This Week In Sales: Zelda: Wind Waker HD Fails To Impress

By Ishaan . October 2, 2013 . 1:30pm

Period: The week of September 23rd – September 29th (2013)

Top-seller: Monster Hunter 4 – 213,278

Nintendo 3DS sales: 40,487 | Total sales: 8,685,025

Nintendo 3DS XL sales: 93,757 | Total sales: 4,201,950

PlayStation Vita sales: 6,031 | Total sales: 1,840,923

Wii U sales: 5,909 | Total sales: 1,084,635

<< Last week’s software sales chart

 

Last week saw a large number of new games released in Japan, although none of them managed to dethrone Monster Hunter 4 from its top-spot on the software sales chart. The game sold another 213,000 copies last week.

 

At the #2 spot was The Legend of Heroes: Trails in the Flash on PS Vita. The game sold close to 82,000 copies, but PlayStation Vita hardware sales barely saw an increase for the week, coming in at 6,031 units sold.

 

Meanwhile, the PlayStation 3 version of Trails in the Flash sold another 68,000 copies, indicating that it was a wise decision on Falcom’s part to put out a multiplatform release.

 

The Legend of Zelda: The Wind Waker HD was released in Japan last week, too, and sold a mere 30,000 copies. Unfortunately, just as Trails in the Flash failed to lift Vita sales, The Wind Waker HD didn’t do much for Wii U hardware sales either, with the system selling a mere 6,000 units for the week.

 

Finally, Nippon Ichi’s Battle Princess of Arcadia was released last week as well, and sold an underwhelming 9,000 copies in its first week on store shelves.

 

The top-20 chart for the week was as follows:

 

Lw Tw Title Weekly Sales Total Sales Sys. Publisher
01. 01. Monster Hunter 4 213,278 2,402,077 3DS Capcom
New 02. The Legend of Heroes: Trails in the Flash 81,622 New PSV Nihon Falcom
New 03. Warriors Orochi 3 Ultimate 80,398 New PS3 Tecmo Koei
New 04. The Legend of Heroes: Trails in the Flash 67,718 New PS3 Nihon Falcom
New 05. Armored Core: Verdict Day 59,184 New PS3 From Software
New 06. My Little Sister Can’t Be This Cute: HappyenD 31,054 New PS3 Namco Bandai
New 07. The Legend of Zelda: The Wind Waker HD 30,264 New WiiU Nintendo
New 08. Warriors Orochi 3 Ultimate 25,483 New PSV Tecmo Koei
04. 09. Tomodachi Collection: New Life
9,269 1,450,520 3DS Nintendo
New 10. Battle Princess of Arcadia 9,252 New PS3 Nippon Ichi
09. 11. Youkai Watch 8,578 187,825 3DS Level 5
06. 12. Disney Magic Castle: My Happy Life 7,575 279,559 3DS Namco Bandai
08. 13. Animal Crossing: New Leaf 7,431 3,425,003 3DS Nintendo
05. 14. Mario & Luigi: Dream Team 7,361 318,600 3DS Nintendo
03. 15. Final Fantasy XIV: A Realm Reborn 6,866 216,156 PS3 Square Enix
New 16. Starry☆Sky ~After Winter~ Portable 6,074 New PSP Asgard
New 17. Meiji Tokyo Renka 5,963 New PSP Broccoli
New 18. Epic Mickey: Power of Illusion 5,569 New 3DS Spike Chunsoft
New 19. Armored Core: Verdict Day 5,088 New 360 From Software
13. 20. Luigi’s Mansion: Dark Moon 5,007 906,547 3DS Nintendo

 

Sales data acquired from 4Gamer, Media Create and Geimin.net.



  • TheExile285

    So glad Trails in the Flash sold well

    • http://vanilladice.deviantart.com/ Dice

      Won’t likely mean much for us outside of Japan anyways. =/

      • Arcana Wiz

        but at least we can be happy for the success of a great company.They make great games, yes we cant be sure of the series future in the west, but i like to hope good luck for them. And isn’t their fault that the games aren’t coming here, it’s cause of the massive script that turn many localizers down and the poor sales.

