This Week In Sales: Dead or Alive 5, Ys Celceta And Style Savvy Roll Out

By Ishaan . October 3, 2012 . 1:15pm

Period: The week of September 24th – September 30th (2012)

Top-seller: SD Gundam G Generation Overworld – 209,815

Nintendo 3DS sales: 24,822 | Total sales: 6,890,717

Nintendo 3DS XL sales: 55,353 | Total sales: 652,992

PlayStation Vita sales: 14,469 | Total sales: 994,162

<< Last week’s software sales chart


Last week saw a surprise hit on PSP in the form of SD Gundam G Generation Overworld in Japan. The Namco Bandai game, which includes over 900 SD Gundam units, sold 209,815 copies in its first week.


Following it at #2 was Dead or Alive 5, which sold 66,586 copies on the PlayStation 3 and another 14,811 copies on the Xbox 360 further down the chart.


At #3 was Nintendo’s Style Savvy: Trendsetters for the Nintendo 3DS, which sold 65,908 copies at launch.  While that seems like a slow start, it’s similar to the original Style Savvy on the Nintendo DS. Released in 2008, that game sold 75,770 copies at launch, and went on to sell over 900,000 copies by the end of 2011.


Nihon Falcom also released their latest game last week—Ys Celceta: Sea of Trees for the PlayStation Vita. The game sold 42,146 copies in its first week. Finally, also for the Vita was D3 Publisher’s Earth Defense Force 2017 Portable, sales of which can be found at two points in the chart below.


The top-20 chart for the week was as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. SD Gundam G Generation Overworld 209,815 New PSP Namco Bandai
New 02. Dead or Alive 5 66,586 New PS3 Tecmo Koei
New 03. Style Savvy: Trendsetters 65,908 New 3DS Nintendo
New 04. Ys Celceta: Sea of Trees 42,146 New PSV Falcom
02. 05. New Super Mario Bros. 2 36,607 1,187,078 3DS Nintendo
New 06. Sleeping Dogs 17,580 New PS3 Square Enix
New 07. Koi to Senkyo to Chocolate Portable 16,743 New PSP Kadokawa
01. 08. Final Fantasy III 16,702 61,574 PSP Square Enix
New 09. Earth Defense Force 2017 Portable Double Pack 14,827 New PSV D3 Publisher
New 10. Dead or Alive 5 14,811 New 360 Tecmo Koei
04. 11. Art Academy: Lessons for Everyone! 13,722 68,392 3DS Nintendo
08. 12. Pokémon Black/White 2 13,427 2,777,159 DS Pokémon Co.
New 13. Earth Defense Force 2017 Portable 12,952 New PSV D3 Publisher
05. 14. Medabots 7: Kabuto/Kuwagata 9,352 76,529 3DS Rocket Company
09. 15. Run for Money Tousouchuu 9,066 160,527 3DS Namco Bandai
03. 16. Kingdoms of Amalur: Reckoning 8,757 29,452 PS3 Spike Chunsoft
06. 17. Tekken Tag Tournament 2 7,468 87,338 PS3 Namco Bandai
13. 18. Taiko Drum Master: The Little Dragon and the Mysterious Orb 7,406 222,374 3DS Namco Bandai
16. 19. Dragon Quest X: Rise of the Five Tribes Online 6,655 562,746 Wii Square Enix
15. 20. Demon Training 6,487 168,807 3DS Nintendo


Sales data acquired from 4Gamer, Media Create and

  • Juan Manuel M. Suárez

    Goddamn, I was sure Ys IV would help the PSV sales since it’s pretty much the type of game the Japanese market loves but 14k PSVs sold and only 42k Ys sold are very poor numbers. I love my PSV but the way things stand right now, it’ll lose whatever third party support it has~.

    • Cagosinho Jr

      Ys games are not that popular in Japan. According to Media Create, Ys Seven debuted at 33k, Oath in Felghana at 16k and Chronicles at 18k. The game probably helped moving some 3k Vita units, but nobody should expect more than that.

      • neo_firenze

         Felghana and Chronicles might not be the best comparisons, since the PSP games were ports of PC titles that had been around for many years.

