too interesting on this chart… except for this “Dies irae ~Amantes amentes~” which I have no idea what it is. Anyone in the know here?

    • It’s a visual novel, but it does sound pretty interesting. 
      Here’s the link to its site if you want it.

      • Göran Isacson

        Huh. Interesting… crazy occult pseudo-nazis fighting angels? Or demons? Are is the main character the demons? And is it some kind of sequel to some other game called Dies Irae Acta est fabula? I am intrigued.

        Also amused at how neatly the censored the image of the ladies chilling in the ruins with their uniforms. What a difference a shirt may make…

        • Apparently it’s the same game but with additional content.

  • Kitestwinblades

    I know it said “sales” in the article but seeing that last part “.Hack gets infected” made me think .hack//infection was making a comeback lol

    Pokemon is quite up there, but totally expected :3

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