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FFVII Rebirth Team Confirms FFVII Remake Project Has 3 Parts

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FFVII Rebirth

The next part of the remake of Final Fantasy VII is called Final Fantasy VII Rebirth, but the project as a whole will be a trilogy according to Square Enix. Following the reveal of FFVII Rebirth during the Final Fantasy VII 25th Anniversary stream, messages from Creative Director Tetsuya Nomura, Director Naoki Hamaguchi, and Producer Yoshinori Kitase confirmed the project’s three-part structure.

Nomura confirmed that he was actively involved in development for all four Final Fantasy VII-related projects at Square Enix. He said that FFVII Rebirth in particular was being designed for people to enjoy “whether they know the original game or not”. He said that some new players might even like to see Rebirth as their own starting point with Final Fantasy VII. Further, the new development structure in place at Square Enix has meant that progress on Rebirth has moved rapidly. According to Nomura, some development has “already begun” on the third part of the trilogy.

For his part, producer Kitase said that development was proceeding “at an astonishingly fast pace” for title of the FFVII Remake project’s scale. FFVII Rebirth being the middle part of a trilogy would come with its own challenges, but he expressed confidence that Rebirth would take a place among other beloved second entries. The team aims to top the first installment as well, in terms of being a “gripping and memorable experience”.

Director Hamaguchi encouraged fans to think of Rebirth as more than just a single part in the series, as the team was working on it with “all of the passion and dedication needed to create an original game”. Going by the trailer, Rebirth’s story may continue in its metatextual mode, treating the remake project and the original release of Final Fantasy VII as a dialog of sorts.

Final Fantasy VII Rebirth is in development and targeted for release “next winter”, which could be late 2023 or early 2024 on PS5. Final Fantasy VII Remake Intergrade is available on PC via Steam and the Epic Game Store.

Josh Tolentino
Josh Tolentino is interim Editor-in-Chief at Siliconera. He previously helped run Japanator, prior to its merger with Siliconera. He's also got bylines at Destructoid, GameCritics, The Escapist, and far too many posts on Twitter.