PCPlayStation 3Xbox 360

Resident Evil 6’s “Wesker Jr.” Is Jake Muller, A Gun For Hire

0

If you watched the latest trailer for Resident Evil 6, you’ll notice a lady that looks like Ada Wong referring to one of the game’s new characters as “Wesker Jr.” This character, Capcom say, is named Jake Muller, and yes, he’s Wesker’s son. Muller is a gun for hire and is joined by Sherry Birkin, who you might remember from Resident Evil 2.

 

While there was never really any doubt that Resident Evil 6 would include a Mercenaries mode, Capcom officially confirmed that one will be included this morning. We also have more details on zombies.

 

Zombies, which are making a return in Resident Evil 6, will be able to run, jump and use weapons. The previously revealed J’avo creatures will have the ability to regenerate when injured, and will also be able to mutate damaged body parts into various different forms, which the player will have to adapt to.

 

As far as multiplayer goes, as you may already be aware, Resident Evil 6 will feature both co-op and versus multiplayer, locally and online. For now, Capcom aren’t confirming how many players will be able to play together, and the press release only mentions 1-2 players. This will probably be announced at a later date.

 

Capcom are also providing localized voiceovers for Resident Evil 6. The game will include voiceovers in English, French, Italian, German and Spanish, and subtitles in Japanese, Russian, Polish, Brazilian and Portuguese.

 

Resident Evil 6 has a new release date—October 2nd, 2012 on the Xbox 360 and PlayStation 3. A PC release will follow at a later date.

 

 RE6_Captivate_0003 RE6_Captivate_0004 RE6_Captivate_0005 RE6_Captivate_0006 RE6_Captivate_0007 RE6_Captivate_0008 RE6_Captivate_0009 RE6_Captivate_0010 RE6_Captivate_0011 RE6_Captivate_00012 RE6_Captivate_0013 RE6_Captivate_0014 RE6_Captivate_0016 RE6_Captivate_0017 RE6_Captivate_0018 RE6_Captivate_0019 RE6_Captivate_0020 RE6_Captivate_0021 RE6_Captivate_0022 RE6_Captivate_0001

Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.