Bravely Default: Flying Fairy To Hit 300,000 In Sales Soon

By Ishaan . January 28, 2013 . 9:00am

Square Enix’s 3DS RPG, Bravely Default: Flying Fairy, is continuing to sell, reveals the game’s producer, Tomoya Asano.


In an interview with 4Gamer (via: Hachima), Asano reveals that Square have shipped over 300,000 copies of the game in Japan thus far, and that actual sales figures should hit 300k by the end of the month.


Asano once again teases the prospect of a sequel to the game as well. As previously reported, Asano reached out to fans a while ago, asking for their suggestions for a Bravely Default sequel. Fan suggestions involved features like doing away with random battles, increasing the number of NPCs and more.


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  • So can we haz English version now? Please?

    • biskmater

      I second that notion.

      • Go2hell66


        • motion sounds more fun though

        • Shane Guidaboni

          motion is not necessarily incorrect “a formal step to introduce a matter for consideration by a group”

          • google notion versus motion. You’ve got bad info.

    • Wada

      No, every American have iPhone, we 32 more titles to port to iOS. Also, 90% of staff is working on Realm Weborn.

      • Pyrotek85

        Half of which will be new versions of FFIV =P

      • Zenthos

        Lmao, and half the time, they don’t even localize their ports.

  • Shadowman

    Now port this to the U.S.

  • Raoni Marques

    And still no word of a localization…

  • Tom_Phoenix

    It warms my heart to hear this. It goes to show that this series has great potential.

    I hope we hear some localisation news soon.

  • SupaPhly

    maaaaybe even more sales if it’s localized *wink wink* *nudge nudge*

  • This just in: SE still hates you and money. So still no localization for this or FF Type 0. Ugh. I really wish Nintendo would stop region locking.

    • I don’t know why people keep expressing surprise that Type-0 hasn’t been localized, even after all this time. Of course it hasn’t. It’s on PSP and Square Enix aren’t a smaller publisher like Xseed or Aksys.

      • I think most are surprised like me because the game was almost finished being translated. The vita plays psp games and there is a drought right now on the system so it’s a great time.

        • There’s a few problems with that. For one thing, barely anyone owns a Vita, so I can see why Square would be reluctant to spend their resources porting it over to that system now, when they could wait and see if a better opportunity or platform presents itself.

          Also, if they were to release it on PSN as-is, that wouldn’t address the PSP piracy problem in the least. People wouldn’t buy Vitas to play it, they’d simply torrent it for their PSP. It’s a lose-lose situation for Square right now.

          What they could realistically look at is doing an HD Remaster for consoles, but there are certain restrictions on the SCEA side regarding retail releases for PSP Remasters, so that’s another avenue blocked off.

          • What about GoW Origins and Peace Walker? And Dynasty Warriors Strikeforce?

          • God of War Origins is (1) a Sony project, and (2) on PS3. Naturally, they want to support their own system and maximize sales. They have incentive to do it and the PS3 has a large enough userbase for them to justify it as well.

            Metal Gear Solid HD Collection was three games (MGS 2, 3 and PW) on one disc. In the case of the Vita version, it was two games (MGS2 and 3), and Peace Walker was left out of the Vita compilation and never given a retail release in the U.S.

          • And Strikeforce?

          • They made significant additions to the console versions of that game, which is why I imagine they were able to bring it over.

          • SE can expand T0

          • Maybe they don’t want to spend more time on it? It’s a finished game. It was done two years ago. It sold well in Japan. The people who worked on it are presumably busy with other projects now. It isn’t like they snap their fingers and a bunch of new features magically add themselves to the game. :P

          • Wake

            Argh. You beat me to it.

          • Göran Isacson

            What are the restrictions on the SCEA side? Something like how they must add X number of new features to be considered a “true” remastering?

          • Adding Trophy support is one of them. Another, I believe, is that it can’t just be a single game. It needs to be two or more. None of this has been revealed by Sony themselves, of course. Different publishers have hinted at different things.

