This Week In Sales: Not Even Super Mario 3D World Can Lift Wii U Sales

By Ishaan . November 27, 2013 . 1:00pm

Period: The week of November 18th – November 24th (2013)

Top-seller: Lightning Returns: Final Fantasy XIII – 277,082

Nintendo 3DS sales: 20,797 | Total sales: 8,995,972

Nintendo 3DS XL sales: 63,709 | Total sales: 4,816,447

PlayStation Vita sales: 21,044 | Total sales: 2,071,679

Vita TV sales: 7,868 | 50,040

Wii U sales: 21,002 | Total sales: 1,190,956

<< Last week’s software sales chart

 

Last week, Nintendo released Super Mario 3D World on the Wii U in Japan. A successor to Super Mario 3D Land on the Nintendo 3DS, World’s goal was to combine the best aspects of 2D and 3D Super Mario games into a product that would hopefully reinvigorate the Wii U, which has been selling extremely poorly. Super Mario 3D World’s first-week sales, however, indicate that things may not go according to plan.

 

Above is a chart that compares opening week sales in Japan for every Super Mario game released since 2006. As you can see, while no game has ever managed to replicate the success of New Super Mario Bros. and New Super Mario Bros. Wii, most Mario titles have managed respectable opening week sales—with the exception of two games.

 

2012’s New Super Mario Bros. U sold around 160,000 copies in its first week—a rather shabby performance for a brand new Mario title. However, even that game didn’t do do as badly as last week’s Super Mario 3D World, which sold a mere 100,000 copies in its opening week. You can find a detailed breakdown of first-week Super Mario sales below.

 

New Super Mario Bros. (2006) – 899,518

New Super Mario Bros. Wii (2009) – 934,739

Super Mario Galaxy (2007) – 250,585

Super Mario Galaxy 2 (2010) – 339,901

Super Mario 3D Land (2011) – 343,492

New Super Mario Bros. 2 (2012) – 407,503

New Super Mario Bros. U (2012) – 163,528

Super Mario 3D World (2013) – 99,588

 

Wii U sales for the week were characteristically poor as well, coming in at 21,002 units sold, which is shockingly low for a week that saw the release of a killer app for the device. Overall, a very poor showing indeed, and one raises the question of just what the Wii U’s future holds, given that even Nintendo’s flagship franchise has been unable to perform its necessarily role—at least in Japan.

 

One could argue that Super Mario 3D World sales will pick up this holiday season, and yes, they probably will. However, Mario’s strength comes partly from how well the games sell throughout the year, and judging by the opening sales for 3D World, this one isn’t going to be breaking any records. Time to find another solution, Nintendo.

 

The top-20 chart for the week was as follows:

 

Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. Lightning Returns: Final Fantasy XIII 277,082 New PS3 Square Enix
New 02. Super Mario 3D World 99,588 New WiiU Nintendo
New 03. One Piece Unlimited World: RED 83,605 New 3DS Namco Bandai
05. 04. Pokémon X and Y 72,932 3,002,738 3DS Pokémon Co.
New 05. Aikatsu! Futari no My Princess 72,087 New 3DS Namco Bandai
01. 06. God Eater 2 39,052 305,378 PSV Namco Bandai
03. 07. Pro Evolution Soccer 2014 35,879 187,678 PS3 Konami
02. 08. Call of Duty: Ghosts (Subtitled Version) 29,252 219,883 PS3 Square Enix
07. 09. Monster Hunter 4 21,120 2,959,789 3DS Capcom
04. 10. God Eater 2 20,508 132,531 PSP Namco Bandai
New 11. Monster Hunter Frontier G Beginner’s Package 19,334 New PS3 Capcom
New 12. Taiko Drum Master: Wii U Version 19,265 New WiiU Nintendo
New 13. New Atelier Rorona: Origin Story of The Alchemist of Arland 17,536 New PSV Gust
New 14. New Atelier Rorona: Origin Story of The Alchemist of Arland 14,060 New PS3 Gust
09. 15. Grand Theft Auto V 13,548 593,370 PS3 Take 2
06. 16. Daigasso! Band Bros. P 12,635 52,831 3DS Nintendo
12. 17. PowerPros Baseball 2013 9,485 190,659 PS3 Konami
10. 18. Battlefield 4 9,134 150,124 PS3 Electronic Arts
11. 19. Pro Evolution Soccer 2014 7,624 24,600 PSP Konami
17. 20. Sentouchuu: Survival Battle with the Legendary Ninjas 7,046 102,350 3DS Namco Bandai

 

Sales data acquired from 4Gamer, Media Create and Geimin.net.



  • Atwa

    Should probably be noted that the last 2 Mario games that are the lowest are also the only ones that are avaiable digitally. Not saying that would change anything drastically but its still something to note, the games are sure to sell a bit digitally as well.

  • Minos

    Mario 3D is not a killer App.

    Mario 2D, a well done Mario 2D is THE killer app.

    Unfortunatelly, Nintendo hates Mario 2D or something.

    • XYZ_JolteonZ980

      I think regardless of ones definition of it as a killer app or not, a Mario game ought to have, even at the very least boosted Wii U sales for the week by more than a mere 5000 (didnt Pikmin 3 get more WIi U units to see the week it release).

      • Laer_HeiSeiRyuu

        Galaxy 1 and 2 only boosted hardware by 5000

        • http://www.siliconera.com/ Ishaan

          Galaxy 1 and 2 didn’t have the fate of the console resting on them. Wii U has nothing else for the foreseeable future.

          • Laer_HeiSeiRyuu

            They’re releasing third party software after Mario tailored at families in Japan.
            Then more family stuff in January, then Donkey Kong, then Mario Kart, then they change their focus onto different types with Bayo, X, Smash Bros

          • XYZ_JolteonZ980

            I dont think donkey kong will really get hardware to move, neither will Bayonetta. X is still unddated, Smash Bros is still undated, and Mario Kart is rather far away, Wii U will still be selling distressingly low levels for the foreseeable future now…

          • Laer_HeiSeiRyuu

            Its all early 2014 stuff.

