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Dragon Ball FighterZ Will Have Rollback Netcode

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dragon ball fighterz rollback netcode

During EVO 2022, Dragon Ball FighterZ producer Tomoko Hiroki announced that the game will have rollback netcode. This will only be for the PS5, Xbox Series X, and Windows PC versions of the game. During the same announcement, Hiroki said that the game will no longer receive updates in the forms of new characters or balance updates. [Thanks, HD_Kirin!]

Here is a clip of Hiroki announcing rollback netcode during EVO 2022. You can hear the cheers of the audience as soon as she says the words, even before the translator can translate for her:

As a reminder, rollback netcode is a function that helps to smooth out online multiplayer experience. Rather than waiting for your opponent to input their commands, it predicts the movement and self-corrects if the prediction is wrong. This means that your gameplay experience should feel smooth regardless of ping. Other games that introduced rollback netcode include Street Fighter 6, BlazBlue Centralfiction, and King of Fighters 2022 Unlimited Match. 

Dragon Ball FighterZ is a 2.5D fighting game from Arc System Works and Bandai Namco Entertainment. It first appeared in 2018, and pits players in 3v3 battles. The game has generally positive reviews, and shipped over two million copies during its first week. In November 2021, Bandai Namco announced that it had sold over 8 million copies worldwide.

Dragon Ball FighterZ is available on PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X, and Windows PC. The rollback netcode update will only be for the PS5, Xbox Series X, and Windows PC versions of the game. SNK also announced rollback implementation for the 2019 reboot of Samurai Shodown¬†at this year’s EVO.

Stephanie Liu
Stephanie is a Canadian writer, translator, anime fan, and gamer. She only exhibits her true power at night.