Interview: War of the Visions Producer Hiroki Fujimoto Talks Job Classes and Potential Collaborations

War of the Visions Final Fantasy Collaboration Interview

War of the Visions: Final Fantasy Brave Exvius has been billed as a spiritual successor to the Final Fantasy Tactics series. Originally released in Japan in November 2019, War of the Visions saw a Global launch in early 2020. Since its release, numerous collaborations with other entries in the Final Fantasy series have come to War of the Visions. This has included the additions of notable Final Fantasy Tactics characters like Ramza Beoulve, Delita Heiral, and Agrias Oaks. We had the opportunity to talk Producer Hiroki Fujimoto about potential collaborations and the Job Class system in War of the Visions: Final Fantasy Brave Exvius.

Recommended Videos

Kazuma Hashimoto, Siliconera: Since War of the Visions Final Fantasy Brave Exvius is considered a spiritual sequel to Final Fantasy Tactics, did this inform narrative decisions in War of the Visions in any way?

Hiroki Fujimoto: War of the Visions: Final Fantasy Brave Exvius is a tactical RPG, which is the same genre as Final Fantasy Tactics. In terms of the battle system, we strove to achieve the highest quality tactical battles available on mobile devices now, inheriting gameplay elements from Final Fantasy Tactics while also incorporating new systems unique to War of the Visions: Final Fantasy Brave Exvius.

The story is another element for which Final Fantasy Tactics has been praised for, and in War of the Visions: Final Fantasy Brave Exvius we too approach the story with meticulous care.

Final Fantasy Brave Exvius features the same game world as War of the Visions: Final Fantasy Brave Exvius, but in that title the story revolves around a hero and his allies growing through their journey to confront a mighty evil—something which might be considered a “classic” adventure. However, War of the Visions: Final Fantasy Brave Exvius is an ensemble drama in which various people’s motives intertwine—some driven by love, some by friendship, and others by betrayal. It is a more mature story that can be enjoyed by adult players.

What is the process when picking Job Classes for individual characters? Do you design characters around designated Job Classes, or do you pick and choose jobs after or during the character design process?

Fujimoto: First, we think about the character’s personality, background, and relation to the story; from there, we consider their appearance and what type of jobs might fit them.

With that information determined, we enter the illustration process. In this game, weapons are included in the illustrations, so oftentimes the job will have already been finalized by the time the design is created. We’re planning to introduce many more new characters and new jobs as we move forward, so look forward to seeing those.

War of the Visions Final Fantasy Combat

What are some collaborations you would like to see come to War of the Visions?

Hiroki Fujimoto: We’ll be announcing upcoming collaborations through our social media accounts and in-game announcements, so please be sure to check in for the latest updates. We also post official videos every month, which contain all of the latest information for the game.

What I can say for now is that we’ll continue collaborating with mainline titles from the Final Fantasy series, and we’re also planning collaborations with other titles. If there are requests from the community on specific games they’d like to see as part of a collaboration, I would love to hear them!

Is there any likelihood of seeing any Tactics Ogre: Let Us Cling Together or Vagrant Story characters coming to War of the Visions?

Fujimoto: Unfortunately, we currently do not have plans right now to include these characters, but both of those titles are beloved by many fans, so I’d like to consider this a future point of discussion for us. Particularly, Tactics Ogre: Let Us Cling Together is a tactical RPG like War of the Visions: Final Fantasy Brave Exvius, so I think they could be highly compatible. I suspect that of our players, there are a great many who were fans of that game as well.

What are your hopes for War of the Visions?

Fujimoto: Thanks to all of our players, War of the Visions: Final Fantasy Brave Exvius has exceeded 17 million downloads worldwide. All of us developing this title will keep dedicating ourselves to make this an enjoyable game that continues to bring fun for the players for years to come. Our next goal, however, will be 100 million downloads worldwide!

I hope you’ll continue to give War of the Visions: Final Fantasy Brave Exvius your support.

War of the Visions: Final Fantasy Brave Exvius is available for Android and Apple iOS devices worldwide.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Read Article How to Get a Metal Smelter in Lego Fortnite
Read Article Persona 5: The Phantom X Opening Movie Appeared Online
Persona 5: The Phantom X Opening Movie Appeared Online
Read Article Gallagher Teams in Honkai: Star Rail Take Advantage of Debuffs
honkai star rail gallagher teams
Read Article Best Gallagher Build in Honkai: Star Rail Focuses on Break Effect
star rail gallagher light cones relics build
Related Content
Read Article Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Read Article How to Get a Metal Smelter in Lego Fortnite
Read Article Persona 5: The Phantom X Opening Movie Appeared Online
Persona 5: The Phantom X Opening Movie Appeared Online
Read Article Gallagher Teams in Honkai: Star Rail Take Advantage of Debuffs
honkai star rail gallagher teams
Read Article Best Gallagher Build in Honkai: Star Rail Focuses on Break Effect
star rail gallagher light cones relics build
Author
Kazuma Hashimoto
Senior staff writer, translator and streamer, Kazuma spends his time playing a variety of games ranging from farming simulators to classic CRPGs. Having spent upwards of 6 years in the industry, he has written reviews, features, guides, with work extending within the industry itself. In his spare time he speedruns games from the Resident Evil series, and raids in Final Fantasy XIV. His work, which has included in-depth features focusing on cultural analysis, has been seen on other websites such as Polygon and IGN.