          • http://www.siliconera.com/ Ishaan

            Well, given that two Mario games have failed to have any sort of significant affect on Wii U sales, I doubt Donkey Kong is going to make a difference. Mario Kart has a chance, but it’s months away, and by then, Wii U will be competing with more consoles.

            X is undated. It’s not “early” 2014 at all. Bayonetta 2 is undated as well, and isn’t going to move hardware anyway. And finally, Smash is undated, too.

          • Guest

            And Smash Bros. 4 Wii U will have to face its biggest competitor on sales… Smash Bros. 4 3DS…

          • http://www.siliconera.com/ Ishaan

            Yep. 100% true. Smash 3DS is absolutely going to take sales away from the Wii U version. There is zero doubt about that.

          • Laer_HeiSeiRyuu

            In Japan yes.
            Everywhere else? Everyone looking to avoid excuses to buy a WiiU.

            But If I gave you 3D Land and 3D World you’d rather play 3D world wouldnt you?

          • kylehyde

            I have a deja vu with that article written by Emily Rogers

          • Laer_HeiSeiRyuu

            In the long run it’ll help out if NIntendo keeps pushing the WiiU hard. Why you ask? Miiverse + Nintendo series fan service = more games bought. So the WiiU and 3DS can feed off their audience instead of cannibalizing each other

          • Samsara09

            if the situation wasn’t bad,the WIIU is also competting with it’s big brother,the 3ds.Great nintendo.

          • Laer_HeiSeiRyuu

            Im telling you its all going to be spread out and early year stuff

        • XYZ_JolteonZ980

          I dont think it makes sense to use those as the Wii was selling tons without Naruto and wasnt it supply constrained consistently even. I dont think Galaxy was positioned as a solution to “raise” hardware.

    • Laer_HeiSeiRyuu

      The only 3D game Japan really likes is 3D Land

    • Heisst

      But NSMB was done with almost zero effort and was extremely lackluster quality-wise yet it’s one of the best selling games of all time. Quality doesn’t matter to the public, only names.

      Hate 2D Mario? Dude they made 2 of them in the same year, it’s their money cow.

      • British_Otaku

        They only make one per system, though I will agree that NSMB2 was really lackluster and they should had spaced them out.

      • Minos

        “done with almost zero effort and was extremely lackluster”

        You said it.

        Nintendo does no put effort while making 2D Mario, yet look at the production values of this 3D game.

        And yet they sell better, just imagine how good a well done 2D Mario with high production values would sell.

        • Laer_HeiSeiRyuu

          *Points at New Super Luigi U*

  • Guest

    Pretty sad those sales :(
    As for the Wii U, there could be an improvement with a lot of effort from Nintendo, so let’s see what happens this holiday season; but these numbers are kind of discouraging.

    Regardless of what happens with that, as a Wii U owner I just hope Nintendo continues to support the console through its normal life-span.

  • TheExile285

    Man, sales for everything this week, except maybe OP Red, are meh.

    I wish GE2 hadn’t dropped so much. Interesting how many Namco games are in the top 20 though.

    I wonder if next week will be better or worse.

    • http://www.siliconera.com/ Ishaan

      Yeah, Namco’s making a killing on 3DS with games that range from low-budget to high-budget. One Piece is clearly at the higher end of the spectrum, but a lot of Namco’s other stuff is of varying production values. They’re probably very happy with the flexibility it affords them.

      • Laer_HeiSeiRyuu

        Everything did rather poorly this week

        • http://www.siliconera.com/ Ishaan

          I actually meant to say Namco’s doing well on 3DS. One Piece sales aren’t amazing, but considering the number of One Piece games they’ve been releasing of late, they aren’t bad either. OP Red is going to sell over a long period, too.

        • British_Otaku

          In addition to what Ishaan said, Namco have other games lined with safe budgets and big dedicated fanbases. Toriko and Kamen Rider are just two of them.

  • Manny Being Manny

    Glad to see Aikatsu doing work. Thats one of the best anime currently airing

    • British_Otaku

      The show is actually good? What would you recommend about it if I may ask… >_> If it sounds interesting it goes in the backlog which has enough series as it is…

      • https://twitter.com/RaiohV Raioh

        Very over the top idol training plot with a bunch of characters ranging from simply cute to ridiculously crazy. Nice art and animation, actually pretty decent CG scenes(second season).
        And obviously good music.
        Everything about it is recommendable ww

        • British_Otaku

          Near the front of the backlog it is. I guess we can assume that the quality of the show is feeding into the interest of fans for the games. I had played the demos before, but never was that impressed. Perhaps I’ll give the demos another shake after watching the show for a few episodes.

          • https://twitter.com/RaiohV Raioh

            I don’t know how the games are honestly, the show is a lot more hyperactive than it first gives you the impression tho, really amazing~

      • http://twitter.com/puchixseda puchinri

        It’s quite good if you ask me (which I know you didn’t, so sorry to intrude lol).

        Personally, the writing isn’t anything special per se, but it’s consistently good/solid and pretty fun. It has a great, diverse cast of characters (cool female leads and some fun male characters) that doesn’t just focus on or praise its lead character only. The animation is pretty nice too and character designs are simple and charming. The music is pretty great too (background and theme songs).

        It’s a show that does a great job of speaking to its audience (little girls) rather than talking down to them, and I think that’s a strong part of why it’s such a good, fun show.

    • http://twitter.com/puchixseda puchinri

      Same~. I’m loving the show. I wish we would get the anime already so we could have a possibility of seeing the games.