      • TheExile285

        So? I’m just happy for Falcom. Not every game they make is Trails.

    • ReidHershel

      They deserve it for my such high quality games.

      • Ladius

        While the game seems to be great as usual, it’s sadly riddled by technical issues, from 10-30 seconds loading time to freezes, and Falcom is scrambling to put out a patch since users have been posting bad reviews that could damage the game’s sales in the next weeks.

        This is probably the price to pay for the graphical update compared to past Kiseki game, and I’m sure Falcom will be able to fix those issues. I can only hope the game manages to reach at least 200-250k between PS3 and Vita lifetime, since Falcom’s own expectations (more than 500k copies) seem to be delusional at best and the game is already a success compared to the series’ past entries.

        • malek86

          Wait what? Falcom wants to sell that many copies?

          I think this can reach 300k with good word of mouth, but that much seems excessive. Where did they pull that from?

  • Chris Yuen

    Glad to see decent numbers for Sen No Kiseki.

  • Solomon_Kano

    The Vita version of Sen did better than the PS3 version, eh? I suppose it makes sense with the series largely remaining on PSP for its lifespan.

    Those Battle Princess of Arcadia numbers though…

    • TheExile285

      Yeah the BPoA sales are pretty depressing….

      • Lightthrower

        Depressing, but the game looks terrible too, reminds of Last Rebellion on PS3 also.

        • TheExile285

          Speak for yourself. I think it looks good

    • malek86

      I’m not surprised, but at the same time, I wonder just how much of the PSV userbase is made of hardcore fans. For a platform with barely more than million units to sell more copies of a game than the much more readily available platform… it looks like PSP owners just don’t want to play on home consoles.

      • Solomon_Kano

        Certainly looks that way. They even tried to prime folks for the series on PS3 with the HD ports, but nope.

    • Arcana Wiz

      yup,BoA sure wasn’t received well in japan, first that bad review by famitsu now these sales….. But i’ll buy it if it ever comes here.

      • Ni ~UNREAL BLACK THINGS~

        god damn it. you made me think of the singer in your sentence
        -_-
        i got a little hyped right here thinking that BoA had a role in Sen no Kiseki ):

        • Solomon_Kano

          BoA in Sen would just be way too hype, man.

  • Tiredman

    Was the Wind Waker game also a physical copy, or like out west where they had digital for weeks prior to the box copy?

  • Vesperion

    Go Team Imouto!

  • hickorypan

    If the game weren’t so extortionately priced, I’d be buying Zelda this Friday too. As it stands, I’ll just be holding onto my money instead.

    Nintendo have never been very good at pricing things. Even NSMB1 and PKMN B1/W1 are still near full launch price everywhere, despite the time since release and sequels they’ve both had.

    Nintendo should take a note from Valve. They’ve managed to take £300+ off of me on Steam in under a month, whereas I usually avoid Nintendo games until I can buy a used copy. Sales and discounts are a GOOD thing for business.

    • AkuLord3

      You should more say every company should follow Valve’s sales mark : p

    • LunarKnite

      Valve’s just the platform holder. It’s up to the publishers, or developers if indie, to have sales. Valve simply provides the opportunity to and sets a precedent for everybody to offer cheap games.

      Personally, I don’t quite agree with it happening so often. Steam sales are in a weird middle position between high value console/handheld games and the mobile market. With how low some of the games cost with the sales, it’s leaning towards more the mobile side of things, and it makes me wonder if the boost in sales because of a sale justifies the cost cutting.

      Your sales and discounts are a “good” thing for business is a fallacy. If everybody waited for sales and discounts, game developers would be doing other things besides making games because they wouldn’t make a living.

      • malek86

        Given that more and more devs are jumping on Steam, and that many developers have shown proof that sales revenue are a lot higher than revenue during no sales, I’d say they are a good thing overall.

        I agree that they can lead to the de-evaluation of games (they certainly made me wary of buying any game more expensive than 15 euro), but if the market right now is proving that with this model everyone is winning, I guess let us let things go as they are, at least for now.

