Best Early Game Druid Build in Diablo 4
Screenshot by Siliconera

Best Early Game Druid Build in Diablo IV

The Druid class starts out slow in Diablo IV before eventually dealing devastating amounts of damage with its ferocious animal companions. Because of this, you will want to use the right Skills and Passives to level up quickly through the opening content. Here’s the best early-game Druid build in Diablo IV.

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A screenshot of Druid gameplay in Diablo 4.

Screenshot by Siliconera

What Druid build should I use in the Diablo 4 early game?

The Druid class can wield powerful nature-based magic while also overwhelming enemies with an army of wild animal companions. Like Necromancer, though, you will need to survive through the first 50 levels of Diablo IV before the companion-based class starts to truly reach its full potential.

In the Diablo IV early-game, you should rely on Tornado to keep enemies at a distance with its widespread AOE damage. Using the spell in combination with Earthern Bulwark will keep your warrior well-protected from any of the earlier encounters. Once you unlock your animal companions, a handful of passive buffs will then turn your furry friends into a storm of relenting damage to carry you through to endgame content.

Which Druid Skills should I go for in Diablo IV, then?

I recommend spending your Skill Points on the following Skills and Passives:

  • Storm Strike
  • Tornado
  • Earthern Bulwark
  • Wolves
  • Poison Creeper
  • Ravens
  • Call of the Wild
  • Neurotoxin
  • Defiance
  • Circle of Life
  • Resonance
  • Envenom
  • Perfect Storm
  • Heart of the Wild

Here’s what order you’ll want to use your Skill Points for the early-game Druid build:

  1. Storm Strike
  2. Enhanced Storm Strike
  3. Fierce Storm Strike
  4. Tornado
  5. Enhanced Tornado
  6. Primal Tornado
  7. Tornado level 2
  8. Tornado level 3
  9. Earthern Bulwark
  10. Enhanced Earthern Bulwark
  11. Innate Earthern Bulwark
  12. Wolves
  13. Poison Creeper
  14. Ravens
  15. Call of the Wild
  16. Call of the Wild level 2
  17. Call of the Wild level 3
  18. Enhanced Wolf Pack
  19. Enhanced Poison Creeper
  20. Ferocious Poison Creeper
  21. Enhanced Ravens
  22. Brutal Ravens
  23. Neurotoxin
  24. Defiance
  25. Defiance level 2
  26. Defiance level 3
  27. Circle of Life
  28. Circle of Life level 2
  29. Circle of Life level 3
  30. Resonance
  31. Resonance level 2
  32. Resonance level 3
  33. Envenom
  34. Perfect Storm
  35. Envenom level 2
  36. Envenom level 3
  37. Heart of the Wild
  38. Abundance
  39. Abundance level 2
  40. Abundance level 3
  41. Wild Impulses
  42. Wild Impulses level 2
  43. Wild Impulses level 3
  44. Tornado level 4
  45. Tornado level 5
  46. Wolves level 2
  47. Wolves level 3
  48. Brutal Wolf Pack
  49. Ancestral Fortitude
  50. Ancestral Fortidude level 2

Which Aspects should I use on my Druid build?

To really get the best out of your early-game Druid build, you will need to use Aspects. The extra perks can have a substantial impact on Skills and passives by buffing your animal companions and magic. These are the four Aspect I recommend using:

  • Aspect of Mending Stone: Earthern Bulwark is increased by six seconds and when you get a kill with an Earth Skill, it replenishes a percentage of your active Earthern Bulwark’s Barrier.
  • Shepherd’s Aspect: Core Skills deal additional damage for each active Companion.
  • Aspect of the Umbral: Restores a percentage of your Primary Resource when you Crowd Control an enemy.
  • Aspect of the Alpha: Your Wolf Companions become Werewolf Champions. They deal additional damage and can spread rabies to enemies.

Diablo IV is available now on PC, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One.


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Author
Brent Koepp
Based in California, Brent is an Editor at Siliconera and has been a journalist since 2010. When he's not playing JRPGs or catching 'em all in Pokémon, you can find him spending time with his wife and two dogs.