            For example, Monster Hunter Portable 3rd HD got blocked because Capcom were told they couldn’t bring it over unless they added Trophies. Another factor preventing it from coming over was that the Adhoc Party app doesn’t exist outside Japan and the only alternative was to rework the online multiplayer from the ground up for PSN.

          • Göran Isacson

            Huh. Do you think the “one or more” thing can come to be a problem for FFXHD?

          • It… very well could be, yeah. I doubt Square won’t bring it over, since even Square Enix Europe have talked about it, but I’m interested in seeing whether they do it at retail or over PSN.

          • Göran Isacson

            On the one hand, I’m thinking that if freaking Square-Enix can’t make Sony bend the rules, who can? But on the other hand, I may be overestimating the power of their relationship.

          • Monster Hunter 3 HD came out in 2011, two years after the US got adhoc party.

          • T-X

            They do however have games like Monster Hunter on the PSN that are playable on the Vita, like I have done. So at the least a PSN option would be welcomed. & the PSV is already hacked so…. that won’t get fixed anytime soon either.

        • Wake

          That’s the thing though, it feels like Sony has given up on the Vita. The logical step was to enhance Type-0 a bit and make it a Vita game. Then you get a game that can sell a Vita, but the lack of love that Sony has shown that handheld is just frustrating. Who knows? Maybe SE might pull a RE: Revelations and make Type-0 a console game.

          • Unlikey. It has a strong multiplayer focus. It’s basically a MonHun clone. Albeit a fun one.

      • It’s Final Fantasy. When’s the last time we didn’t get one of those?

      • Oh and IMO it’s an excellent game, so there’s that too. It’s not like SE doesn’t make PSP games. In fact, MOST of my PSP games are from SE.

  • Wake

    I’m not really worried about this not getting localized, it’s a no-brainer. Nintendo is just saving up major announcements for Direct. With Ni no Kuni being well received and potentially great jrpg’s on the horizon, we might be on the verge of a revival or better yet a renaissance period for jrpg’s on a mainstream scale.

    • raymk

      Yep its coming over here, people just need to chill out. Nintendo alone will guarantee that it does if square-enix doesn’t just like they did with dragon quest

      • almostautumn

        What, after a million fans open up an angry website titled “Operation….”? NoA has never “done” based off fans; they’re a calculated enterprise, and for gamers the absolute worst thing to do is follow their international counterpart and releases (because of their brain-dead region lock (but they TOTALLY care about the gamers, right?)).
        And for real; we didn’t get type-0; who’s to say we won’t get bravely? With the recent announcement of the first 3DS hacking, well, there ya’ go; S-E is not going to make any choice in the matter if there is even a remotely relative percentage of potential losses, which can come in a variety of forms. Far as I see, there is no ‘revival’ of JRPG’s; JRPG’s have remained here, and in full force, with the PSP and DS. Thing is, “Gamers” in the west just don’t bite for handheld titles, and this is a trend that has been around for, well, ever. As we’re not getting a single one of the recent, outstanding PSP RPG’s, not to mention a slew of Vita and 3DS RPGs, there is no reason to assume otherwise.

        • Really? We aren’t getting 3DS JRPGs? Because from what I can see, we’re getting Fire Emblem, Soul Hackers, Etrian Odyssey IV and Project X Zone, all within the span of a few months this year. Chill out. These things take time.

          • T-X

            Oh but come on though. They could at least release Type-0 via PSN. That is one huge release I don’t want to miss. A game that required two UMDs? Yes Plz.

        • Seriously dude? Is dickish your default setting?

    • “we might be on the verge of a revival or better yet a renaissance period for jrpg’s on a mainstream scale.” You don’t know how much I want you to be right about this one.

  • Instead of people consistently badgering these articles with localization requests for Bravely Default like every single one of these things have gotten, maybe you people need to do us all a favor and put that repetitive nature to use:!_Most_Anticipated_Moment_of_2013?pg=1

    Go to Square-Enix’s forums and tell them how you feel. They’re asking for suggestions on what people want stateside and have for the past four weeks. If you haven’t done this yet, you’re only making your voice not count constantly wasting it on articles that Square Enix does not read. They’re more likely to look at FB, Twitter and their own forums.