        • LunarKnite

          More and more devs are jumping on Steam mainly for the wide install base it holds on the PC market which should hopefully correlate to higher sales whether or not they do decide to participate in discounting their game every so often.

          I don’t mind the practice as my wallet’s become rather empty due to all the full price 3DS games I’ve bought this past year, but as things continue, it will definitely lead to the value of a game lessening.

          I guess I just see games a little differently, like I was surprised to see a game like Bioshock Infinite be half-off in Steam’s summer sale. Seems too soon for a high profile “AAA” title with presumably a big budget. I can only imagine indie developers’ profit margins.

          I do know most sell more games during discount periods, but if people expect games to be half off within just a few months, gamers are more and more likely to wait instead of buying on release.

          • malek86

            But that’s the thing. With so many AAA games coming out every year, why would a game, even as good as Bioshock Infinite, keep its full value for more than 3 months?

            If anything, Steam and its success have shown me that the previous console holders’ practice if keeping their game overpriced for a long time is downright extortionate. If people buy them, by all means, keep doing so. But if they don’t, there’s something wrong.

            Notice that, ever since Valve started the digital sales trend, MS and Sony have started following suit, and even Nintendo is having many more sales than they used to have before. And GOG, who once said they wouldn’t do sales over 50% for the exact same reason as you, eventually gave up – and grew a lot as a result.

            In other words, the fact that so many competitors are embracing Valve’s approach is the sign that they think it’s right.

    • British_Otaku

      You live in the UK? Yeah, it costs far too much here.
      £50 for digital copy and £60 for a limited edition with a figure.

      It will probably do worse here. I get the feeling that NSMB1 and PKMN B1/W1 are still full price in stores because retailers KNOW they can make that money off them this late into their life, likewise Layton games are priced pretty highly. Expensive digital copies is all on them.

    • Suicunesol

      Valve is a digital service. They have the luxury of announcing discounts whenever they feel like it.

      Nintendo sells games in retail locations. It’s up to retailers to sell the game at whatever price they believe will bring in the most profit. If the prices of Nintendo games aren’t falling, then it means they’re still selling at their initial price point.

      One more thing. Nintendo does offer discounts on certain games on the eShop. I recall the Fire Emblem/SMT4 deal.

  • Ferrick

    yay, better than expected for sen no kiseki

  • AkuLord3

    Sucks about WWHD though being a HD port, i’m not too surprised that it wouldn’t do too great but it could have been worst, hope it does better week to come and over here. Happy about the “Trails in the Flash” doin well on both platforms.

  • neocatzon

    Verdict Days doing quite well in Japan, good.
    Now, I still can’t find the rest-of-the-world sales.

    • Ferrick

      i don’t think it did that well over here, went online yesterday and the amount playing has barely reached 4 digits

      • neocatzon

        I also went online yesterday to register ACVD link, yeah it’s sad. I really want to know the worldwide sales.

  • Grape Monet

    I just want to point out that while it may have not moved many units in Japan, in North America it’s sitting at #1 on the eShop’s recent releases chart and #6 on the all-time chart. So it’s not a total loss.

    • School Idol Addict

      Well, Zelda always have been more popular in the west than Japan.

    • Solomon_Kano

      The problem with that is that its position still doesn’t really tell us how well its done.

      It could still be #1 on 100 copies if everything else sold less than that. It’s hard to gauge what charts like that say about sales when we have no numbers for reference.

  • DesmaX

    Well, guess Japan is not that fond of HD Remasters

    • ReidHershel

      Eh, 1.5 HD ReMix sold well. :D

  • DanteMasamune

    Just for 400,000 more units of MH4 and Capcom will meet their sales expectations. Can they make said amount in a week before X & Y’s release and if not will Pokemon X and Y ruin its chances of reaching said goals?

    • malek86

      Even if they don’t make it and Pokemon gets released, there’s no way Capcom won’t sell at least another million and half copies between now and March. The point now is how long it will take to get to 4 millions.

