Insight Into The Legend of Zelda: Ocarina of Time’s Fishing Minigame

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The ongoing Iwata Asks feature for The Legend of Zelda: Ocarina of Time 3D has been updated with another entry. This time, Iwata speaks to another round of members from the development team of the original Nintendo 64 game.

 

Included on the panel is Kazuaki Morita, the programmer for the bosses and the fishing game in Ocarina of Time.

 

It turns out the fishing game was never “officially” planned for the game — Morita just went ahead and began to work on it in his spare time, until he could present it to the rest of the team and ask them to help flesh it out.


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Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.