During a webcast, the development team said Radiant Histroia has "many" endings. The endings are "parallel endings" for the main character. Radiant Historia lets players travel through time and change past events. After seeing an ending players can re-view it. Radiant Historia gives players three save slots, so it’s possible to save at key decision making points just to reload and go on a different path.
Radiant Historia gives players a choice between using the stylus or not using it. You can play through the entire game either way. Protip just in case Radiant Historia comes to North America. If you use the "steal" command and overkill an enemy you have a higher chance of getting an enemy item. Otherwise there’s only a low probability of obtaining something.
Radiant Historia makes its debut in Japan on November 3.