        Ys Seven is a much more interesting comparison, since it was also a new original title on a Sony portable (despite being based on Ys IV, it’s more than fair to call Celceta a new original title too since it’s such a substantial remake).  With that in mind, Celceta’s performance is pretty impressive!  Easily outselling Ys Seven at launch despite there being far fewer current Vita owners than there were PSP owners back at Ys Seven’s release (PSP was nearly FIVE years old in Japan at that time). 

        Plus, that isn’t even considering that these sales numbers likely don’t include any PSN downloads, meaning that Celceta’s actual numbers should be a bit higher.

        True though that Ys games aren’t and never have been overwhelmingly popular in Japan.  But it’s pretty apparent that Falcom is doing fairly well these days, and they seem to be in better shape now than they have been in years. 

        • I don’t think a series like Ys necessarily needs a whole lot of hardware sales in order to move copies. That’s the advantage that niche games have. While they don’t sell a whole lot, they also aren’t dependent on widespread hardware for their sales, since they have a small, but dedicated fanbase.

          • neo_firenze

            I agree that the more niche titles don’t necessarily require mass market acceptance of the system.  But still… we’re talking roughly a million Japanese Vita owners versus, what, 12mil+ or so PSPs when Ys Seven released in 2009? 

            As for the specific niche, it’s one thing when a niche fanbase flocks to a particular system after several releases in the genre or by the same publisher.  See: Xbox 360 Japan as the dominant platform for 2D shooters by Cave and the like, despite the systems poor performance in Japan generally.  But this is Falcom’s first release on the system, so their fans haven’t necessarily already bought a fairly expensive Vita – that’s a VERY dedicated fanbase if people are shelling out for the system just for one Falcom game.  And even for RPGs in general, there are a couple of notable ports which have performed well (Persona 4, Disgaea 3), but not a huge RPG lineup just yet to get the genre fanbase built up on the system.  

            So overall, that just makes it particularly impressive to me that Celceta did that well.  I’m sure Falcom’s recent popularity with the Kiseki series helps, and it’s great to see them doing well.  OK, going back to replaying Oath in Felghana now in preparation for my copy of Vita Celceta to arrive :)

          • Yup, it’s always nice to see “new” blood in the industry. Falcom have been smart about managing their budgets and being profitable off lower sales.

          • >that’s a VERY dedicated fanbase if people are shelling out for the system just for one Falcom game

            Would it help if Ao no and Zero no Kiseki are also going to the Vita?

          • Tom_Phoenix

            @yahoo-GFQYYWFUR2SBFLKIITVECS5NAI:disqus Then again, people have shown that they are willing to buy a less popular system just for one game, only to sell that system as soon as they are done with said game. 

            Blue Dragon on the 360 was an example of this. More recently, Persona 4 Golden and Diva F also suffered this fate.

        • Tom_Phoenix

          It’s worth pointing out that Celceta hasn’t actually outsold Ys Seven yet. While it did have a far better opening, it remains to be seen whether or not it will surpass Seven’s LTD sales (which are about 70k + 11k for The Best release).

          • neo_firenze

             Yeah but…  42k in week one, plus whatever it sold on PSN (which is a more and more significant number as digital sales are pushed more these days).    Seems a pretty safe bet to beat Seven in the long run, especially as more Vitas are sold in the future.

          • Tom_Phoenix

            Digital sales may be pushed these days, but in Japan, digital distribution represents a very negligible part of overall sales. The fact that digital versions tend to cost only slightly less compared to their retail counterparts doesn’t help matters. Either way, even if digital sales were included, they wouldn’t change the overall picture much (plus, it’s worth pointing out that Ys Seven was released on PSN as well).

            Also, while it’s true that (as Ishaan said) niche games aren’t dependant on widespread hardware for their sales, that also means that they don’t benefit from a growing install base as much as the bigger games do. Since Ys has a cult following, chances are that anybody who wanted Celceta probably already has a Vita at this point. So no, Vita sales won’t have much influence on how Celceta performs.

            This isn’t to say that Celceta certainly won’t surpass Seven’s LTD. However, at this point, it’s higher opening could just as well mean that it’s more front-loaded than Seven and that its sales will drop much more significantly in subsequent weeks. Only time will tell which is actually the case.