      • DanteMasamune

        Don’t they only need like 2.8 million units in total to meet their expectations. Selling 1.5 more million units (to 4 million units) would be overkill. Unless they release it outside Japan and can generate like at least 1 million units from the west.

        • malek86

          Their expectations were grossly pessimistic, I guess. This one will clear 2.8 millions so easily it’s not even funny. So the thing will be, how long will it take to reach 4 millions in Japan alone? With the holidays in between, I think it can make it before March.

          • School Idol Addict

            Before the end of the year they will reach 4M i would bet.
            Like i said up there, number here don’t include download and with download sales number is probably close to 3M or already over 3m.

          • malek86

            That would mean the download sales have to be above 600k already. That sounds difficult to believe, imho. They were at 250k the week after launch. I think they are probably around 450k or so now.

          • DanteMasamune

            Oh my god….your right this was Capcom’s very first time for actually having rather believable expectations if not more down to earth ones and with the holiday seasons around the corner…………oh dear.

            4 million units. I’v never seen a game sell so much in Japan alone (same goes for 2.8-3 million units).

    • School Idol Addict

      They already reached 2.8 millions copies sold.
      The numbers here don’t include download numbers.

  • Arcana Wiz

    Ouch, i was really expecting more sales especially with the bundle.

    • ReidHershel

      Bundle didn’t come out in Japan, dear.

      • Arcana Wiz

        ops, fail.

  • Minos

    Actually, it sold at least 25000 more than I thought it would.

  • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

    Unfortunately not surprising, seeing how WWHD is a remake of a 10-year-old game that originally came out on an unpopular console in Japan, now released for another unpopular console in an age when most Japanese gamers are preferential to handhelds and mobiles.

    • British_Otaku

      I think the latter half holds a lot of truth, not so much how unpopular the original system was. WindWaker still sold millions of copies and there is a strength in the sense that you couldn’t play this game on any system but the GameCube or Wii through backwards compatibility.

      OoT 3D started with 164,110 despite being able to play it on the N64, GameCube, Wii (backwards compatibility to GC) and Wii VC. Yakuza’s HD remake did poorly despite doing well on the PS2 (best selling system).

      • GH56734

        The original Wind Waker didn’t do that great in Japan as well, in fact to the extent they considered stopping the series.
        However bad those sales were though, they weren’t as bad as the HD version.
        The fact that Phantom Hourglass was popular there surprised both Nintendo and retailers, who didn’t stock enough copies to face demand.

        It’s painful… but the game definitely could make use of some additional content, like in Alttp GBA.

  • Aaron K Stone

    Bit dissapointed by Wind Waker not doing much, but not unexpected either considering 1. Zelda’s not big in Japan. 2. Is a full price remake. 3. Is on the Wii U. And 4. Consoles are on their way out in Japan.

  • Charmchar

    Oh Monster Hunter you truly are taking sales from other great games, please share some of that success and try not to be a meanie, much love Chamchar…P.S I love you (o⌒.⌒o)

    • http://www.siliconera.com/ Ishaan

      I don’t think MH is “taking sales” from other games. The truth of the matter is that all those people buying Monster Hunter wouldn’t be interested in those other games anyway, because they’re simply too niche. You wouldn’t see much of a difference even if Monster Hunter weren’t on the chart.

  • Roberto

    >Battle Princess of Arcadia
    >9,252
    ;-;

  • leingod

    Can’t say I blame them. I own a Wii U and I’m not very tempted to get the game at all. Maybe if it was Skyward Sword HD…

    • British_Otaku

      Skyward Sword HD would have done worse, given that the game is much more affordable on the Wii which they have over 100 million in the homes of people. I don’t see why you would want to double dip on something so soon with so few benefits, unless SS had little things to be fixed up.

      • leingod

        It’s because I didn’t play Skyward Sword on the Wii, and I did play Wind Waker on the Cube. It’s a very personal posture.

        (Also I would love to play SS sans motion controls)

        • British_Otaku

          I see. It sounds nice for someone who ignored the original version and wants to play it without motion controls, but I suspect it’s a specific niche that isn’t worth aiming for, at least this early after Skyward Sword and when the Wii U hasn’t got a big install base (or at least they are more interested in new games on consoles, Pikmin got around over 100,000 with each installment on first week) to make WWHD sell.

