This Week In Sales: Persona 4 Arena Ultimax And Toukiden Extreme

By Ishaan . September 3, 2014 . 11:59am

Period: The week of August 25th – August 31st (2014)

Top-seller: Persona 4 Arena Ultimax (PS3) – 89,486

Nintendo 3DS sales: 6,914 | Total sales: 9,582,949

Nintendo 3DS XL sales: 30,111 | Total sales: 6,506,337

PlayStation Vita sales: 19,578 | Total sales: 3,077,326

Vita TV sales: 1,156 | 135726

Wii U sales: 8,584 | Total sales: 1,907,480

PlayStation 4 sales: 6,502 | 678,185

<< Last week’s software sales chart

<< How to read and understand sales


Last week saw a fair number of new releases in Japan, although once again, most of them failed to sell significant numbers in their first week. Claiming the #1 was Persona 4 Arena Ultimax, with 89,468 copies sold on PlayStation 3. This is a follow-up to Persona 4 Arena with additional characters and features.


Following it at #2 was Toukiden Extreme, an updated version of Toukiden. This game sold 79,384 copies on Vita and the PSP version charted further down at the #9 spot, selling another 11,026 copies.


Also released last week were Neptunia U for Vita and Medabots 8 for the 3DS. Both games sold a little under 35,000 copies.


The top-20 software sales chart for last week is as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. Persona 4 Arena Ultimax 89,468 New PS3 Atlus
New 02. Toukiden Extreme 79,384 New PSV Koei Tecmo
01. 03. Yo-kai Watch 2: Head/Founder 68,762 2,358,745 3DS Level 5
New 04. Love Live! School Idol Paradise Vol.1 / Vol. 2/ Vol. 3 59,710 New PSV Kadokawa
New 05. Ultra Dimension Action Neptunia U 34,980 New PSV Compile Heart
New 06. Medabots 8: Kabuto / Kuwagata 33,326 New 3DS Rocket Company
New 07. Super Robot Taisen OG Saga: Masou Kishin F – Coffin of the End 28,807 New PS3 Bandai Namco
08. 08. Mario Kart 8 11,148 650,858 WiiU Nintendo
New 09. Toukiden Extreme 11,026 New PSP Koei Tecmo
03. 10. Bullet Girls 10,030 39,720 PSV D3 Publisher
07. 11. Yoshi’s New Island 9,968 167,061 3DS Nintendo
02. 12. The Last of Us Remastered 8,782 39,368 PS4 Sony
09. 13. Dragon Ball Heroes: Ultimate Mission 2 8,361 128,050 3DS Bandai Namco
06. 14. Hyrule Warriors 7,648 91,880 WiiU Koei Tecmo
12. 15. Yo-kai Watch 6,912 1,259,144 3DS Level 5
11. 16. Taiko Drum Master: Don and Katsu’s Great Space-Time Adventure 6,653 152,620 3DS Bandai Namco
05. 17. Diablo III: Reaper of Souls Ultimate Evil Edition 6,486 22,301 PS3 Square Enix
04. 18. Diablo III: Reaper of Souls Ultimate Evil Edition 6,131 23,962 PS4 Square Enix
New 19. Sacred 3 5,083 New PS3 Spike Chunsoft
New 20. Kiss Bell 4,530 New PSV TGL


Sales data acquired from 4Gamer and Media Create.

  • Mental

    And so, Yokai Watch’s streak has finally been toppled.

  • Afternoon Intergalactic

    A bit lower than arena, but ultimax’s numbers are still very healthy for a fighter. Still better than how sf iv did in its opening week.

  • Persona 4 Ultimax is not an updated Persona 4 Arena. It is a proper sequel.

    • MaximDualBlade

      They tend to call anything with the same name an updated version here.

    • Black Heaven

      I am saddened then. :(
      I skipped the first one in hopes of not wasting munny on two of a kind.

      Once I buy Ultimax, I just hope the first game’s story mode is free DLC.

      • It’s confirmed to be paid DLC.

      • lunier

        It’s 1200 yen, probably $12 in NA

    • Adrian Duran

      reminds me of Dissidia 012

  • Oh damn, can we expect a Examining Toukiden Extreme sales? It’s tradition at this point.

    • -Misaki-

      Time to make science out of its sales again.

    • Just waiting to see if Media Create announces shipment numbers, which is why I held off on saying anything about the way it’s sold. Just looking at the raw figures, though, that doesn’t seem like a very impressive number to me. You would expect more from a relatively well-marketed hunting game.

      • Hound

        I know it’s unrelated, but have you made an article about European localization and why it might take much longer and result in different bugs, etc?

        I think there was one, but I can’t really find it.

        • No, I’m afraid I don’t really play a lot of European versions of games so I’m not really qualified to be able to do something like that, unfortunately…

  • Guest

    Update??? the original story is DLC

  • Shippoyasha

    Pretty solid sales all around actually. And holy crap that Toukiden number. And Bullet Girls holding on strong while Senran seems to be content with a 1st-sales-batch sell-through and out of the top list.

