Super Smash Bros. creator MAsahiro Sakurai interview

Masahiro Sakurai Reminds Us That He Doesn’t Choose the Fighters for Super Smash Bros.

It feels like Super Smash Bros. series creator Masahiro Sakurai has to bring this up every so often, so here are comments from his latest Famitsu column. [Thanks, Ryokutya2089.]

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Check out the quotes provided from Sakurai’s latest column in this week’s issue of Famitsu magazine below:

  • Masahiro Sakurai: “I don’t choose the fighters based on my own preference, that’s for Nintendo to bring in.”

 

  • Masahiro Sakurai: “This time around, we brought the experience of immediately playing as the protagonist of a game that people currently play. At the starting point of its production, we experimented by working with a title that was in development.”

 

  • Masahiro Sakurai: “There are too many Fire Emblem characters. And there are too many sword characters. I, too, understand. However, these things are already decided, so we move forward. The things I should be thinking about are elsewhere.”

 

  • Masahiro Sakurai: “Since there are too many sword characters, we make them all have their own tactics that are unique to the fighter.”

 

Super Smash Bros. Ultimate is available for the Nintendo Switch. You can also check our previous report to read more from Sakurai, who talked about the “last mission” given to him by the late Nintendo president Satoru Iwata.


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