  • http://www.siliconera.com/ Ishaan

    The most unfortunate thing about these Wii U sales is that Monolith Soft’s new game isn’t going to sell as much as it probably deserves to.

    • Laer_HeiSeiRyuu

      Nintendo needs to get people confident in the platform and establish momentum. Get some third parties in Japan. particularly everyone not named Square Enix.

      • http://www.siliconera.com/ Ishaan

        Not going to happen at this point. It’s well past that stage.

        • Laer_HeiSeiRyuu

          Its what they should have been doing. They’ve got several game announcements to make.

          • XYZ_JolteonZ980

            These game announcements needed to be happening earlier in the year and even last year…game announcements next year is relatively late at this point in time. What needs to happen is software on store shelves now…

          • Laer_HeiSeiRyuu

            They specifically said they held back because they dont want their competitors copying them. Not to mention we didnt even know about Kirby till a month a go and its coming out in January.

          • http://www.siliconera.com/ Ishaan

            That’s different, though. 3DS is at a point where they’ve been working on these games for a couple of years now and have them lined up in a steady stream. Wii U is harder because they’re finally going HD and those games take much longer to develop.

          • Laer_HeiSeiRyuu

            ,You cant possibly be one of those people who think all retro did was work on Donkey Kong right? :p?

            They were working on the WiiU before they got sidetracked into saving the 3DS Ishaan

          • http://www.siliconera.com/ Ishaan

            They never got “sidetracked” into saving the 3DS. A small handful of people worked on a few tracks for Mario Kart. That was the extent of their involvement with 3DS. The rest of Retro was working on Donkey Kong. You really should read up on this stuff if you’re going to argue the state of Nintendo’s development teams.

          • Laer_HeiSeiRyuu

            I meant Nintendo in general. (Which again were working on WiiU games before being pulled off to 3DS development which resulted in the WiiU not having enough people to finish the HD games in time)Retro’s just doing whatever. Working out internal kinks

      • JoJo_649

        It’s actually in the same situation as the Vita, both have a handful of awesome games, but get no support from third parties, hopefully Smash Bros, Mario Kart, Freedom Wars and Gravity Rush 2 prove to be the saving graces of those consoles.

        • Laer_HeiSeiRyuu

          Vita has no clear first party support push.
          Sony’s playing the waiting game with it.

      • Dominic Hunter

        Easier said than done, man. 3rd parties don’t want to take a chance with an unpopular system (relative to competitors), and as a result, consumers don’t want the console either.

        You have to come out of the gate with that momentum BECAUSE building it up after the fact is incredibly difficult. Example: PS Vita in the west.

    • InfectedAI

      Was thinking the same thing. It’s about one of the only games that has me interested in the Wii U. Monster Hunter 3 also has me interested because of the online play, but I might as well wait for 4 to come out on the 3DS. Also Shin Megami Tensei X Fire Emblem.

      2 or 3 games aren’t going to sell me a console, especially due to Nintendo’s lack of an account system and the way they treat their customers like children.

      I can only hope whatever game they make for the 3DS in the future is great.

      • Laer_HeiSeiRyuu

        Im sorry what?

      • http://www.siliconera.com/ Ishaan

        I’ll eventually pick a Wii U up for X, TW101, Bayo 2 and SMT X Fire Emblem, but yeah… outside of that, it looks like slim pickings right now, if you aren’t into Mario.

        I mean, I own multiple systems so I personally have no qualms about buying a Wii U for 4-5 great games, but it breaks my heart that X will miss out on sales because of the general apathy towards the console.

        • Laer_HeiSeiRyuu

          I’ve never been into platformers or Mario and I still have a WiiU with 20 games.
          And no I dont have lego city either.
          And I didnt buy crappy shoddy ports either.

          • http://www.siliconera.com/ Ishaan

            Well, that’s what some Vita owners say, too. “I own two dozen games for Vita! What do you mean there’s no games?!”

            But obviously, the market at large doesn’t feel the same way. Same thing here.

          • Laer_HeiSeiRyuu

            Im not asking the market. Im asking you.
            Most Vita owners do own ports, PS1 games and the 10 or so exclusives that are gamer focused. Vita has other problems than just games and lacks momentum., Same with the wiiu

          • idrawrobots

            Laer, what are you playing on the Wii U. I have 15 games BTW.

        • LightZero

          The PS3 started out slow likewise for the 3DS. I honestly would write the Wii U out yet. Personally I think the Wii U has the potential to have a bright future. It just depends on Nintendo. Not to mention Japan is predominately prefer handhelds (or rather the 3DS) and smart phones. The 3DS practically owns Japan.

          • http://www.siliconera.com/ Ishaan

            The difference is that, in the case of PS3, Japanese publishers were willing to bleed money for three years before they finally managed to begin turning a profit on their PS3 development pipeline.

            PS3 was very, very lucky. It was a mistake that was made at a time when publishers were far more tolerant, and when Square Enix and Konami were both squarely in the PlayStation camp, which paved the way for future third-party support.

            If the PS3 were to be released today, the outcome would be very different. Both Wii U and Vita are examples of this.

          • Laer_HeiSeiRyuu

            Except the WiiU isnt hard to code for nor is it as foreign. And they’re going to bleed money continuously to what end? The Raison D’etre of separate interests?

          • http://www.siliconera.com/ Ishaan

            Except the WiiU isnt hard to code for nor is it as foreign. And they’re going to bleed money continuously to what end? The Raison D’etre of separate interests?

            It isn’t hard to code for, but it uses a completely different architecture from the other three platforms this generation–PC, XB1 and PS4. When you already have three platforms to put your game on, going out of your way to code for a fourth, completely different platform seems pointless.

          • Laer_HeiSeiRyuu

            You mean 3 extremely similar platforms and the black sheep?