      • I’ve started to wonder why this is the case recently, though.  Nothing about the more recent Ys games (I’d say from Ark of Napishtim onward) really stands out to me as being overly niche or divisive.  The art direction (at least in its native country) seems to have a fair amount of universal appeal, and the gameplay is very fast and entertaining without being overly complex.  It seems like the kind of game that gamers in general would be eating up if they knew about it.

    • Solomon_Kano

      Have Falcom’s games ever really moved hardware though? Near as I can tell, in spite of Ys’ longevity and their recognition for the Trails series, their games have never quite set the charts ablaze. So this didn’t really strike me as surprising. The more important thing will be if the game keeps selling, which I don’t really see happening, but is certainly more important than this first week. The game had some pretty stiff competition, so we’ll see how that goes in the days to come.

      As for the Vita, as ever, it still needs a big game. A big, original game. As it stands, its two biggest games are P4G and Miku. P4G’s a port and Miku can only do so much on her own. Sony needs to find the Vita’s MH (not as in an MH game for Vita, but that series that can get it really moving like MH did for PSP). I love my Vita, but they haven’t done the best job of selling it to consumers which is ultimately what sells it to publishers. Thing is, marketing aside, they’re gonna need more publisher cooperation if they’re to sell it consumers. It’s a roundabout deal.

      I don’t think the Vita’s on its way to outright losing third-party support just yet, but Sony ended up playing its hand too soon. The PSP was too hot, and their early reveal of the Vita’s price-point gave Nintendo the time to undercut it. At the rate the 3DS was going, they might have been on more even footing, but Ninty took a hit to avoid direct competition and ended up winning big for it. Consumers bought in and the publishers followed the market. Still, I don’t think any large publisher wants a single-horse race. So I can’t see the system losing all support. It’ll be some time before it really gets rolling, but it won’t die either. Next year will be crucial though. The Vita will skid through this year, but I can’t see it lasting two whole years on the market in its current condition.

  • Solomon_Kano

    @ishaan:disqus The chart says the standalone version of EDF was 11 last week. Typo?

    Good on Ys, but holy fudge I forgot about there being a Gundam game this week. Would that I had remembered, I still don’t think I’d have called it doing this well. The power of Gundam.

    • Fixed, thanks! 

      Yeah, Gundam caught me by surprise, too. I completely forgot that it was out this week. 

  • nirvana123

    has seed announced any planes to bring over ys 4 over because i would get a vita right away.

  • dahuuuundge

    Ys would be a system mover for me. Get to it Xseed!

  • I think Im the only person for many internet miles that hopes for a localisation of Style Savvy. Hopefully with its current sales being as solid as the last one it might get that treatment. I genuinely enjoyed it. Simplistic fun.

    • The English version of Style Savvy trendsetters is already available for pre-order at Amazon and Newegg with a launch date of October 22 listed.

    • Juuu

       Well, you’re in luck, it’s out [in the US at least] on the 22nd! But if you’re not in the US, I’m….PRETTY sure it got announced for Europe, feel free to correct me if I’m wrong, though.

      •  Yes I just saw our presentation. Im from the Uk so my dates are a little later but that doesnt matter too much to me. Gives me longer to save up. n_n

        • Juuu

           Indeed-what matters is that it’s out, right? I’m in the same place with Liberation Maiden, ahaha. You lucky ducks have it already! c:

          •  Yea but its not like we were given any details of what it even is! Lol! Thank the Lord’s for the internet. I wish the demo for Style Savvy were on my store… I WANT TO PLAY!

          • Tylor Boreas Makimoto

            Its a really awesome demo. I just love getting the Pop theme. That hoodie  is the bomb :3

  • Dantis

    Really glad that DOA sold so well. I was rather worried it would tank.

  • I’m really digging Celceta so far.  I honestly wasn’t a fan of Seven, but Falcom made just the right improvements to really make that game’s formula come into its own with this entry in the series.  Boss fights move at a faster clip and use a wider variety of tactics, the party members are better integrated into the gameplay, level design is more interesting and more.  I really hope it makes it out over here, more people need to try it.