          • leingod

            It just made sense to me, kinda like what they did with Twilight Princess. Available for GC, and also available for Wii + motion controls.

          • British_Otaku

            I follow but it was the reverse then, the Wii version released first oddly enough and in much larger shipments especially as the Wii continued to sell up to 100 million now and the GameCube was being frequently left out of game releases even in 2005. It was “almost” just a Wii game from how they have treated it.

            Here, the game would have been out for the Wii for a whole year before it comes out on the Wii U if at launch, the lion’s share of sales will be gone especially as 2011 was probably the Wii’s last strong year on a worldwide scale, the late localisations in 2012 aside.

            If the timing was closer maybe, it could happen, at this point you may as well join the line behind Majora’s Mask and Twilight Princess for 3D Zelda’s being remade.

  • Ladius

    I’m really sad about Battle Princess of Arcadia’s sales, maybe they aren’t far below expectations considering it’s an Apollosoft game, but for such a nice looking title I hoped they could reach at least Kamipara-level sales.

    On the other hand I’m really happy for Sen no Kiseki, the series has really grown in the past years and this release doubled Zero no Kiseki’s first week and improved upon Ao’s. I’m a little concerned by the drop it will have next week because of the technical issue that apparently damaged the game’s debut. Let’s hope a patch is enough to fix them.

  • Demeanor

    Why those numbers from Arcadia????? Does the game hide a game-breaking flaw of immeasurable proportions? O_o I’m confused, I’d get it for the art alone…

    • Hau To

      I can tell you a lot of the downs if you wish.

      • Ni ~UNREAL BLACK THINGS~

        could you tell me? i want and don’t want to buy the game at the same time :l

        • Hau To

          The artwork, ost case, and tracks are good. It’s truly beautiful. The game is good too. I like the graphics. It’s not bad at all, but the main story is incredibly short. The nine hundred weapons in this game are not as what they seem. They each don’t have a different look to it only some do. However, this mainly comes from the name/title of the weapon you get. You can upgrade them and some weapons might look different. Others do not. You can tell which ones you can forge if there is a hammer icon. At random points while you are playing the game, you may come with some freezing issues. There are some bugs in this game. One example is where you’re fighting a army of sand crabs. It doesn’t show often at all and you may not run into it. After killling the crab, some more are supposed to show up, but there are none appearing. It’s a easy win for you, but this game is easy in itself to complete. Your save file might get knocked back after a PS3 system update. That master S rank on that boss you got? Yeah. It’s time to do it over again.
          There are no assortment for your items/weapons you get. There are no forms of any bestiary/encyclopedia. I have not came across a single bestiary/encyclopedia. I also watched past live streams with my premium nico account. The streamer did not encounter any as well. There are no downloadable contents or cameos in this game. There aren’t any easter eggs. I do see one post game dungeon, but that’s about it from the stream. Whether or not the streamer did not know there might be something else, is a mystery. I’m working on this myself. Then again this was made by Apollosoft and not Nippon Ichi. They were just the publisher for this. There aren’t that many skills. If you can overcome this and prefer a good charming story that is short, then sure give this game a try. The voice acting is really good is my opinion on it. The characters are pretty likable. The length of this game comes from trying to master the areas in the overworld. Getting different ranks also net you different items for the clear stage rewards. For battle, most of your attacks are pretty useless. In the end, you’re down to pressing dial square and the jump button after knocking the enemy up into the air over and over. You gain MP by attacking enemies multiple times. It always starts at 0 at the beginning. That art that costs all of your MP to use? You get a few seconds of invulnerablity and a small flashy attack. The art that costs fifty percent of your mp gain learned at a later level? It’s nice to look at, but cancels if you’re hit by a enemy’s attack.