            Ishaan, you know devs do a lot of their work coding in middleware, they simply need to put the X86 code and recompile it. That isnt really difficult.

            Dev’s managed doing two widely different ones last gen, I think they can deal.
            Its about money man.

          • http://www.siliconera.com/ Ishaan

            Dev’s managed doing two widely different ones last gen, I think they can deal. Its about money man.

            Of course it’s about money. What else did you think I was saying? It costs time and resources to do what you’re talking about. It isn’t as though you press a button and a Wii U version magically comes out. Art has be redone, textures have to be increased or lowered in resolution accordingly. Optimization and bug-checking.

            Last gen was an absolute nightmare for devs. Why would they want to go through that all over again?

          • Laer_HeiSeiRyuu

            Because one the WiiU is no where near the headache the last gen systems were and its extremely cheap to port to.

            And to be honest. You can just push a button and shit a WiiU version out of things. This time you just have to put it through a compiler.
            The result? Darksiders II and Warriors Orochi Hyper.
            Darksiders 2 was done in a matter of weeks, orochi is a straight code dump.

            Things would run better on the thing if they took advantage of the systems architecture nature. Its CPU’s clock and read rate are different, its fitted in design directly for the GPGPU so it can communicate quickly. Has to fill the data rate quickly, otherwise the GPU chugs and you lose performance. Then you have the mandatory video sync enabled and the other pipeline scheduling you can do as well as other hands on approach to tripling the performance and whatnot

    • Hound

      Probably the most unfortunate thing about these sales is that many of its long-awaited games are coming out post-holiday. It’s great for well-established consoles, but it’s unfortunate when the console its-self needs to see more sales.

    • https://www.facebook.com/OperationHotblood?ref=hl HeroOfGames16

      They better localize the game to Europe! Mfw I will never ride a sword-wielding giant robot across the skies :’( http://www.youtube.com/watch?v=APWTJMyM4qg

      • http://www.siliconera.com/ Ishaan

        It’s already confirmed for release in the US/EU. You won’t have to worry on that account.

        • https://www.facebook.com/OperationHotblood?ref=hl HeroOfGames16

          It wouldn’t surprise me that Nintendo would go “Welp! We have ceased development! Or it won’t go beyond Japan!” when the Wii U is truly suffering.
          In the beginning, they announced Monado: Beginning of the World as a worldwide release game at E3, but it would’ve never reached the western territories if it weren’t for Nintendo of Europe and Operation Rainfall.
          I’ll hope they stick to their word because I don’t want to miss out on what could be the game of my dreams.

  • Fox

    …It baffles me that garbage like NSMBU can boast better week 1 sales than a genuinely great game like 3DW. That’s just shameful.

    But not entirely unexpected. It seems silly to expect hardware sales to turn around because of one game, inside of one week. There’s not a market on the planet that functions like that.

    Out side of, you know, narcotics.

    • Heisst

      All 4 NSMB games are garbage done by a studio whose only previous work was Big Brain Academy, yet the first two games sold more than any other non-bundled game barring MKWii.

      • Laer_HeiSeiRyuu

        ….. Uh no..
        Nintendo’s junior team is working on the DS line of NSMB and its Nintendo’s other team taht does the console version

      • idrawrobots

        I like NSMB, just not as much as much as Galaxies.

        • Laer_HeiSeiRyuu

          New Super Mario Galaxy 2D

  • http://twitter.com/puchixseda puchinri

    Woohoo! Go Aikatsu~! I didn’t think the game would do quite that well, but I’m glad to see it (and it’s understandable that it did so well regardless). I hope the games keep continuing and growing.

    It is a shame for the Wii U though. However, I thought Japan prefers the 2D Mario games, right? So could that also play a role? Either way, I hope things pick up for the console, and that future titles will sell better.

    • Laer_HeiSeiRyuu

      Mario 3D Land did better than the 2D games in Japan

    • Hound

      I think we can all agree that Aikatsu! deserves celebration today.

      • http://twitter.com/puchixseda puchinri

        Yep! I’m really excited for it. ♥
        I hope this means even more great things for the series.

  • Samsara09

    shoot.No good.Nintendo,why don’t you stop with the main console thing and focus ONLY on the handhelds,for now?This is starting to look like a losing war.The 3ds is fervent,after all.It could even match a main console in game quality and diversity.Impressive.Sometimes,it is better to do a step back to do two foward later…then do nothing or do inefective ideas and let the situation deteriorate further.
    Still,I am afraid.The cat stuff most likely “scared” the fans…well,maybe Zelda WIIU can pull some miracle of it’s hat.Well,the 3ds zelda was quite impressive,after all.

    • Laer_HeiSeiRyuu

      No they need to invest all their spirit and energy into their home console, not back off, Yuuuki Darou, where is your sense of courage and fighting strength?!

      • Samsara09

        well,I want to believe in the WIIU,but the odds are overbearing,and worse,nintendo is practically alone in this mess.That is bad.
        Also,dear moderators I know I pissed you off,but modding my comment won’t change the WIIU’s fate.Also,could you please finish up your butchery with my comment down there?I want to see the face of my “kid” comment,with it preferentially intact.

    • ZEROthefirst

      Here’s some news for you
      1. The Wii U’s sales will pick up when some of the major 1st party titles like SSB4 and MK8 come out next year. They won’t sell as well as they should because of how poorly Nintendo started off with the Wii U.
      and
      2. If Nintendo just drops support for the Wii U and decide to go after something else it’s going to put them in the same boat as Sega with their mess in the console race. They were dropping support for systems so often and making new ones within a year and you know what happened? They lost support for developers because why make games for this console when they’ll probably release another one in a year, Then consumers would lose support because keep spending money but don’t get any life out of it.

  • kylehyde

    Ouch week for Wii U, Ouch week for LR and Ouch week for vita TV. Seriously this week was hard for the japanese game industry.

