Android

Pokemon GO Update Features Training At Gyms, Real-Time Combat Instead Of Turn-Based

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    2016-04-15_060424

    The Pokémon GO version being used in the ongoing field test was recently updated, adding a few new features to the app, including the ability to train at gyms. [Thanks, Nintendo Everything.]

     

    Additionally, information leaked from the test indicates that Pokémon GO features real-time combat as opposed to the turn-based battles found in the series.

     

    Here is some more information from reddit on the updated field test:

     

    • 3 teams: red, blue, yellow

     

    • Asked to join one of these three teams

     

    • Train at friendly gyms

     

    • Players are paired with random “Computer Player” Pokémon to fight

     

    • They attack and and you attack back in real time

     

    • Training is not turn based – it’s an all out brawl

     

    • In wild encounters, the color of the shrinking circle indicates the difficulty of the catch

     

    • Starts off as red and then approaches green

     

    • Green is a higher probability of catch

     

    • Use the ring to make it more green by feeding the Pokémon berries (allowed only once per encounter) and using a higher level PokeBall

     

    • Pokémon can become “injured” after training

     

    • Heal them with a “health spray” (likely a “potion”)

     

    • Can see each Pokémon’s HP in a bar while battling

     

    • Hyper Potions and Max Revives are showing up at PokeStops

     

    • The Gym Leader’s avatar is displayed (large) behind his/her Pokémon at the Gym

     

    • Other players will see the Gym Leader’s username and their Pokémon/CP when approaching a friendly Gym to train

     

    • It’s assumed non-friendly Gyms will see the same

     

    • There is a ‘crown’ for the Gym Leader

     

    • When you claim a Gym, you select your Pokémon to defend it

     

    • To Train, you fight that Pokémon with another one of your own Pokémon

     

    • When starting a training session, a random Pokémon in your team is selected to fight with

     

    • Can change this by tapping on it in the screen before combat begins

     

    • In training combat, the opponent’s attacks are shown ‘targeting’ with a red crosshair that closes in on your Pokémon

     

    • This appears to be so you can decide to ‘dodge’ or take the hit

     

    • Dodge by swiping left or right

     

    • Can dodge all the way behind an opponents back if you’re quick enough

     

    • Attack by tapping (quick attack) or pressing and holding (for the charge attack)

     

    • There’s a stamina bar of sorts that is broken in two halfs, underneath your HP bar

     

    • It refills about 20% per second, and appears to be boosted forward when you are hit to refill faster

     

    • When executing a charge move, it appears to use up 50% of your stamina

     

    • Types affect damage

     

    • Ex: “It’s not very effective” message above attacks when water vs. water

     

    • “It’s super effective” shows when using a type advantage

     

    Pokemon GO is scheduled to release sometime this year for iOS and Android devices.

    Casey

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