Monster Hunter 4 Enjoyed The Highest Debut Of The Series

By Ishaan . September 20, 2013 . 8:30am

Last week, Capcom released Monster Hunter 4 in Japan. The Nintendo 3DS game sold 1,715,060 copies in its first week. Japanese sales tracker Media Create reports that this represents 91.96% of the game’s initial shipment.


However, Media Create also add a few other interesting details in their report—specifically that Monster Hunter 4 enjoyed the best debut of the series to date.


Up until now, 2010’s Monster Hunter Portable 3rd (released on the PSP) had the best debut in the series. Launched in December 2010, Portable 3rd sold 1.951 million copies in its first week. So, how did Monster Hunter 4 end up outselling it at launch?


The answer lies in download sales. Monster Hunter Portable 3rd had no download version available at launch, but Monster Hunter 4 did, which helped offset shortages at retail. Media Create say that retailers sold about 155,000 copies of Monster Hunter 4 in the form of download cards that can be used to avail the game from the Nintendo eShop, following their purchase.


Additionally, they estimate that approximately another 100,000 copies of the game were downloaded directly off the Nintendo eShop. That would bring total first-week sales of Monster Hunter 4 to around 1.97 million copies in its first week.


Even more impressive is the fact that Monster Hunter 4’s first week only includes two days of sales data, whereas Monster Hunter Portable 3rd’s first week was a full five days. Capcom have reason to be happy.

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  • Namuro

    すげぇ!! モンハン4!モンハン4!\( °∀°)/ 

  • ( `Д´)ノ)`ν゜)

    spin me right round baby

  • Insane. I never would have predicted this. Capcom definitely made the right financial decision with the platform switch. The low cost of 3DS development means they’re making so much damn money on this.

    • Mugen555

      While development cost is consider low, their promotion cost is not.
      MH4 they doubled the promotion stuff like theme park, hot spring, and football player, not mentioned collaboration.
      They probably still get profit, but maybe not as much as we though.

      • Marketing is part of a games budget. The fact they didn’t have to spend more money on multiplatform development or HD assets saves them a ton of money.

        • Erikdayo

          Can’t wait til it comes over to the West. I would have preferred a Vita release since it has two decent analog-ish sticks instead of one circle pad or two with a goofy CPP attachment. Aiming with a circle pad on MH3U seemed just like using a d-pad in precision. Needless to say, I didn’t find it useful for ranged weapons.

          • J_Joestar

            I found using the digital d-pad more than enough to aim properly…

          • Erikdayo

            With a bow gun? You must have infinitely more talent than me.

          • J_Joestar

            Bowgun, no, only ranged i use is Bow, my brother can with the bowgun without a CCP though.

          • Erikdayo

            Interesting. I found it nearly impossible because the targeting won’t work in an analog sort of manor. Jumps around in very even intervals like a d-pad.

            Circle pad pro isn’t the issue for me. I don’t use one. Tried it for a day and didn’t like it. But the lack of precision is why I never even bothered with bow guns. Dual blades and long sword here.

          • Laer_HeiSeiRyuu

            Lock-on makes dual analogs irrelevant.

          • malek86

            I wish that were the case, but the lock-on in MH3U was actually very annoying. Why can’t they just give us real lock-on? Are they afraid of the fanbase crying that it was dumbed down?

          • Namuro

            I know that it can be annoying to some (well, maybe a lot) people, regarding the lock-on issue, but it makes the fights more challenging. Most of the time, you have to attack different parts of the monsters and exploits their weaknesses, so a permanent lock-on would work against the players, as they will be forced to attack on a single view point. Even if you can shift the lock-on target between individual parts of the monsters, that would still limit the freedom of your attacks and play styles.

            I mainly use the lock-on to reset the camera, and to get a general idea of where the target monster is. I never really use it constantly in the heat of a battle, as I find manual camera control to be more precise in keeping up with the monsters.

          • Laer_HeiSeiRyuu

            Im a bow user so constantly managing the camera can hinder my precision, so I tap the lock on and go to town on the fiends

          • Laer_HeiSeiRyuu

            Not for me.
            Any complaints I had with that system was gone when I went in the options and modded the control scheme to suit my needs.

            3DS versions is fine too.

            This is coming from someone who sucked at underwater fights XD

      • Their theme park and hot spring and collaborative promotions began with Portable 3rd.


      this why they droped the development of Tri on PS3 and moved to wii and why vita isn’t getting a decent MH

  • Flynn Scifo

    I will buy a japanese 3ds just for this game. .__ .

    • Azzrem

      be patient pal,,maybe the game will be release next year outside of japan…perhaps..

      • Flynn Scifo

        Yeah, with these absurd sales, you can be right.