  • Safros9

    Ys sold surprisingly well. Or at least more than I thought it would at launch. That’s nice.

  • Wooo! Go DOA5 ^_^

  • MrTyrant

    SD Gundam, Dead or Alive and YS celceta. Yeah, those are good sales man.

  • TheDarkEmpress

    See? If you give people what they want they will buy it! (DOA5)

  • Göran Isacson

    66 thousand…. those are pretty good numbers for a fighting game, right? I don’t remember how well Tekken Tag 2 sold, but it’s pretty much on par, right?

    • Tekken Tag Tournament 2 sold on the Ps3 62,630 and the 360 didn’t chart so its above par

      • Göran Isacson

        That is impressive. Wonder if Tekkens glory is just fading, or if it’s just that the people thought that a new game that brought the story along was more interesting than a “dream match” game? Because I don’t recall DOA having had a bigger userbase than Tekken in the past…

  • Tee Niitris

    DoA5 – 66,000 (PS3); 14,000 (360)
    TTT2 – 62,000 (PS3); 5,000 (360)

    DoA actually outsold Tekken dream match on launch (at least in Japan)…
    Can’t say I’m completely surprised, but still…

    • Actually view the total numbers 
      66,586 + 14,811= 81,397 total 

      Tekken Tag Tournament 2 
       total  87,338

      So Tekken is outselling doa

      • Emezie Okorafor

        TTT2 came out a few weeks before DOA5, so…duh.

      • Tee Niitris

        I should have clarified that I was referring to their respective debut week.

  • Mr_SP

    …What do you mean “surprise hit”? G Generation World – Overworld’s predecessor – also sold 210,000 in it’s first week.

    • This late in the PSP life-cycle, when software sales have been dropping, it was quite the surprise to see that SD Gundam still managed to sell well at launch.

      • Mr_SP

        Perhaps, but the Vita hasn’t exactly picked up any of it’s slack. There haven’t even been enough Vita sales to say that there would be a substantial amount of download sales.

        • The Vita isn’t, but the 3DS is. Or rather, it is in the process of positioning itself as the successor of both the DS and PSP, although that process isn’t in full swing just yet.

          • Mr_SP

            That’s a pretty extreme statement. The 3DS suffered the same issues that the Vita is having. It was only the sudden price drop that allowed it to exceed the sales of the DS. Without a price drop and with continuing and significant support for the PSP in Japan, and with questionable reverse compatibility, the Vita is going to have a hard time doing the same.

            Now, it’s true that there’s no chance that the Vita will ever match the sales of the 3DS, but that’s irrelevant – the PS3 and Xbox will never match the Wii, either. But Nintendo will have significant branding issues if they want to move out of their traditional age bracket.

            For example, for SD Gundam G Generation, the PSP and PS2 dramatically outsold the Wii versions of it’s last two games, and G Gen 3DS’s lifetime sales have been dramatically overshadowed by Overworld’s *first week*, despite 3DS being a new game, and Overworld merely being an upgrade of it’s last PSP game (which was also it’s last Wii game). G Generation is exactly the sort of thing the Vita needs to succeed, but it’s on the PSP.

          • “That’s a pretty extreme statement.”

            I don’t think it’s an extreme statement at all, personally. The vast majority of people that bought PSPs bought them for Monster Hunter. To a lesser extent, people bought them for Square Enix games like Kingdom Hearts and other titles that the Nintendo DS couldn’t handle. Several of these kinds of games are already on 3DS and more are announced every few months.

            “The 3DS suffered the same issues that the Vita is having. It was only the sudden price drop that allowed it to exceed the sales of the DS. “

            I’m going to have to disagree with that. The 3DS’ price drop by itself would have done nothing for the system beyond giving it a short-term boost. 

            The price drop was meant to complement a very strong upcoming slate of titles that we always knew were coming. The Mario games, Monster Hunter 3U and 4  etc. To a lesser degree, there were also B-tier (sales-wise) titles like KH3D, Resident Evil, Harvest Moon and so on.

            By comparison, Vita has gone through two Tokyo Game Shows without any significant games being announced for it. Even if a price drop were to take place, without the appropriate software to draw attention to the system, it wouldn’t have much of an effect. 