          • Demeanor

            I’m starting to get the picture (though I’d buy it anyway). A lot of the problems sound to me like they could be fixed by a balance/bugfix patch: freezing and savestate issues, and difficulty, and moveset adjustments. In the end the only bit that worries me is “the story is too short”, but I’d have to see it to judge it personally, I usually take a long time with games.
            I’m certainly more attracted to this compared to Tokitowa (which I haven’t got, yet).

          • Ni ~UNREAL BLACK THINGS~

            I see. thanks. I’ll wait and see if they launch a patch for it.

    • DesmaX

      heh, I’m not surprised.

      I’ll buy when it’s localized too, but I can see the problems (I mean, It even got one “6″ on Famitsu. Bad flag there)

    • http://www.siliconera.com/ Ishaan

      I’m sure part of the reason is that it’s a niche genre. Brawlers aren’t incredibly popular in the first place. Other than that… I can’t really see any standout feature about the game that would make lots of people people want it. Having a single obvious appeal is what brings in the numbers.

  • http://twitter.com/#!/Leafy_Cam Leafhopper

    Japan likes handhelds more than consoles now a days.

    Besides its a remake on an unpopular console at the moment. How many sales did they expect?

    • British_Otaku

      I’m interested in seeing how many they shipped, that’s usually a good sign of initial confidence of the publisher.

      • Lester Rat

        Not really. Shipments have a lot to do with how many copies the retailers order from the publisher. I have read from many sources that in Japan stores cannot send back unsold copies and be refunded, so they are not taking much more copies than what they can handle no matter how much the publisher wants the game to sell.

        • British_Otaku

          That’s true, I’ve heard similar stories for how games get stocked in America and in my experience, the UK.

          It would reflect the confidence of the retailers and to a lesser degree the publisher who still believes that that baseline amount is somewhat reasonable and has stock ready for future shipments.

          I would still like to see the sellthrough rate though, it won’t make 30,000 sound good for any Zelda game port or not, but yeah.

  • http://linkapics.tumblr.com/ Linka

    Ouch, Battle Princess of Arcadia. Hope this doesn’t hurt chances at a localization…

  • Freud_Hater

    Well, I can tell you what holds Wind Waker HD back: It’s on Wii U. And nobody owns that thing :/ (Hyperbole, yes, but you know what I mean)

    • http://www.siliconera.com/ Ishaan

      Sad, but entirely true.

    • Christopher Nunes

      I own a Wii U, but there’s a severe lack of good games of it at the moment (not saying there isn’t good games out for it already) but Nintendo needs to do something.

      I’m looking forward to playing WW again on the HD and Sonic Lost World and eventually get Rayman Legends for the Wii U (I wonder if Rayman Legends were a Wii U exclusive or was released first would have the Wii U sold better?).

  • http://www.facebook.com/segasaturnsnk SegaSaturnSNK

    Should of put it on the 3DS, probably would of sold more copies.

  • Betrayer

    Nothing can stop the MH4 juggernaut…

  • NimbusStev

    Wow, got beaten out by a game called “My Little Sister Can’t Be This Cute.” Shows how that market is shifting.

    • British_Otaku

      But both games have cute little sisters we can take photos of…

      Does the next Zelda need to break tradition and have an idol raising sidequest to survive?

      • http://www.siliconera.com/ Ishaan

        The king of Hyrule has three daughters, each one clamouring to be the next princess to the throne. You have to be their “producer” and help raise them to be up to the task! Depending on your routines and training, they’ll end up with the Triforce of courage, wisdom or power.

        • Malon

          I would buy.

          Day one

        • Mr_SP

          Zelda, Link-ko and Ganon-ko…? Then again, Link already has the skirt and stockings.

    • Jordan Coleman

      I don’t think it tells you anything. Has Wii U software been performing well at all? Plus it’s a console Zelda and just an HD Port on the wii U. It’s no surprise at all.

  • Billy Kostyra

    Bring Trails in the Flash to NA..

  • MrTyrant

    YES! for Sen No Kiseki.

  • LustEnvy

    Wanna know what I think? I think people are pinching pennies for the upcoming PS4/XB1 releases. So I have a feeling hardware isn’t going to sell (excluding the monster that is the 3DS).