    • Samsara09

      Well,LR was the sequel of a sequel to a-I don’t know why,for I love it-”polemic” entry in the series,so I think this was what Square was expecting.Well,as for nintendo and sony,maybe they were expecting more.

  • Miss_Madness

    So let’s look at the number hear so I can understand the situation of Wii U and the Vita.

    PlayStation Vita sales: Total sales: 2,071,679
    Wii U sales: Total sales: 1,190,956

    PSV came out in December 17, 2011
    Wii U came out December 8, 2012

    It took sony two years to sell around 2mil units.
    it took Nintendo to sell one year to sell 1mil units.

    So are they both just doomed to failed because of sales or is it something else that I need to know?

    (Edit before anyone makes assumptions, I’m am literally asking about it because I find the parallels interesting. It isn’t about one or the other being better or worse.)

    • Samsara09

      Well,I want to believe you are right,but you are being rather “dishonest”(not being much faithful to the facts) in comparing the Vita,who suceed the sinking boat of the PSP with the WIU,who suceed the WII,that was a behemoth in sells.It is impressive that the vita managed to do that in 2 years,not shameful.

      • Laer_HeiSeiRyuu

        … PSP did 19 million in there. That’s 6 million away from what the PS2 did. Drastically lower software sales tho. Wii has more software sales than the PS2 with half the instal base

        • Samsara09

          well,guess I too need to check the facts.Thanks for the numbers.Still,quite weird.I always had the “feeling” that even Sony recognized their console somewhat sucked,after all,I only saw them mentioning the proud PS3.
          Well,if what you say is true,I hope,maybe the WIIU will be saved someway.It would be sad if nintendo got wrecked,for I and many others are still grateful to them for introducing us to videogames.Still,I have a bad feeling about this mess.

          • Laer_HeiSeiRyuu

            Sony’s PS3 only has one million seller in japan. That’s the first final fantasy 13
            Its bloody awful.

            Tonigaaku- Nintendo has the tools, they can do it, they just need to prepare for when the opportunity presents itself and seize it.
            That’s their lucky stroke. They need to help Japan, because the way Sony is right now, they arent going to do that, they’ll only produce more Square Enix like companies and that is bad

          • malek86

            The PSP was called a failure because the DS sold drastically more, and because piracy hampered its software sales to abysmal points. But the console itself sold some 80 million units in the world. That’s about as much as the GBA.

            The PSV is being a very poor successor in comparison.

          • Laer_HeiSeiRyuu

            No piracy was the reason people bought the damn PSP’s hardware in the first place .

            Sony’s first party stuff doesnt do to hot on handhelds

    • http://www.siliconera.com/ Ishaan

      Despite the similarities in numbers, I don’t think there are too many other parallels that one can draw between Wii U and Vita. Both are selling poorly for different reasons.

      • idrawrobots

        But both have no games and weird names. I also have both.

        • http://s932.photobucket.com/ usagi_san

          Vita has no games? O…K.

          The word ‘Vita’ is Latin for ‘life’. Only Nintendo can explain why they call it “Wii”.

          • idrawrobots

            Does the Vita have games that appeal to the people on Siliconera, hell yes. Does it have games for the general populous …

          • http://s932.photobucket.com/ usagi_san

            I agree with your reply, but your original statement came across as the system having no titles with no appeal whatsoever.

            If your original statement had mentioned “lack of general appeal to the masses”, I wouldn’t have commented.

          • idrawrobots

            Fair enough, I was joking a little. I like my Vita, and I need to get a bigger memory card.

          • http://s932.photobucket.com/ usagi_san

            Cool. Yeah, jokes are hard tell at times online – negativity I can see from a mile away.

            Same. Love my too, need a bigger memory card also but that price. :’(

        • Laer_HeiSeiRyuu

          One has an image and games problem that can be easily fixed, but it has a load of competition and other internal struggles to face. The other one is a multimedia device no one really needs that plays games and has expensive memory cards

  • Slayven19

    Ok a regular mario game is in no way a killer app like mariokart is. When smash comes out is when the wiiU will pick up steam in japan(and everywhere else for that matter). I knew this game wasn’t going to increase sales but I thought at least the wiiU owners would buy it. Still nintendo needs that mariokart to come out asap.

    • CQ

      I’ve heard this exact same excuse when Pikmin 3, TW101 and WW HD failed to move hardware.

  • PreyMantis

    The Wii U’s sales are definitely something to worry about. However, I have this feeling that Nintendo will be releasing some crazy games for the system next year. What Nintendo needs to get more is exclusive third-party games that will attract consumers.

  • wat_wat

    A damn shame. The game is fantastic. It deserves so much more than this.

    EDIT: I’m not privy at all on 3D Mario home console performance, so that chart comes as a surprise to me. Seems they don’t sell nearly as well as their 2D counterparts in Japan. Galaxy’s opening is a total eye opener. With this in mind, 3D World’s numbers make much more sense; Wii-U isn’t anywhere near the Wii’s heights after all. Still sucks though because it’s a great game. Hope the NA numbers are better.

  • ZEROthefirst

    While I know that SSB4 and MK8 are going to help boost the Wii U’s sales, it’s like Ishaan said in a post below they’re not going to sell as well as they should because of how poorly the Wii U is doing. In all honesty the Wii U has some good games, but Nintendo made the mistake of releasing an expensive underpowered machine compared to the PS4/X1 and not giving it any real treatment for about 3/4 of a year.

    Nintendo should have made it a priority to push a major 1st party IP close to the Wii U’s launch, not 2 years off or making HD ports. Sure there’s Pikmin 3 but Pikmin isn’t as big and loved as Mario, Zelda, etc. I hope Nintendo really pulls it together within the next year because of some of the great games coming out like SSB4, MK8, Monolith’s X, Bayonetta 2, etc. Sad thing is I know they’ll do fine once games like these come out, but they’ll probably be in a far 3rd this console gen.

