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Genshin Impact Hu Tao Voice Actors Are Industry Veterans

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Genshin Impact Hu Tao Voice Actress Takahashi Knickerbocker

Genshin Impact developer miHoYo revealed the voice actors for its newest character, Hu Tao. Both the Japanese and English voice actors are industry veterans who played roles in series like Fate/Grand Order, Fire Emblem, and Re;Zero. Fans can also check out Genshin Impact‘s website to hear voice clips.

The upcoming character in Genshin Impact, Hu Tao, will be voiced in Japanese by Rie Takahashi. Takahashi also plays Mash Kyrielight in Fate/Grand Order, Fjorm in Fire Emblem Heroes, Emilia in Re;Zero, and Megumin in KonoSuba. Fans of these games will recognize her voice immediately, as Takahashi lends a mischievous charm to Hu Tao’s Japanese voice. In English, Brianna Knickerbocker will play the character. Fans should be familiar with Knickerbocker as the voices of Charlotte, Est, Ninian, and Sakura in the Fire Emblem series; Dana in Ys VIII and Ys IX; Tita in The Legend of Heroes: Trails of Cold Steel; Rem in Re;Zero; and Ling Shenhua in Shenmue 3. Knickerbocker gives Hu Tao a slightly cuter tone than in Japanese. Check out Genshin Impact‘s website to compare and contrast lines between the two voice actors, who do an excellent job bringing this funeral director to life.

Genshin Impact Hu Tao Voice Actor Takahashi Knickerbocker

MiHoYo also released a teaser trailer for Genshin Impact‘s Hu Tao. We know the character is the director at the Wangsheng Funeral Parlor and enjoys talking about butterflies and the dead. Check out our coverage on all the details we know so far.

Genshin Impact is available now on the PlayStation 4, PlayStation 5 (via backward compatibility), PC, Android, and iOS. A Nintendo Switch version is still in the works. The game’s current banner for Keqing will last until March 2, 2021.

Oni Dino
Oni Dino is a Japanese-English translator, localization editor, and podcaster. He has several video game credits and regularly translates columns from Masahiro Sakurai and Shigeru Miyamoto. When not knee-deep in a JRPG and wishing games had more environmental story-telling, he's attending industry events and interviewing creative auteurs to share their stories.