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Resident Evil 5 And Resident Evil 6 Are Still Pulling Their Weight

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    While strong sales of newly-released videogames are important, it’s equally important for videogame publishers to maintain consistent sales of older releases. Games that keep on selling years after their original release are often referred to as “evergreen titles,” and the big question on every publisher’s mind today is how to make more of them.

     

    In the case of Capcom, the company’s strongest evergreen title is Resident Evil 5. The game was originally released in 2009, but ever since it has continued to sell year after year, achieving total worldwide shipments of 6.8 million units as of March 31st, 2015. (For reference, it was at 6.7 million as of June 2014.)

     

    Despite a relatively poor critical reception and sales, Resident Evil 6 has been pulling its weight, too. Total shipments of Resident Evil 6 were at 5.9 million last June, but as of March 31st this year, it has moved 6.2 million units. That means Capcom have shipped an additional 300,000 units since June 2014—not bad for a game released three years ago.

     

    Meanwhile, the recently-released Resident Evil: Revelations 2 has seen total shipments of 1.1 million units. That includes package sales as well as the season pass for the download version of the game.

     

    Capcom also revealed that total worldwide sales of the Resident Evil series stand at 65 million units, making it the company’s biggest moneymaker in terms of pure videogame sales by a wide margin. Next in line is Street Fighter, with sales of 36 million, followed closely by Monster Hunter, with 32 million in sales.

     

    As previously reported, for their ongoing fiscal year, Capcom expect Monster Hunter Stories and Street Fighter V to be their top sellers.

     

    Sales data courtesy Capcom’s investor site.

    Ishaan Sahdev
    Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and a contributing writer at GamesIndustry.biz. He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.

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