  • SirRichard

    I wonder what it is about the 3D Mario games that apparently put a lot of Japanese players off. I mean, look at those sales numbers for the last bunch of games; the Galaxy games were fantastic, some of the best the Wii (and arguably the generation as a whole) had to offer, but they have a third or a quarter of the New Super games’ sales. The Wii was in the exact opposite of the Wii U’s situation at the time, too.

    Even NSMB2, where the series began to drag and stagnate to a lot of people, opened with higher sales than the Galaxy games. It’s really strange, to me.

    • Samsara09

      I don’t think there is much logic to it.it is quite curious though.Maybe they bought it because they were being nostalgic?Still,I don’t think nintendo has the luxury to wait and see how the events play out.Maybe this situation is just being inflated out of proportion,and will rest soon,maybe it won’t.

    • idrawrobots

      You and me both. The Galaxy games are some of the best gams ever made, and yet look at the sales. 3D world is selling well, and at least in USA I am sure will continue to do well throughout the rest of the year. Just not as good as it should be doing.

    • malek86

      I remember an old Iwata interview where he said that japanese testers got motion sickness more easily, or something like that. Might explain it.

      • SirRichard

        Can it really be something as, well, silly as that? These games are hardly F-Zero, there has to be more to it than that.

  • Spirit Macardi

    I’m interested in seeing what the sales will look like in the West. Having played through it myself, Super Mario 3D World is a downright fantastic game with a lot of content to offer.

    Also don’t forget that Christmas is right around the corner, which is when one of Mario’s biggest support bases (kids) will get the game. So while first week sales may not be fantastic, I can see it making a massive jump once the holidays draw closer.

    • Kaetsu

      Reviews have been absolutely stellar according to western review sites. I can’t wait to get my copy for Christmas!

  • Laer_HeiSeiRyuu

    The WiiU is one of the worst screw ups of brand management I[ve seen in years. All these people calling for Iwata’s heads are no Nintendo fans. No we need to rectify this man, we need to have him deal with HIS mistakes.Put him to work and have him take responsibility. Which is what he is fully willing to do mind you. Listen fools, you dont just ship out when you cause a major fuck up. You get in there with more energy and you FIX that damn shit. Their screw up with the 3DS and the unfortunate events surrounding the console’s pre-launch and the initial marketing being so diametrically opposed to its system selling software lineup. Its like they think they have to market to families on TV without the core when they’re launching a system that appeals to a different group of people. ( Which had 7 game cancelled for it by the way. 4 are listed on Wikipedia, the other 3/4 are from THQ and lucas Arts)

    Nobody knows what it is and people are looking for EVERY reason in the book to put off buying one. Completely judging the book by its cover. The system is really REALLY damn good. Not to mention incredibly convenient. Its a games console, an unadulterated games console.

    Everyone has a preconceived notion of the console that is wrong in one way or another, its Nintendo’s job to address this and do so with post haste. With Immediacy, so Nintendo fans, don’t be depressed, its Nintendo’s duty. If they’re worth a damn they’ll do just that. So you just watch. Just make sure you buy the games you want to play. Communicate effectively and stop bitching about one thing or another. Get out your comfort games and play more games, try some new things. There is some on the WiiU right now.

    How am I supposed to sell you mine if you’re not even willing to try them ey?

    Here’s Wikipedia, have at it http://en.wikipedia.org/wiki/List_of_Wii_U_games

    Things will get worse before they get better. And the worse is here. Next year… we shall see.

    AND IM OUUUUTTTTTTT. DEUCES.

    I think Nascar is like the only other pace where I’ve seen some crazy shit like this.

  • Dominic Hunter

    So… What’s the deal with the FF13 series? I figured it was super-popular in Japan, which appears to be the case here, but the west doesn’t seem to care for it nearly as much as SqEnix would like. So are they continuing (and altering) the series in a quest to attain western acclaim, or is the Japanese audience #1 when it comes to Lightning’s adventures?

    Can anyone share some insight? I’ve considered both sides, and I seriously don’t know which is right anymore.

    • SerendipityX

      FFXIII-2 was the No 2. top ten best-selling game in the USA Feb 2012. http://www.siliconera.com/2012/03/08/final-fantasy-xiii-2-was-one-of-februarys-best-sellers-in-north-america/

      I expect Lightning Returns to marginally better in the West but not by much.

      • Dominic Hunter

        I had my eyebrows raised, but looking at your link, it managed to beat out… a UFC game. Do you have stats from a more eventful month maybe?

    • JonathanisPrimus

      I’ve seen a lot of people on forums state that XIII is popular in Japan, but I’ve yet to see any actual proof. XIII is one of the worst selling mainline Final Fantasy games in Japan, and if the audience really enjoyed it you wouldn’t have these huge declines between entries.

      • Laer_HeiSeiRyuu

        It’s square re-using assets trying to make back the money they lost on the PS3

  • Jirin

    I think some part of it is that the sort of games who prefer harder, more complex games have long jumped ship on Nintendo. A majority of the gamers who are still on board with Nintendo are younger or more distractible players who don’t want to have to search the whole level looking for a well hidden star, or practice a jump over and over until you master it. They want something simple requiring as little mental effort as possible. And any part of the game that does require mental effort, they want a free hint at the touch of a button.

    The NES generation expected to have to raise their skill level to beat a game, the current generation of gamers expect to coast through in a weekend regardless of skill level. And all the old NES gamers like us who like games more like Mario 64 or Mario Galaxy mostly went to Sony and Microsoft.

    • Laer_HeiSeiRyuu

      Sorry but NIntendo’s games are way harder than those “more complex” games you refer to.
      Sometimes even deliberately unforgiving. Which is bad game design but the masochists arent complaining.