    • http://www.siliconera.com/ Ishaan

      Somehow, I doubt that PS4 and XB1 are going to be the successes you imagine in the Japanese market.

      • Mr_SP

        XB1, definitely not. PS4… Nowhere near the same degree as in America. Significant appreciable update, yes, absolute must-have, no. It’ll be at least 2015 before Japan sells serious amounts of PS4s.

    • British_Otaku

      Neither of the two consoles are releasing in Japan till next year (February for PS4, no one knows for XB1), there wouldn’t be any notable impact from them on how well games or current systems are doing now.

      It makes more sense to assume there is impact from things releasing in a month’s time or which are immediately competitive with stuff on the shelves (Vita TV?).

      I don’t expect either system to make that much more of a mark in Japan, at least against the portables and PS3 for a year or so, especially the XB1.

  • Zenthos

    An hd port with no new added content. Adding an extra dungeon or two, or any kind of content the would raise the average length of the game by a few hours would justify for me to even buy the game. “Windwaker in HD! With no new added content and the same as before!” Doesn’t exactly make the wii u a more appealing system to buy imo.

  • Guest

    Youkai Watch?
    Yes, Youkai Watch.
    It even had an increase! :)

    • British_Otaku

      I look forward to it hitting 8K still next year when the anime runs or maybe even 10K… :O The chance of this game being the same bucket as Time Travelers is pretty low, it could get localised after Layton vs Ace Attorney.

  • Croix Zapp

    i admit i have never played zelda before =/

    • British_Otaku

      It’s never too late to join in, if you have a Wii U, you could make worse choices than starting with WWHD (this), a 3DS, then go for Ocarina of Time 3D.

      If you like 3D Action with a big focus on puzzles and adventure, while not minding the games rarely having an edge and being challenging, you could give it a spin. Some of the better “Zelda” clones include Darksiders and Okami (I think the student surpassed the master here).

      I’m not even mentioning all of the 2D ones including one coming up on the 3DS and all of the old ones which are brilliant in their own right, I would say that they experiment more than the 3D ones do, but there are more of them I suppose.

  • wahyudil

    I think Wind Waker phenomenon only appeared in the west …

  • Göran Isacson

    Holy Heack those are a lot of new titles on display, looks like the game industry went all guns blazing this week! Though while I’m happy for Trails in the Flash, poor Battle Princess Arcadia… and now when N1 NEEDS sales, judging from the rumors surrounding them. Hopefully it will have legs beyond this here new title-storm.

    As for Wind Waker, I’m a bit puzzled. Although on the one hand yes, Zelda has never been as popular in Japan as it has in the West, if I recall correctly. But just 30 000 units sold? The WiiU must REALLY not be interesting to the Japanese audience. Kinda surprised to see Epic Mickey there too, but then again Japan does love itself some Mickey Mouse. Wonder if it will stay on the charts for next week, or if Luigi’s Mansion will climb back up.

  • Aristides

    If BPoA ever gets released in NA & EU I’m certain it would do way better than it did in Japan.

  • edwincarp

    Utterly stupid. How is 30’000 copies, making #7 in the charts, (a game that is a port) bad? How is it a mere amount. You’ve written a trash article.

    • British_Otaku

      It’s much lower than Ocarina of Time 3D which was also a port when a system was young and getting it’s legs, OoT3D got 164,110 on the first week. OoT is avaliable in half a dozen official ways, while WW is avaliable only on the GameCube and Wii (backwards compatibility) aside from this, ten years or people largely being unable to play it.

      Perhaps the headline is a little silly, but if you look at previous sales, you can’t really applaud this either.

      It may be off topic, but who is the feminist? Is it Sarkeesian or the GTAV reviewer? >_>

  • edwincarp

    I’d better watch what I say though. After the outpour of people criticizing a so-called feminist on gamespot, probably criticizing articles is becoming a despicable activity. Nevertheless, what a stupid misleading headline.

  • forweg

    Really happy WO3 Ultimate sold decently. Go Koei! <3

  • samjosiah

    you know.. i’ve never liked monster hunter.

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