Memory’s Dogma Visual Novel Takes Place In A Future Where You Can Communicate With The Dead



Last week, LizArts and Sekai Project announced a new visual novel title they’re working on together, titled Memory’s Dogma. As with a lot of other Sekai Project titles, this game is now up on Kickstarter, and has an official website, too.


Memory’s Dogma takes place in the year 2030, at a time when human memories can be saved and recorded. This technology is referred to as “e-Memory,” and has had strict restrictions imposed on it by the government, due to a rise in crimes involving e-Memory tech.


The government, which now holds a monopoly on all e-Memory tech, has decreed that it may only be used on the deceased, so that one may communicate with them using state-owned “Connect Center” facilities. Here’s how the main story is described:


The protagonist, Kusuhara Hiroki, is a college student struggling with suicidal impulses after the sudden passing of his close childhood friend, Mizunashi Sorano. Her memories were to last only until August 26— a mere four more days. Kusuhara teams up with his friend, Amamiya Kakeru, in an attempt to steal Mizunashi Sorano’s memories from the server where they were stored. In the midst of this, the two discover the secret of the Connect Centers, and are suddenly embroiled in the fight taking place behind the scenes.


Sekai Project and LizArts are asking for $30,000 in funding to have Memory’s Dogma made. You can learn more about the project on its Kickstarter page.

Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.