If you’ve been following word-of-mouth on Catherine via Twitter or the blogs of people that have been playing the game, you’ve probably heard a few people mention how incredibly difficult the game’s nightmare segments are, even on Easy mode.

 

Catherine director, Katsura Hashino, writes on the game’s official blog that the decision was made to make the game hard because the development team wanted the player to feel the thrill of Vincent’s nightmares, and a sense of accomplishment upon getting through them.

 

Hashino admits, though, that Atlus have been receiving feedback from several players who complain that the game is simply too difficult. To address this, they’re working on an update patch to balance out the difficulty.

 

Atlus haven’t provided a release date for the patch yet. We’ll keep you posted as we learn more.

 

A warm, furry sheep hug to Chris Taran for the tip!

Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and a contributing writer at GamesIndustry.biz. He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.

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