  • Shane Guidaboni

    Who cares. Give the game so damn time to breathe. Sales might go up during the Christmas season when it’s expected to sell more.

  • James Enk

    i wasn’t expecting crazy WiiU sales after 3D World but i was expecting more than this, having said that there is only one road for Nintendo, more and more quality core games

  • Juan Manuel M. Suárez

    Pretty hard for a game to sell a lot with just one day of recorded sales. The next week will tell if SMW3D flopped or not. But I guess most sites like to capitalize on the gloom that comes with the Wii U and PSV~.

    • malek86

      Didn’t the game launch on Thursday? That’s four days of sales, like almost every release in Japan (bar some like Pokemon or MH).

      • Solomon_Kano

        Yep. Came out on Thursday.

    • Arcana Wiz

      like malek86 said, it had four days like every release that is reported in the site….

  • malek86

    By the way, I think MH sales are being cannibalized by Pokemon more than I imagined. I was thinking sales would start shooting up again once the holiday season arrived, by it seems Pokemon has stolen most of its thunder. I wonder if MHP3 lifetime numbers are still reachable, or if a G version will come out before that and cut its legs short.

    • http://www.siliconera.com/ Ishaan

      Holiday season isn’t here yet, though. Give it a couple more weeks. And I don’t think it’s just Pokémon, but the amount of hunting games and 3DS games being released in general. There’s a lot of competition right now.

  • ShawnOtakuSomething

    Its going to sell on Friday and next Monday

  • https://www.facebook.com/OperationHotblood?ref=hl HeroOfGames16

    Just one more year and the Wii U shall shine brighter than a star.
    http://www.youtube.com/watch?v=APWTJMyM4qg

  • Tonton Ramos

    So the only way to save lift the WiiU sales is Super Smash Bros 4. :(

  • mockturtle

    You know those ridiculous stock photos Kotaku captions with “Business!” for their “Week in Business” articles? That’s this thread in a nutshell.

  • Chris Evan Jonance Ingeniero

    I see Siliconera is censoring something

  • Rayshawn Davis

    Once Super Smash Bros comes around, Wii-U’s will be sold like hot cakes! I wouldn’t really worry about the Wii’s future too badly.

  • d19xx

    Mario has long hairy legs…

  • Chaheezor

    Damn…that kind of atrocious…
    Shame really. I bought a WiiU last christmas and I generally love it. Definitely not worth all the flack it’s getting at the moment.
    Nintendo need to sort out their part supply deals and find a way to make it cheaper. Even I still think it’s too expensive, at least for what it’s offering. Especially as the newer consoles are out with price tags that aren’t that much higher and more to offer.

    Edit: Just saw this – http://www.eurogamer.net/articles/2013-11-21-nintendos-299-wii-u-bundle-includes-super-mario-3d-world – Wii U may actually start selling in the UK

    • Armane

      It’s a pretty good bundle, but £300 is still too steep for most, regardless of what it comes with.

  • http://www.isfuturebright.com/ Silvio Carréra

    Oh boy. Did not see that one coming. I wasn’t really excited about this new mario game but it did look very promising.

  • Kevin Schwarz

    The fact is: this game isn’t going to sell Wii-u systems any time soon. For all I know many of those games in the chart also had a 3-4 day “week” period, so why the butthurt guys? It’s reality.

  • leingod

    Game’s pretty cool. Sales should pick up by christmas, I believe. Still, games like Smash Bros should be stronger in overall sales methinks.

  • Göran Isacson

    Holy hell these sales. I wonder- did FFX2 go through an equal drop in sales in comparison to FFX, as FFXIII-2 did to FFXIII? Or is this drop really historically bad?

    And as for SM3DW, man… Sadface. That game looks sooo cool but Japan doesn’t seem to care… one hopes that the West will look upon it with kinder eyes.

  • dingo

    This says the period is November 18-24. Wasn’t SM3DW released on the 22nd of November? If so, this is not one week of sales – it was 3 days.

  • http://www.siliconera.com/ Ishaan

    All new games when they’re released in Japan have four days counted in their first week. (Thu – Sun) This is hardly any different.

    And the “considering the install base” argument is pointless here. The point of the game is to increase the console’s install base and subsequently sell well. Right now, it isn’t doing that.

  • Makar85

    Thank you! I don’t understand what kind of sick pleasure people find in bashing Nintendo… In which world is 3 days considered a week?

  • ragingmerifes

    1) Digital sales on Wii U at Japan probably won’t help reaching a much higher number. Even if it somehow sold more digitals than physical, it would still be one of the least popular 3D Marios in existence. Also, compare first week sales for the other games and see if all of them were counted by exact 7 days;
    2)For a debut Mario game, exclusive to a console that has been out for more than a year, yes it kinda is, since Mario is in fact a system seller, and the name Mario obviously helped the console a bit. Not to mention how basically 10% of the system’s userbase.

    And the Wii U is the ONLY console that is new enough to get interest. It’s a next-gen new console competing against a dead american console and the PS3, which pretty much everyone already has (and has been released much earlier, and PS4 is coming already), so being the best selling console when it has no competitor means absolutely nothing in this case.

    And the blog needs to give opinions. If they can’t point at how the sales are bad for everyone and give a good insight of Nintendo’s situation, well, no one can.

    And people can always find a good datasheet on NeoGAF if they just want information without opinions or open discussion.

    Just my two cents.

  • Dsvkb

    Thank you. Between articles like this and Neogaf right now, I’d swear the gaming industry is clamoring to kill the Wii U right now. A game like this while it sadly didn’t sell a million copies like all the doomsayers expected will sell over time.