            “Gen 3DS’s lifetime sales have been dramatically overshadowed by Overworld’s *first week*, despite 3DS being a new game, and Overworld merely being an upgrade of it’s last PSP game”

            There’s much more to this, though. For starters, the PSP has a significant lead of 10+ million units sold over the 3DS. Also, the PSP’s current market consists primarily of children, which is why games with  strong branding aimed at that age group are still doing relatively well. Digimon, Toriko, Gundam.

            Additionally, the 3DS Gundam came out much earlier in the system’s lifespan. Overworld is selling to an audience that already exists on the PSP, which is why it’s an easier sell. It also helps that, throughout this entire year, Namco have been supplying the PSP with one anime game after another. There’s bound to be a certain degree of overlap.

          • Mr_SP

            Very well, a more appropriate example. SD G Generation Portable, released 18 months after the release of the PSP sold 75% more than G Gen 3DS on their respective first weeks. Now, there are still some issues there, with G Gen 3DS being sold only 10 months after the console release, but G Gen 3DS has only now sold, 10 months after it’s release, only barely more than Portable did *in it’s first week*. (the second week pushing it’s sales much higher) That’s a phenomenal difference. Comparing Portable 160,000 and Overworld’s 200,000, I rather expect that a great deal of Gundam lovers got in there fast, and that’s before considering population growth and console price decreases – that’s why Vita needs that sort of thing. It sells.

            Yes, the 3DS hasn’t succeeded purely because of the price drop, (IIRC, they announced some Mario games and such, but those only came out 6 months later… actually, I think the biggest noteworthy release shortly after the price drop was Pokemon Rumble Blast and the Devil Survivor upgrade, but I doubt the price drop was motivated by specific releases more than it’s problems competing against the DS) but that price drop made the 3DS *far* more affordable which really, REALLY helped when it came time for the Christmas period, regardless of releases.

            Yes, the Vita needs a god damned Monster Hunter game. The highest selling Monster Hunter games have all been on the PSP – three of them! – and the lack of a Vita Monster Hunter is *sheer stupidity*. In fact, Monster Hunter is only outclassed on the PSP by Grand Theft Auto. Assassin’s Creed Liberation is looking like a console-quality AC game, though it’s not getting quite as much press, and that’s going to do well with the AC crowd, but Japan *needs* a Monster Hunter game. I’m not going to disagree with that. At the moment, it’s only the west which is supporting the Vita, and it can’t be done that way. But I have to expect that there’s some Vita Monster Hunter in the works, because it’s purely plain good business sense to assume that they’re doing *something*, but it’s a surprise that it’s nowhere to be seen yet. God Eater 2 and PSO 2 are going to sell a good deal, but more than Monster Hunter 4? No, I don’t see it. If Freedom V or whatever they want to call it is not announced before Monster Hunter 4 is released, then I have to assume that someone in Sony is doing something incredibly stupid. The 3DS has one year head start, so it’s obvious that the Vita is going to trail for a bit, and Sony need to pick up the slack… But it’s not going to die any time soon. Even the PS3 suffered a hard start, but it’s not gone anywhere.

            Though a lot of the recent PSP stuff has been niche teen-adult anime related works – OreImo, Madoka Magica, other anime-based VNs, etc, as well as Gundam, Kamen Rider, and such.

  • luiz allan pereira

    dead or alive kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk 1.000.000

    competir com tekken jamais nesse mundo se compara com esse jogo perfeito!!! 

  • luiz allan pereira

    vcs nao tem gosto mesmo, doa nao tem muito personagens, oque achei legal mesmo sao os senarios estao perfeito agora a jogabilidade esta fora do comum, prefiro tekken!!!

  • LazuliteLiamz

    Awh.. I was expecting Ys to do much better :(
    I bought the game from JPN PSN Store although I can’t read Japanese.
    The game is awesome!
    I will definitely buy it again if it get localized.
    But I guess with a sale like that, its most likely not going to happen.

  • s07195

    I know I comment about this every week, and it’s becoming a habit of mine, but…
    Run for Money is STILL on the charts. 0_0 Unbelievable for a niche (?) game made for the audience of the TV show. Is the TV show THAT popular?

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