    The ebbing PS4 numbers makes me wonder if this is the old PS3 situation all over again. Remember PS3? It was a DISASTER for at least a solid year in Japan. It was sold so lowly, people thought Sony might have to leave the industry back then. But then MGS4 and several other big hitters came and actually made it successful. I wonder if MGS5 coming next year is going to be a repeat of history.

  • MaximDualBlade

    I want a localization for Toukiden Extreme announced sound and if possible this year. Naginata is calling me

  • James Reilly

    Good week 1 sales for a fighter game (Still topping games like BB, SF, etc) but quite a drop from the first arena game which was 128k for just PS3. Was really hoping it would at least break 100k (It’s still a Persona game), but like I suspected the fresh novelty aspect of a persona fighter game has gotten staler now which decreased the impulse week 1 buys and imports didn’t noticeably help despite the last Arena being region locked.

    Not to mention with P5 in the horizon a good chunk of the fanbase would rather wait for a proper JRPG persona instead of diving into the fighter spinoff.

    Also like mentioned by others this is not a simple update title (Like Ultra Street Fighter 4, Dead or Alive 5: Last Round, etc) of Arena, but a full blown SEQUEL.

    • malek86

      Like you said, the novelty of a Persona fighter must have worn down. And there must be some who are still content with playing the original game, and those who don’t think the changes are worth buying the new one.

      Also I’d like to think that, after the Persona 4 overload of the last couple years, people have started to get tired.

      • Slayven19

        Idk about that tho, the p4 overload is basically on handhelds and p4u is only on ps3. These sales are good for a sequel, sf4 nor any other fighter made the same amount they did as the first version. What matters here is if it has legs.

    • lunier

      This is only based off physical sales though, Ultimax had a PSN promotion which might’ve affected sales (got to download the game before it came out, themes, etc), even including digital sales, it’s probably still lower than P4A sales

  • I wonder when 3DS sales will slow in Japan? Then again, maybe they won’t until they start putting ads on TV and elsewhere for the new 3DS.

    • I was going to say that it would be interesting to see if 3DS sales would slow since the New 3DS has been announced, but then I remembered that Japan is getting Smash Bros. in a little over a week from now, so that should keep the train rolling.

      • Ahhh, that’s true. I wonder if sales will boost significantly though or just have a little rise?

        • Yeah, that’s the big question. So many people already own a 3DS. Hard to tell how many that would want Smash haven’t bought one yet. MH4G is coming soon, too, so that should be interesting as well.

          • Watching the sales from now through the release of the new 3DS will be fascinating.

  • AuraGuyChris

    Would you look at that! Pokemon is nowhere to be seen in the charts. YO-KAI WATCH STANDS PROUD.

  • Carlos Martinez

    Period: The week of August 18th – August 24th (2014)
    Nintendo 3DS sales: 6,914 | Total sales: 9,582,949

    Period: The week of August 25th – August 31st (2014)
    Nintendo 3DS sales: 6,914 | Total sales: 9,582,949


    • SobriK

      huh, good catch – it looks like the 3DS sales weren’t updated for this week and use last week’s numbers.

  • Yan Zhao

    Glad to see Hyrule Warriors still selling, almost at 92k.

    Tokiden Extreme sure sold well in its first week. Not bad Tecmo Koei, not bad.

    • darke

      It certainly makes it look like most of the hunter gamers have moved to vita. 8:1 ratio of Vita:PSP sales on that.

  • JonathanisPrimus

    Medarot is dead. : /

    • ishyg

      I hope the devs try it on a different platform or something. Or are they exclusive to Nintendo for a certain reason?

      • JonathanisPrimus

        I’m not sure the publisher has ever done anything for a non-Nintendo traditional platform. They’re big on phones, though …

  • Pdugna

    those Ultimax sales =/ maybe because of the fact that people know it’s definitely not region locked this time so they waited.

    • British_Otaku

      That makes no sense on multiple levels.

      1) If it isn’t region locked, that is a stronger reason to import than if it is region locked as that means you can’t import without either having a Japanese system to begin with or buying another console.

      2) Importers aren’t in as large numbers as you think, we barely make a blip on chart numbers for pretty much any game you can think of.

      Sometimes sequels sell less even if they are better products, it all comes down to marketing (how hard the marketing team work), the hype train (other related material which increases the hype or circumstances like being the first Persona ASW fighter, releasing next to an anime or having X character) and competition (the less competition, the more secure your sales).

      • Slayven19

        I see what he’s talking about tho. They regioned locked the first game not because of U.S or EU, but because japan was importing from U.S because most games are cheaper and it had both english and japanese language. However I don’t think those people make up a large number like you say, it couldn’t have been that many people that are waiting for the U.S version to hit just so japanese people can import.