    • Listen to this man. Square do read sites on the net to keep up with news and gauge reaction, but the places they look at most are their own forums and Twitter and Facebook pages. Your time would be better spent badgering them there.

      • Guest

        One of the IGN staff asked SquareEnix bout it on twitter telling them to look at huge number of tweets from people regarding the localization (means how many people interested in buying it here), when it was announced that Project X Zone is coming to the West. Reply from SquareEnix was the same as few months ago “no plans or no news to share” something like that.

        I’m pretty sure they know that many people are interested in buying it here, like many people want to play Type-0 here. Same with FFXHD. They were asked many times during last year, but we never got anything. Tho we actualy got “news coming soon.”

        This method works with some companies, but not with SquareEnix unfortunately. They will do it when they feel like doing it.

        • All larger companies are the same, though. Everything is put on a schedule. Fans being more or less vocal might help change a localization decision, but it won’t speed it up.

    • mrmoe39

      This reminds me of when people more or less harassed Namco to release more Tales games here. It took a while, but Namco finally started localized them. The key is going to the source like Rulue said, and not just complaining on video game sites. I went on the Square Enix forum and told them what I wanted, and everyone else that cares about this game should too.

    • AnimusVox

      Awesome, thank you kindly friend.

  • Is this the game were you can have an AR anime girl in your room with the 3ds camera?

    • No. I think you’re talking about Hatsune Miku: Project Diva f. This is an RPG, although it does have augmented reality features as well, which Square Enix showed off in an early demo.

      • I was curious and I looked it up. If you jump to the half way point you’ll see what I was thinking of. It just popped in my head from reading about it on the late great Andriasang website.

        • Ahh yeah, that’s from BD all right. You said Vita camera in your original post, so Project Diva f immediately came to mind, since Sega made a big deal out of that feature. :)

  • Mrgrgr and Unacceptable World

    Really happy that SE new IP is doing really well there.^_^

  • Shane Guidaboni

    We N.Americans truly care about the Japanese sales of Bravery Default and all other Bravery Default news unrelated to the localization of the game. Please continue to update us routinely.

  • ShawnOtakuSomething

    Yeah, great….. yoooo missing all the fun here

  • Cool stuff.

  • Junko Enoshima

    But random battles are classic! D:

    • Haseyo

      It’s a little outdated if you ask me. It’s gotten tedious. I’ve found I enjoyed RPGs where the enemy is overworld and you can choose to attack it or not.

  • SirRichard

    Very encouraging news, this: it’s a new IP (sort of) for Square and it’s taken off rather nicely, which will encourage them to keep occasionally trying new things with new talent (or try good ideas again with new talent and a new coat of paint, as the case may be).

  • Neophoton

    Nice to see the game is continuing to sell. Not terribly interested in BDPB, so I admit most of the interview was a bit “meh” for me. They hold my interest with the possibilities of a real sequel, however~

    • raymk

      Why would you want a sequel if your not interested in the first game?

      • Neophoton

        Flying Fairy, I would, not Praying Brage. :V I’ve already played both and BDPB isn’t anything special to me. BDFF, however, is definitely worth the praise.

  • デ オオカミ

    I don’t feel there should be any worries about seeing it localized, it’s truly an enjoyable game (up to where I’ve played so far at least). Of course I’m no publisher, but it’d seem ridiculous to just ignore this one.

  • This means it should be flying soon overseas =^_^=

  • Foryth

    I’d have already imported it if it wasn’t for the 3DS’ region lock. :( (I’m going to go add my whining to those on the SE forums now I guess.)

  • I wish nothing but sucess to this game and this franchise. The world needs to let Square Enix know that there is still a market for this type of game, and that there’s still gamers out there aching for new IPs and good RPGs from Square Enix Japan.

  • AndreasStalin

    We need this game in Europe too and more 4 hero’s of light too as it was excellent.

  • esteban cartagena

    Humm!!! I wonder if the sales are going well cause this game is more of a Final Fantasy than the recent FFs are….Duh!!! we all know that already SQUAREENIX!!! get your Sh*&$ together and give your fans a little appreciation.

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