Midora Will Be Ported To Consoles Regardless Of Stretch Goals

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Midora, the indie action-adventure game inspired by The Legend of Zelda: The Minish Cap, is in development for PC, and also has Kickstarter stretch goals for other platforms such as Wii U, Nintendo 3DS, Xbox One, PlayStation 4 and Vita.

 

However, developer Epic Minds recently noted on the projectā€™s Kickstarter page that Midora will be released for consoles regardless of whether it makes its stretch goals or not. ā€œIf we don’t reach those stretch goals, that only means the game will be ported later,ā€ the developer stated in an update.

 

They explained, ā€œWith the extra money from stretch goals however, we can hire a few people to have the game ported while we’re making progress, which in turn means releasing the game on consoles sooner, or even allowing us to release simultaneously.ā€

 

The stretch goal for the Wii U and 3DS port of the game is $80,000. Stretch goals beyond that, starting at $100,000, involve ports to other platforms.

 

Midora is currently slightly over halfway toward its base funding goal of $60,000.


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Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.