    • Zeik56

      There’s nothing surprising about those sales. Updated versions of previously released games almost always sell less than the original. It doesn’t matter how good the game is or how solid the original game’s sales were, it’s a fact of life that a certain portion of that audience will not want to pick up the game a second (or third, or fourth…) time.

      To counter that you’d have to be appeal to people who didn’t care to pick up the game the first time, which is almost an even harder sale. P4U2 made some nice updates, but I can’t see anything they’ve done suddenly turning around people who didn’t care the first time. (Except maybe the larger roster size.)

    • mckun

      Those sales are not that bad considering that the game hasn’t came out in the USA yet. Not Yokai watch sales but pretty well and close to 100k in only a few days.

    • darke

      It’s a remake of a fighting game based on a RPG. I’m surprised it sells at all, let alone is number one.

  • Göran Isacson

    Man, Hyrule Warriors took quite a fall. At least looks like it will hit 100k fairly soon, and considering that 69K copies were 57 % of the first shipment… well, still not near selling out that first shipment, but at least getting there. Yoshi’s New Island drops a little less though, so I suppose there’s still more love for Yoshi than Zelda despite some pretty middling reviews on this side of the pond. MK8 sits pretty, no one is surprised.

    As for the actual new titles, P4U2 seems to sell well enough but not better than the first game, alas. Wonder if that will change, or if the interest among Persona fans don’t extend to two fighting games. Neptunia U almost reaches 35K… that’s more than the Idol games first day sales and the remake for the second game, so it looks like it probably did good for them.

    • malek86

      Neptune sales are always in the 25k-35k ballpark. Regardless of whether they are spinoffs, remakes or main titles, they never go above or below that range.

      I guess CH is okay with simply having a stalwart fanbase (even releasing multiple titles per year apparently isn’t deterring anyone), but it doesn’t look like they are able to expand it, not even with changing platform, nor with changing genres. Even the anime has made no impact, unlike for Senran Kagura.

      • darke

        It’s difficult for CH to complain about having a consistent money spinner, even if it’s not spinning a lot of cash. ;) Keeps artists, programmers and developers employed between other projects and they’re in a heck of a lot better position then, say, Geist Crushers or a series with wildly varying sales. Makes it a pain to budget. :P

      • Göran Isacson

        Huh, is that so? Now I’m curious which game has sold the most, and what salesnumber they usually end up with, if they even cross over 100K sales.

        • malek86

          Well, the first three games all reached around 50k units at the end of their respective years of launch (they always came out in August). That’s expectable for a trilogy, though those are low sales overall. It doesn’t look like they sold anything more in the following years either.

          The PSV games are faring a little worse, although I only have Famitsu numbers for those, so expect some discrepancies. Anyway, while they are still launching in the same 25k-35k range, their legs are being absolutely terrible. Rebirth 1 sold 28k at launch, and only 32k after two months. PP sold 23k at launch, and reached 26k after 6 months (!!). This goes to show that the audience is extremely faithful (to the point of buying always at launch), but also very very small. Although Neptune U might have a chance to sell a little more than the previous games, since it’s more in line with Shinovi Versus.

          Either way, it looks like they need to get back to making main games, instead of spinoffs, since those seem to have more of a chance of attracting a few outsiders.

          • Göran Isacson

            I see. So the audience isn’t much bigger than the first-day purchase crowd, but must still serve them well enough to get new installments year after year. Is the next game going to be a new one or a remake/spinoff? I’ve kinda lost track of which word-salad title means remake and which means main-line game.

          • malek86

            I’m honestly not sure. I haven’t been following this stuff too much. I think there’s a mainline PS4 game coming?

    • darke

      Yeah, Hyrule Warriors doesn’t look like a usual slow-burn Nintendo title; much more like the usual pattern of most sales in first week title.

      Certainly seems like there’s consistently more interest with Nep on the home consoles, then on the Vita titles.

      • Göran Isacson

        Might change when it hits Western shores, but then again the Warriors games don’t sell THAT much here either. Predicting this one’s a mystery wrapped in an enigma.

        Haven’t really looked far back enough to see what the console games sell, unfortunately. More than this one?

        • darke

          Someone else posted a list of the PS3 musous and usual sales seem to be between 100k-600k (the one piece one was the 600k+ one).

          So it’s not bad given it’s on the ‘wrong’ platform for the majority of buyers, and that Zelda isn’t popular, but I can’t imagine anyone would really describe it as ‘good’. Maybe “as expected” or “average”. :P

          • Göran Isacson

            Whoops, accidentally made me post unclear- I was referring to the Neptunia games, and what their “final” sales end up like. I actually saw the Musou posts, and yeah- Zelda seems to be selling average, most likely within their plans but not for some mega-major profit.

  • mckun

    GOOD GOOD. Atlus needs money.

  • supercyc10

    medabots in 6th place
    thats cool

  • Kornelious

    Wow Toukiden Extreme is out already!?…..Well get to it TK :P

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