  • Suicunesol

    I can’t believe you’re getting so many likes for this! :O

    It doesn’t matter that Wii U is the number one selling home console at this point in time! Wii U is only number one right now because every other home console (read: only PS3, NOT Xbox) has already its ceiling! Wii U is only the number 1 home console because EVERY home console is selling poorly right now.

    No matter how you twist it, 21,000 units is 21,000 units! That’s poor no matter what you compare it too!

    And it’s an HD console too! HD games are EXPENSIVE to develop. An HD video game market can’t survive at all on those kinds of numbers!!

    This should not be treated like some kind of race! Wii U may be ahead, but if nobody is able to reach the finish line, it doesn’t matter! Everybody loses!

  • http://www.siliconera.com/ Ishaan

    Yes, and nearly every other game on the market is sold digitally at this point, too. We don’t take those into account either. Comparitively, it’s still selling poorly.

    And I wouldn’t call this an increase in install base. A killer app is meant to have a much more significant impact on a system’s sales and long-term health.

  • Guest

    Yes, but it was a minimal increase with two great titles: Taiko no Tatsujin and Mario 3D World.

  • http://www.siliconera.com/ Ishaan

    …it hasn’t? We all must have imagined the impact of Super Mario 3D Land, NSMB and NSMB Wii.

  • http://www.siliconera.com/ Ishaan

    Then you clearly have no idea what you’re talking about.

  • Laer_HeiSeiRyuu

    No its not.

  • ZEROthefirst

    Those are the sales numbers for the Wii U in Japan above. It’s selling less than the Vita now, so no those aren’t good numbers.

  • Laer_HeiSeiRyuu

    WiiU needs Mario Kart

  • Destiny13777

    I have to agree, Japan usually favors 2D Mario games like NSMB where as it’s usually the opposite over here in the U.S., with the 3D games being more popular.

  • Ercoman

    How is that a “miracle”? It’s the only new console that has been released there since 2006. Of course its selling more than something that’s 7 years old.

  • Laer_HeiSeiRyuu

    One needs to revitalize the market and its not happening.

  • malek86

    “3D World has sold wonderfully taking into account its install base”

    When even NSMBU’s opening week was 60% higher despite having a much smaller userbase, you have to wonder if this reason holds.

  • Samsara09

    the moblie thing is quite curious.For instance,final fantasy IV the after years is being remade(yet again) to the IoS.I though they would do it for the 3ds,since IV is on the DS.They didn’t and there is still no word if they will.This is weird…and I don’t think this situation will be the last.Gaming as we know it is starting to change…and I don’t think I am liking it,even if it is inevitable.Hope our consoles survive this mess.they still have some potential.

  • ZEROthefirst

    How is it the #1 console sold? It’s numbers are still behind the PS3, and even the 360 which is at a whopping 1.6 million units in 8 years lol. The PS4 and X1 aren’t out yet either, but I doubt the X1 will sell many units in Japan when looking at sales figures for the original and 360 in Japan.

    If when the X1 comes out in Japan and it by some chance sells more units than the Wii U I’d actually be scared.

  • malek86

    Mmh, maybe, but 3D Land did pretty well for itself, opening only slightly lower than NSMB2 with a smaller userbase.

    Of course, NSMB2 wasn’t as well received as SM3DL. But then, I could say that SM3DW was also received much better than NSMBU. As a matter of fact, considering all the raving commetns about the game, I was expecting a warmer reception. Not too much, but at least 150k was possible imho.

  • Laer_HeiSeiRyuu

    Dude. No.

  • KoRLumen

    I love the Wii U just as much as the next guy, but even I have to acknowledge it’s doing pretty darn badly. To know that some fans have even resorted to self-delusion is almost as mortifying.

  • LightZero

    Well it’s the best selling console in the past few weeks not that it’s saying much. I doubt the PS4 will do much better. The X1 is DOA. The Japanese just prefer the 3DS and smart phones.

  • KoRLumen

    That’s the thing, though, it doesn’t say anything at all. And yes, I agree that both the PS4 and X1 won’t fare much better in the near future, but this doesn’t reflect any growth in the Wii U either. If anything, I expect all three consoles to just plateau while 3DS (and probably Vita) continue to rise to higher skies.

  • John Diamond

    GCN before Sunshine: 8.242
    GCN Sunshine Launch: 31.750

    Wii before Galaxy: 34.766
    Wii Galaxy Launch: 40.836

    Wii before Galaxy 2: 17.870
    Wii Galaxy 2 Launch: 21.304

    Wii U before 3D World: 14.006
    Wii U 3D World Launch: 20.177

  • http://www.siliconera.com/ Ishaan

    Not relevant figures in the slightest in this case. Those are all pure 3D Mario games. SM3D World was supposed to be a blend of 2D and 3D, thus leading to increased sales and more Wii U consoles sold. This is not happening yet.

  • DanielGearSolid

    The Wii U isnt doing well, thats a fact… What do u want them to lie and make u feel better?

  • Makar85

    Luckily i don’t need video game news to “make me feel better” , unfortunately i don’t own any nintendo stock… at the same time tho i don’t understand why people are so ready to bash nintendo. I read some articles about malfunctioning PS4 and XBOX ONEs, i didn’t go there to comment and say that sony and microsoft should fail or get out of the business. I think that the more competition the better. The press too likes to talk about nintendo’s “doomed” future, why isn’t even mentioned that the total sales in Japan where uncharacteristically low, all the gaming media is saying that 100k SM3DW physical units sold in the first week is super bad and is the worst ever and all, right? There are like 1 million Wii U owners in Japan. That’s 10% of the install base on the first week (and we are not counting the eShop numbers). That is quite good in my book. both Mario 3D World and Lighting Returns were the top 2 selling games this week. It’s not an indication of how bad those particular games are selling but rather how bad games in general are selling in Japan at the moment. This article should be focused on how poor the Japanese market is rather than unnecessarily putting bad press on both Square Enix and Nintendo

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