God of War II director Cory Barlog has returned to Sony Santa Monica Studio, the game designer announced via the PlayStation Blog today.
Following his departure from Santa Monica, Barlog worked a series of odd jobs, following which he landed at Crystal Dynamics and directed the cinematics for the Tomb Raider reboot.
You can read more about the odd jobs Barlog worked over in his blog post, but now that he’s back at Sony, he’s working on something “freaking huge,” he say. Barlog writes:
What am I working on, you ask? Good question. Sadly, I cannot tell you…yet. But I can say that it is freaking huge, and it will live up to the standards that I helped establish here at SMS. We’re putting together a team as I type this, an Ocean’s 11 kind of thing. We are searching the world high and low for the best of the BEST to come and be on the ground floor of this endeavor. So, hey, if you are a freaking rock star unafraid to roll your sleeves up and take risks, reading this thinking that your current digs are feeling…well…a bit small, a bit dull and in need of some excitement—you need to contact me at Sony Santa Monica.
While Sony are probably more than happy to have Barlog back, the same probably can’t be said of Square Enix, who appear to have lost another industry veteran, following news of studio lay-offs and the departure of Eidos Montreal’s general manager.