What Does Hideo Kojima Think A Game Designer Needs?

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What does Metal Gear series creator, Hideo Kojima, think it takes to be a game designer that gets hired in today’s game industry? Not technical skill, he says; rather, you need to be good at marketing and sales.

 

“Right now, it’s very similar to movies: You need a lot of money,” Kojima said to the PlayStation blog. “So rather than doing what you want, doing what you like, you must have a clear idea of marketing and sales. That’s what’s happening to us with FOX Engine; you do not need be an expert in programming to develop a game, but if you have a question, you still need an expert on-hand to provide an answer.”

 

“As for expression,” he continued, “that has reached a high level. Video games are trying to reach the peak of entertainment, so game makers should be clear that things like emotion and sound are among the many things that have to be involved.”


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Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.