    • 하세요

      I have no regrets doing so, but after all I didn’t buy one -just- for MH4. I’m loving the hell out of it but I wouldn’t make anyone pay $250+ for just this one game…unless you’re a huge MH nut like my friend and I.

      • Flynn Scifo

        I’m crazy about this title, I will not like to wait another year for another Monster Hunter on 3DS xD

  • malek86

    That is insanely high. I wonder how long until it overtakes MHP3 in lifetime sales as well.

    • Wesley Kenneth Houpt Mattingly

      Well you have to consider that MHP3rd was an expansion of Tri, where as this is a brand new title. So it would make sense for MH4 to outsell MHp3rd with that aspect alone providing it is well received.

  • Azzrem

    by this outstanding achievement,i hope they continue to make great games in the future.

  • Pockystix

    As much as I love these numbers and this series, I always worry Capcom is still trying too hard to get numbers, rather than take care of it’s franchises.

    It makes me sad to know that a lot of their franchises have lost a significant degree of quality in a vain attempt to grab that AAA crowd.

    I just hope they never muck up Monster Hunter. It’s pretty much their last bastion for success.

    • Namuro

      Hmm… I didn’t really think that way when I looked at this news. I personally think that all the talk about the number here represents the fans who continue to support the series after all these years. It’s about the good spirit and undying love for the game that’s best represented in number, which is on a steady rise!

  • Tylor Boreas Makimoto

    How much was MH4 sold at? I’m just wondering, since at that many sales, they must have gotten at least close to GTA.

    • Nah man. This is just one country. GTA is a global phenomenon.


      how much the game is coasting? GTA V made 800 million dollars in 24 hours and is the best video game opening in story. But i don’t think that MH4 managed get close to this. Only if MH4 can sell 13-14 million units beign a japan only game

    • J_Joestar

      maybe domestic sales (in Japan only), in which case MH probably destroys GTA, but globally? nope.

  • Ric Vazquez


  • They still need to thank SONY for starting the popularity of the game…

    • Ferofax

      LOL, that’s like saying their merit is only because it started on a Sony platform, and not because of the game itself.

      Give the game series a little bit more credit.

    • Natat

      Then I guess they should also thank NINTENDO because it’s due to them that the PS family of consoles were made in the first place, ergo letting the PSP be created at all.

      • Laer_HeiSeiRyuu

        All the game companies should be thanking Nintendo, without Hiroshi Yamauchi’s grit and foresight to take a chance on the gaming industry we’d never get anywhere. Getting into video games is ridiculously hard, Microsoft themselves havent made enough money off it to counteract their initial investment into the business.

    • malek86

      Yeah, god forbid Capcom should take credit for something that was entirely their merit to start with.

    • Marco Bochatay

      Actually, Sony should thank Capcom to have given a second life to PSP in Japan.

    • Kaihedgie

      Isn’t that like saying Konami should thank Sony for Metal Gear Solid? Or Square with every main FF title beginning with VII?

      Kinda doesn’t work dude. Sony didn’t make the game or had anything to do with them. Sony doesn’t even have exclusive rights to the series.

    • Tom_Phoenix

      If anything, it is Sony who should be thankful; Monster Hunter was almost the sole reason the PSP remained a relevant platform in Japan.

      • zeta

        Tom lets add more salt to his wounds XD

  • 1Truth

    So happy this series is now more popular in Japan than FF. Well deserved.

    Hopefully, this will result in Square Enix focusing more on exploration and gameplay in FF, rather than more on cutsecenes and story. It’s all the more reason why Kitase/Toriyama need to be removed from leading the offline FF series and Hiroyuki Ito take their place.

  • s07195

    Seriously, that Monster Hunter P3rd screenshot is making me want to go back and play it again… Even though I’m playing 3G right now.

    Which reminds me, as someone playing 3G after P3rd, I wanna ask, did they recycle the map assets from Tri for P3rd, without the swimming elements? I’m finding lots of deja vu here.

    • Lots of things in P3rd and 3U are recycled from Tri, yes.

  • The 2 days that MH4 sold at first week is generally the highest day for any game sales on average nevertheless it is amazing feat i suppose.

    Now i wonder how 3DS sales performance on MH4 week release compared to average ones.

  • SetzerGabbiani

    I bet Spencer, Ishaan and co. are sitting on localization news [read: year-long embargo] like they did for MH3U. I’m sure there have been some behind-the-scenes media talks with CAPCOM at TGS about this very thing.

    Anyway, there is no way this is going to stay in Japan with these numbers and the moderate success of MH3U here. I guess one could argue that Dragon Quest proves my statement inaccurate, but MH is much more suited to perceived “western” tastes imo.

  • Raltrios

    The upvote and downvote numbers on this page are staggering…doesn’t take an abacus to see that there’s some serious account shenanigans going on here.

  • Khoko

    I just want them to localize this for us Westerners. I’ll buy 12 copies if it means we get the game.

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